Player Matchup

Anhur
Anhur
Crockpot22
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,282 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DJW_011
Kumbhakarna
Level 29
God Stats
3W - 11L
1,254 SR
Queue Stats
119W - 126L
1,301 Elo+
Solo
Tiamat
Tiamat
Joqne
Tiamat
Level 15
God Stats
0W - 1L
1,260 SR
Queue Stats
14W - 20L
1,309 Elo+
Party 2
Team Averages
Level 20
1,338 SR
1,297 Elo+

VS

Team Averages
Level 96
1,368 SR
1,340 Elo+
Bakasura
Bakasura
Ash Kinda8v
Bakasura
Level 128
God Stats
1W - 2L
1,072 SR
Queue Stats
37W - 38L
1,334 Elo+
Solo
Chaac
Chaac
SC_twan803
Chaac
Level 97
God Stats
19W - 26L
1,387 SR
Queue Stats
141W - 179L
1,357 Elo+
Party 1
Hera
Hera
m_i_l_l_
Hera
Level 62
God Stats
5W - 9L
1,645 SR
Queue Stats
121W - 171L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 10 / 4
12,080
549
8,980
17,183
5,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
DJW_011
Kumbhakarna
18
3 / 0 / 3
12,806
582
9,328
15,208
12,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Joqne
Tiamat
16
2 / 6 / 3
12,633
574
10,921
14,964
6,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ash Kinda8v
Bakasura
16
5 / 2 / 8
14,224
647
6,489
17,104
6,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
19
9 / 2 / 5
14,117
642
20,982
18,386
14,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
18
2 / 4 / 9
12,885
586
12,499
10,489
3,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
16
16
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ash Kinda8v
Bakasura
5
2
8
4.5
L
Anhur
2
10
4
0.4
L
Kumbhakarna
DJW_011
Kumbhakarna
3
0
3
4.5
L
Tiamat
Joqne
Tiamat
2
6
3
0.58
W
Chaac
9
2
5
5.75
W
Hera
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,229
Damage
39,970
47,355
Taken
45,979
24,202
Mitigated
25,318
5,584
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ash Kinda8v
Bakasura
6,489
5,272
0
7,840
17,104
6,749
583
6,573
10,121
0
65,336
L
Anhur
8,980
4,910
0
0
17,183
5,573
527
3,501
13,542
0
21,797
L
Kumbhakarna
DJW_011
Kumbhakarna
9,328
954
878
2,022
15,208
12,494
0
5,687
9,466
62,307
0
L
Tiamat
Joqne
Tiamat
10,921
753
0
2,684
14,964
6,135
0
3,311
11,333
54,916
0
W
Chaac
20,982
3,906
1,372
10,048
18,386
14,954
1,543
7,709
10,390
0
67,966
W
Hera
12,499
2,974
489
1,569
10,489
3,615
1,193
6,149
4,144
65,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
41,226
208
Minions Killed
273
0
Camps Cleared
0
1,173,292
Distance Traveled
1,196,484
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,224
647
97
4
0
431,473
4
L
Anhur
12,080
549
29
1
0
323,145
0
L
Kumbhakarna
12,806
582
77
4
0
471,503
0
L
Tiamat
12,633
574
102
5
0
378,644
0
W
Chaac
14,117
642
82
4
0
376,363
2
W
Hera
12,885
586
94
4
0
388,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role