Player Matchup

Kuzenbo
Kuzenbo
Bespartano
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DivineMytth
Danzaburou
Level 66
God Stats
1W - 0L
1,597 SR
Queue Stats
33W - 37L
1,482 Elo+
Solo
Susano
Susano
MazeHunter
Susano
Level 121
God Stats
3W - 1L
1,764 SR
Queue Stats
59W - 51L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
ProAndGodly
Zhong Kui
Level 151
God Stats
1W - 2L
1,301 SR
Queue Stats
21W - 15L
1,500 Elo+
Solo
Team Averages
Level 122
1,541 SR
1,497 Elo+

VS

Team Averages
Level 118
1,628 SR
1,647 Elo+
Kuzenbo
Kuzenbo
FullOnBrick
Kuzenbo
Level 144
God Stats
0W - 1L
1,739 SR
Queue Stats
37W - 31L
1,626 Elo+
Solo
Fenrir
Fenrir
KenKanuhki
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,834 Elo+
Party 1
King Arthur
King Arthur
Miquan2495
King Arthur
Level 136
God Stats
0W - 2L
1,814 SR
Queue Stats
39W - 40L
1,628 Elo+
Party 1
Agni
Agni
Pablo Pires BR
Agni
Level 158
God Stats
0W - 2L
1,460 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bespartano
Kuzenbo
17
8 / 1 / 9
10,408
1,041
9,054
7,888
8,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
DivineMytth
Danzaburou
15
8 / 3 / 3
9,717
972
7,481
8,455
3,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
MazeHunter
Susano
13
2 / 3 / 6
8,098
810
4,901
8,348
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ProAndGodly
Zhong Kui
14
2 / 2 / 6
8,564
856
11,466
10,397
8,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FullOnBrick
Kuzenbo
13
0 / 4 / 2
7,772
777
3,146
9,185
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
KenKanuhki
Fenrir
12
2 / 7 / 1
7,437
744
3,768
10,123
3,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Miquan2495
King Arthur
15
7 / 5 / 0
8,997
900
12,721
14,309
10,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 4 / 4
7,474
747
5,490
7,446
2,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
9
9
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bespartano
Kuzenbo
8
1
9
12.5
W
Danzaburou
DivineMytth
Danzaburou
8
3
3
3.17
L
Kuzenbo
FullOnBrick
Kuzenbo
0
4
2
0.25
L
Fenrir
KenKanuhki
Fenrir
2
7
1
0.36
W
Susano
MazeHunter
Susano
2
3
6
1.67
L
King Arthur
Miquan2495
King Arthur
7
5
0
1.4
L
0
4
4
0.5
W
Zhong Kui
ProAndGodly
Zhong Kui
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
25,125
35,088
Taken
41,063
23,002
Mitigated
25,304
12,120
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bespartano
Kuzenbo
9,054
2,217
0
2,264
7,888
8,202
52
1,663
6,179
30,696
0
W
Danzaburou
DivineMytth
Danzaburou
7,481
3,611
0
3,300
8,455
3,433
1,667
1,071
7,259
0
26,001
L
Kuzenbo
FullOnBrick
Kuzenbo
3,146
1,502
0
575
9,185
8,024
0
3,860
5,325
21,494
0
L
Fenrir
KenKanuhki
Fenrir
3,768
1,066
0
1,287
10,123
3,695
289
4,051
6,072
0
13,462
W
Susano
MazeHunter
Susano
4,901
1,745
0
1,630
8,348
3,226
1,167
2,121
6,077
0
16,122
L
King Arthur
Miquan2495
King Arthur
12,721
2,059
0
884
14,309
10,933
0
6,959
7,350
0
33,129
L
5,490
499
0
1,439
7,446
2,652
0
6,370
1,076
23,025
0
W
Zhong Kui
ProAndGodly
Zhong Kui
11,466
900
0
4,926
10,397
8,141
603
4,255
5,967
29,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
31,680
167
Minions Killed
164
10
Camps Cleared
8
806,991
Distance Traveled
667,192
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,408
1,041
53
5
2
222,587
1
W
Danzaburou
9,717
972
41
4
4
186,245
1
L
Kuzenbo
7,772
777
41
4
4
149,673
3
L
Fenrir
7,437
744
26
3
2
143,844
1
W
Susano
8,098
810
28
3
2
203,824
4
L
King Arthur
8,997
900
54
5
0
194,690
1
L
Agni
7,474
747
43
4
2
178,985
2
W
Zhong Kui
8,564
856
45
5
2
194,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role