Player Matchup

Ymir
Ymir
Ananasana
Ymir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 56L
1,726 Elo+
Party 1
Rama
Rama
Banquz
Rama
Level 139
God Stats
3W - 3L
1,732 SR
Queue Stats
27W - 30L
1,522 Elo+
Party 1
Mercury
Mercury
Conorone
Mercury
Level 39
God Stats
27W - 29L
1,566 SR
Queue Stats
358W - 359L
1,507 Elo+
Party 3
Apollo
Apollo
J0n3S
Apollo
Level 125
God Stats
1W - 2L
1,586 SR
Queue Stats
49W - 57L
1,533 Elo+
Party 1
Freya
Freya
SugarBabyTutas
Freya
Level 29
God Stats
11W - 16L
1,460 SR
Queue Stats
240W - 258L
1,427 Elo+
Party 3
Team Averages
Level 67
1,569 SR
1,543 Elo+

VS

Team Averages
Level 43
1,573 SR
1,590 Elo+
Anubis
Anubis
CakeShredder
Anubis
Level 37
God Stats
7W - 2L
1,617 SR
Queue Stats
52W - 33L
1,663 Elo+
Party 2
Gilgamesh
Gilgamesh
KCDQ2b
Gilgamesh
Level 14
God Stats
4W - 1L
1,560 SR
Queue Stats
8W - 5L
1,476 Elo+
Party 4
Bellona
Bellona
Namsen
Bellona
Level 53
God Stats
3W - 1L
1,726 SR
Queue Stats
30W - 13L
1,699 Elo+
Party 2
Anhur
Anhur
PoneyBelly
Anhur
Level 87
God Stats
9W - 13L
1,275 SR
Queue Stats
82W - 100L
1,453 Elo+
Party 4
Da Ji
Da Ji
Taubil
Da Ji
Level 26
God Stats
16W - 10L
1,687 SR
Queue Stats
53W - 34L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 7 / 3
6,882
405
2,543
11,040
8,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
Banquz
Rama
12
3 / 6 / 1
8,408
495
6,745
11,481
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Conorone
Mercury
14
2 / 3 / 2
8,722
513
3,906
10,833
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
J0n3S
Apollo
16
3 / 5 / 1
9,697
570
10,417
13,135
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 9 / 0
7,176
422
4,281
13,352
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 0 / 7
10,136
596
11,964
7,461
4,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
KCDQ2b
Gilgamesh
14
2 / 4 / 8
8,226
484
4,431
10,839
6,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Namsen
Bellona
16
4 / 3 / 5
9,301
547
7,746
11,306
8,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
16
11 / 1 / 3
10,239
602
11,791
9,152
3,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Taubil
Da Ji
16
4 / 1 / 7
9,625
566
7,522
10,377
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
9
Kills
30
30
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
3
0.21
L
Rama
Banquz
Rama
3
6
1
0.58
W
Anubis
9
0
7
12.5
L
Mercury
Conorone
Mercury
2
3
2
1
L
Apollo
J0n3S
Apollo
3
5
1
0.7
W
Gilgamesh
KCDQ2b
Gilgamesh
2
4
8
1.5
W
Bellona
Namsen
Bellona
4
3
5
2.17
W
Anhur
11
1
3
12.5
L
1
9
0
0.11
W
Da Ji
Taubil
Da Ji
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,892
Damage
43,454
59,841
Taken
49,135
24,397
Mitigated
28,038
10,927
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,543
399
0
531
11,040
8,678
366
3,308
7,732
13,755
0
L
Rama
Banquz
Rama
6,745
5,215
0
2,974
11,481
2,100
774
0
11,481
0
55,837
W
Anubis
11,964
984
0
5,146
7,461
4,355
1,052
1,378
6,083
57,736
0
L
Mercury
Conorone
Mercury
3,906
2,330
0
970
10,833
4,042
0
2,484
8,349
0
49,116
L
Apollo
J0n3S
Apollo
10,417
5,002
0
3,735
13,135
5,005
2,700
2,589
10,546
0
63,380
W
Gilgamesh
KCDQ2b
Gilgamesh
4,431
1,088
0
1,492
10,839
6,306
269
1,362
9,477
0
39,202
W
Bellona
Namsen
Bellona
7,746
2,061
0
1,316
11,306
8,503
354
1,403
9,903
0
48,644
W
Anhur
11,791
4,348
0
3,746
9,152
3,227
1,403
1,217
7,935
0
54,616
L
4,281
1,574
0
2,717
13,352
4,572
0
3,583
9,769
26,653
3,511
W
Da Ji
Taubil
Da Ji
7,522
2,180
0
3,610
10,377
5,647
1,027
1,184
9,193
0
57,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
47,527
396
Minions Killed
477
0
Camps Cleared
0
1,512,712
Distance Traveled
1,602,768
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,882
405
23
1
0
274,411
1
L
Rama
8,408
495
109
6
0
274,678
8
W
Anubis
10,136
596
109
6
0
317,004
2
L
Mercury
8,722
513
75
4
0
351,588
3
L
Apollo
9,697
570
131
8
0
312,970
2
W
Gilgamesh
8,226
484
56
3
0
294,449
1
W
Bellona
9,301
547
96
6
0
345,453
0
W
Anhur
10,239
602
92
5
0
312,399
2
L
Freya
7,176
422
58
3
0
299,065
5
W
Da Ji
9,625
566
124
7
0
333,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role