Player Matchup

Mulan
Mulan
DeeTricksterz
Mulan
Level 17
God Stats
26W - 21L
1,264 SR
Queue Stats
767W - 771L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Em0kidCarCrash97
Kumbhakarna
Level 13
God Stats
47W - 42L
1,902 SR
Queue Stats
448W - 469L
1,651 Elo+
Party 2
Rama
Rama
EnVi-Blitz
Rama
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
939W - 917L
1,443 Elo+
Party 2
Medusa
Medusa
RUNWEBRUNUDED
Medusa
Level 116
God Stats
0W - 1L
1,735 SR
Queue Stats
17W - 27L
1,402 Elo+
Party 1
Aphrodite
Aphrodite
pinkulkan
Aphrodite
Level 3
God Stats
2W - 1L
1,692 SR
Queue Stats
2W - 2L
1,373 Elo+
Party 1
Team Averages
Level 36
1,619 SR
1,455 Elo+

VS

Team Averages
Level 23
1,673 SR
1,518 Elo+
Ymir
Ymir
AiimForTheMoon
Ymir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 12L
1,631 Elo+
Party 3
Nike
Nike
RainbowKitty02
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 84L
1,409 Elo+
Solo
Arachne
Arachne
stillfeelin
Arachne
Level 25
God Stats
30W - 6L
1,829 SR
Queue Stats
74W - 39L
1,579 Elo+
Party 3
Hun Batz
Hun Batz
xZayheadx
Hun Batz
Level 27
God Stats
21W - 11L
1,698 SR
Queue Stats
103W - 91L
1,445 Elo+
Solo
Anhur
Anhur
yQazyl
Anhur
Level 24
God Stats
11W - 2L
1,839 SR
Queue Stats
69W - 52L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,417
471
8,441
14,900
10,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Em0kidCarCrash97
Kumbhakarna
12
1 / 7 / 1
7,819
391
3,060
19,276
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 3
8,643
432
7,131
10,405
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 6 / 3
10,226
511
14,594
14,826
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
pinkulkan
Aphrodite
3
0 / 1 / 1
5,435
272
267
1,155
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
9,296
465
4,491
12,534
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 2 / 3
10,041
502
5,749
16,689
12,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
stillfeelin
Arachne
19
7 / 5 / 1
11,459
573
13,421
13,914
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
xZayheadx
Hun Batz
17
7 / 3 / 1
11,424
571
8,782
12,725
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
yQazyl
Anhur
16
6 / 1 / 2
10,231
512
12,639
9,213
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
12
Kills
20
20
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
3
3
4
1.67
L
Kumbhakarna
Em0kidCarCrash97
Kumbhakarna
1
7
1
0.21
L
2
3
3
1.17
L
6
6
3
1.25
W
0
2
3
0.75
L
Aphrodite
pinkulkan
Aphrodite
0
1
1
0.5
W
Arachne
stillfeelin
Arachne
7
5
1
1.5
W
Hun Batz
xZayheadx
Hun Batz
7
3
1
2.5
W
Anhur
yQazyl
Anhur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,493
Damage
45,082
60,562
Taken
65,075
31,638
Mitigated
39,437
11,402
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,491
570
0
2,313
12,534
11,268
773
1,424
11,110
30,034
0
L
8,441
1,837
0
4,293
14,900
10,404
940
553
14,047
0
45,236
L
Kumbhakarna
Em0kidCarCrash97
Kumbhakarna
3,060
946
0
2,805
19,276
10,762
0
1,864
17,412
20,464
0
L
7,131
5,148
0
3,249
10,405
3,558
0
1,259
9,146
0
50,569
L
14,594
6,670
0
830
14,826
6,731
0
815
13,986
0
64,255
W
5,749
661
0
5,383
16,689
12,516
2,206
0
16,689
0
56,763
L
Aphrodite
pinkulkan
Aphrodite
267
0
0
225
1,155
183
0
0
1,155
2,254
0
W
Arachne
stillfeelin
Arachne
13,421
10,384
0
2,272
13,914
5,880
430
743
13,171
0
87,136
W
Hun Batz
xZayheadx
Hun Batz
8,782
3,314
0
3,161
12,725
6,076
2,285
262
12,425
0
56,957
W
Anhur
yQazyl
Anhur
12,639
8,054
0
4,266
9,213
3,697
4,329
1,021
8,192
0
64,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
52,451
322
Minions Killed
531
0
Camps Cleared
0
1,375,320
Distance Traveled
1,748,802
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,296
465
49
2
0
335,210
2
L
Mulan
9,417
471
92
5
0
357,942
5
L
Kumbhakarna
7,819
391
24
1
0
345,718
3
L
Rama
8,643
432
87
4
0
316,495
5
L
Medusa
10,226
511
116
6
0
320,034
0
W
Nike
10,041
502
121
6
0
344,789
0
L
Aphrodite
5,435
272
3
0
0
35,131
0
W
Arachne
11,459
573
136
7
0
424,667
1
W
Hun Batz
11,424
571
120
6
0
340,090
0
W
Anhur
10,231
512
105
5
0
304,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role