Player Matchup

Thanatos
Thanatos
BAKASURA890
Thanatos
Level 20
God Stats
1W - 0L
1,576 SR
Queue Stats
14W - 24L
1,299 Elo+
Solo
Cu Chulainn
Cu Chulainn
ReanoKeev5
Cu Chulainn
Level 17
God Stats
13W - 11L
1,500 SR
Queue Stats
104W - 130L
1,321 Elo+
Solo
Heimdallr
Heimdallr
Shliiwa249
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 113L
1,138 Elo+
Party 1
Ganesha
Ganesha
cholero
Ganesha
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
45W - 65L
1,101 Elo+
Party 1
Ra
Ra
sirMiridin
Ra
Level 22
God Stats
6W - 4L
1,475 SR
Queue Stats
87W - 92L
1,371 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,246 Elo+

VS

Team Averages
Level 5
1,476 SR
1,388 Elo+
Loki
Loki
ChevooChooChoo
Loki
Level 12
God Stats
11W - 7L
1,566 SR
Queue Stats
30W - 17L
1,433 Elo+
Solo
Medusa
Medusa
Laestrygonian1
Medusa
Level 7
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 3L
1,009 Elo+
Solo
Nike
Nike
NaTutMirLeid
Nike
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
RedPandae
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ZayKo258
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BAKASURA890
Thanatos
12
4 / 6 / 7
7,990
571
4,660
10,363
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ReanoKeev5
Cu Chulainn
11
0 / 6 / 2
6,781
484
4,333
9,257
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Shliiwa249
Heimdallr
11
6 / 1 / 1
7,370
526
3,116
4,236
1,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
cholero
Ganesha
11
0 / 2 / 8
7,604
543
3,545
6,991
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 5 / 4
8,401
600
6,809
8,107
2,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 4
9,254
661
13,259
10,769
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 5 / 5
7,807
558
8,059
9,307
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 1 / 0
4,465
319
444
1,628
766
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
RedPandae
Yemoja
12
2 / 1 / 13
7,759
554
4,645
5,993
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
ZayKo258
Kukulkan
7
1 / 6 / 3
5,422
387
977
4,605
1,286
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
16
Kills
20
20
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BAKASURA890
Thanatos
4
6
7
1.25
L
12
3
4
4.67
L
5
5
5
1.5
L
0
1
0
0
W
Cu Chulainn
ReanoKeev5
Cu Chulainn
0
6
2
0.17
L
Yemoja
RedPandae
Yemoja
2
1
13
8.5
W
Heimdallr
Shliiwa249
Heimdallr
6
1
1
6.5
L
Kukulkan
ZayKo258
Kukulkan
1
6
3
0.42
W
Ganesha
cholero
Ganesha
0
2
8
2
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,463
Damage
27,384
38,954
Taken
32,302
17,728
Mitigated
13,527
8,638
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BAKASURA890
Thanatos
4,660
2,316
0
4,194
10,363
3,440
1,383
899
9,464
0
29,737
L
13,259
5,302
0
3,571
10,769
4,106
0
2,263
8,502
0
58,169
L
8,059
4,628
0
0
9,307
3,047
816
3,645
5,662
0
34,093
L
444
125
0
50
1,628
766
0
615
1,013
0
2,371
W
Cu Chulainn
ReanoKeev5
Cu Chulainn
4,333
824
0
748
9,257
5,858
746
864
8,393
2,774
27,993
L
Yemoja
RedPandae
Yemoja
4,645
1,260
812
529
5,993
4,322
64
2,765
3,228
22,393
0
W
Heimdallr
Shliiwa249
Heimdallr
3,116
1,555
0
514
4,236
1,825
1,942
1,074
3,162
0
20,377
L
Kukulkan
ZayKo258
Kukulkan
977
415
0
140
4,605
1,286
145
2,052
2,553
11,661
0
W
Ganesha
cholero
Ganesha
3,545
672
0
1,374
6,991
3,882
1,258
1,192
5,799
27,134
0
W
6,809
1,009
336
1,472
8,107
2,723
556
1,593
6,439
29,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
34,707
249
Minions Killed
217
0
Camps Cleared
0
1,217,567
Distance Traveled
936,618
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,990
571
62
4
0
272,420
1
L
Loki
9,254
661
100
7
0
286,332
1
L
Medusa
7,807
558
66
5
0
206,800
2
L
Nike
4,465
319
8
1
0
59,452
1
W
Cu Chulainn
6,781
484
56
4
0
251,937
4
L
Yemoja
7,759
554
25
2
0
259,653
0
W
Heimdallr
7,370
526
70
5
0
184,905
0
L
Kukulkan
5,422
387
18
1
0
124,381
1
W
Ganesha
7,604
543
12
1
0
253,678
0
W
Ra
8,401
600
49
4
0
254,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role