Player Matchup

Kuzenbo
Kuzenbo
Kuzembo_Kappa
Kuzenbo
Level 7
God Stats
8W - 3L
1,751 SR
Queue Stats
28W - 16L
1,472 Elo+
Party 1
Agni
Agni
Tanausuar424
Agni
Level 17
God Stats
3W - 4L
1,192 SR
Queue Stats
123W - 95L
1,500 Elo+
Solo
Ymir
Ymir
mikil_smurfy
Ymir
Level 11
God Stats
15W - 4L
1,581 SR
Queue Stats
45W - 19L
1,531 Elo+
Party 1
Loki
Loki
sardino_quince
Loki
Level 13
God Stats
3W - 1L
1,694 SR
Queue Stats
27W - 34L
1,539 Elo+
Solo
Anhur
Anhur
stadig-radio
Anhur
Level 10
God Stats
3W - 2L
1,782 SR
Queue Stats
30W - 18L
1,499 Elo+
Solo
Team Averages
Level 12
1,600 SR
1,508 Elo+

VS

Team Averages
Level 21
1,529 SR
1,503 Elo+
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DiKey2332
Arachne
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fluxiii376
Danzaburou
Level 18
God Stats
1W - 2L
1,443 SR
Queue Stats
15W - 16L
1,503 Elo+
Party 2
Hel
Hel
FutureCreep
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 114L
1,461 Elo+
Solo
Amaterasu
Amaterasu
Neron1001
Amaterasu
Level 17
God Stats
4W - 2L
1,701 SR
Queue Stats
11W - 10L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
1 / 0 / 1
5,074
507
2,888
9,874
4,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
7 / 0 / 3
6,725
673
4,959
4,216
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 0 / 3
5,933
593
2,117
5,015
2,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 3
5,407
541
1,612
6,169
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 6
5,521
552
3,444
6,110
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 0
5,703
570
7,924
4,880
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
DiKey2332
Arachne
7
0 / 1 / 1
4,807
481
2,403
5,168
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Fluxiii376
Danzaburou
7
1 / 3 / 1
4,749
475
3,475
4,196
913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 0
4,767
477
1,793
5,663
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Neron1001
Amaterasu
7
1 / 5 / 1
4,454
445
2,328
5,971
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
2
2
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
L
Arachne
DiKey2332
Arachne
0
1
1
0.5
L
Danzaburou
Fluxiii376
Danzaburou
1
3
1
0.5
L
0
4
0
0
W
Kuzenbo
1
0
1
1.5
L
Amaterasu
Neron1001
Amaterasu
1
5
1
0.3
W
7
0
3
8.5
W
4
0
3
5.5
W
2
1
3
3.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,020
Damage
17,923
31,384
Taken
25,878
11,341
Mitigated
7,979
10,308
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,924
4,585
0
495
4,880
1,570
29
3,106
1,766
0
33,159
L
Arachne
DiKey2332
Arachne
2,403
1,605
0
1,233
5,168
1,647
0
1,704
3,410
0
24,325
L
Danzaburou
Fluxiii376
Danzaburou
3,475
1,522
0
362
4,196
913
0
1,156
2,958
0
17,665
L
1,793
145
143
1,664
5,663
1,475
0
2,012
3,387
21,263
0
W
Kuzenbo
2,888
970
0
3,772
9,874
4,789
0
0
9,874
20,590
0
L
Amaterasu
Neron1001
Amaterasu
2,328
862
270
270
5,971
2,374
0
1,541
4,393
0
7,576
W
4,959
1,042
0
1,273
4,216
1,202
0
736
3,358
37,760
0
W
2,117
505
0
850
5,015
2,302
0
167
4,826
11,330
0
W
1,612
159
0
2,654
6,169
1,477
0
690
5,423
0
25,026
W
3,444
1,023
0
1,759
6,110
1,571
0
0
6,110
0
22,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
24,480
252
Minions Killed
212
0
Camps Cleared
0
930,908
Distance Traveled
911,704
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,703
570
72
7
0
151,611
1
L
Arachne
4,807
481
51
5
0
204,969
3
L
Danzaburou
4,749
475
26
3
0
179,235
1
L
Hel
4,767
477
49
5
0
172,690
3
W
Kuzenbo
5,074
507
42
4
0
179,711
1
L
Amaterasu
4,454
445
14
1
0
203,199
1
W
Agni
6,725
673
79
8
0
196,587
4
W
Ymir
5,933
593
22
2
0
186,302
1
W
Loki
5,407
541
63
6
0
202,388
0
W
Anhur
5,521
552
46
5
0
165,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role