Player Matchup

Chronos
Chronos
AutoBildonly
Chronos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
Haze Krypto4410
Sun Wukong
Level 18
God Stats
6W - 4L
1,417 SR
Queue Stats
26W - 50L
1,255 Elo+
Solo
Thanatos
Thanatos
RISKnoble
Thanatos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,444 Elo+
Party 2
Anhur
Anhur
molgician
Anhur
Level 29
God Stats
11W - 15L
1,286 SR
Queue Stats
81W - 112L
1,276 Elo+
Solo
Kumbhakarna
Kumbhakarna
right_or_wrong6
Kumbhakarna
Level 24
God Stats
4W - 5L
1,424 SR
Queue Stats
106W - 118L
1,323 Elo+
Solo
Team Averages
Level 30
1,425 SR
1,370 Elo+

VS

Team Averages
Level 12
1,524 SR
1,269 Elo+
Sobek
Sobek
BananaMaster-_-
Sobek
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 78L
1,266 Elo+
Party 1
Neith
Neith
Doc Hollayay
Neith
Level 12
God Stats
5W - 4L
1,620 SR
Queue Stats
7W - 5L
1,559 Elo+
Solo
Horus
Horus
LOKZEN-
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
994 Elo+
Party 1
Tiamat
Tiamat
Sir Jeffi
Tiamat
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,404 Elo+
Solo
Hercules
Hercules
StxrQc
Hercules
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
67W - 105L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AutoBildonly
Chronos
14
15 / 1 / 11
9,498
633
17,269
7,711
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Haze Krypto4410
Sun Wukong
12
5 / 1 / 3
7,598
507
5,638
8,066
5,202
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
RISKnoble
Thanatos
14
7 / 0 / 7
8,647
576
5,635
7,934
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
molgician
Anhur
12
4 / 2 / 5
7,356
490
4,353
8,245
2,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
right_or_wrong6
Kumbhakarna
11
1 / 0 / 15
7,072
471
3,788
8,661
5,933
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
4,882
325
2,670
13,226
7,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 0
7,494
500
5,127
8,304
2,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
LOKZEN-
Horus
6
0 / 10 / 1
4,942
329
1,647
13,153
4,050
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Sir Jeffi
Tiamat
10
3 / 8 / 0
7,186
479
4,432
8,804
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
StxrQc
Hercules
8
0 / 5 / 2
5,535
369
2,588
9,192
5,883
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
32
Kills
4
4
Deaths
33
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
AutoBildonly
Chronos
15
1
11
20.5
L
0
7
0
0
L
1
3
0
0.33
W
Sun Wukong
Haze Krypto4410
Sun Wukong
5
1
3
6.5
L
Horus
LOKZEN-
Horus
0
10
1
0.05
W
Thanatos
RISKnoble
Thanatos
7
0
7
10.5
L
Tiamat
Sir Jeffi
Tiamat
3
8
0
0.38
L
Hercules
StxrQc
Hercules
0
5
2
0.2
W
Anhur
molgician
Anhur
4
2
5
3.25
W
Kumbhakarna
right_or_wrong6
Kumbhakarna
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,683
Damage
16,464
40,617
Taken
52,679
19,198
Mitigated
23,859
16,973
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AutoBildonly
Chronos
17,269
5,577
0
4,594
7,711
2,692
2,884
1,353
6,015
55,706
0
L
2,670
604
0
708
13,226
7,197
0
4,554
8,672
9,102
0
L
5,127
2,292
0
1,624
8,304
2,745
2,288
2,349
5,955
0
46,630
W
Sun Wukong
Haze Krypto4410
Sun Wukong
5,638
1,809
0
898
8,066
5,202
458
1,387
6,604
0
32,481
L
Horus
LOKZEN-
Horus
1,647
887
278
488
13,153
4,050
0
5,199
7,954
0
6,903
W
Thanatos
RISKnoble
Thanatos
5,635
1,471
0
8,584
7,934
2,776
0
507
7,321
0
44,889
L
Tiamat
Sir Jeffi
Tiamat
4,432
501
0
959
8,804
3,984
0
5,318
3,486
16,056
0
L
Hercules
StxrQc
Hercules
2,588
947
0
1,270
9,192
5,883
46
3,637
5,555
0
14,698
W
Anhur
molgician
Anhur
4,353
1,643
0
2,897
8,245
2,595
0
330
7,826
0
28,912
W
Kumbhakarna
right_or_wrong6
Kumbhakarna
3,788
804
0
0
8,661
5,933
479
2,631
5,549
13,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
30,039
300
Minions Killed
160
0
Camps Cleared
0
1,466,145
Distance Traveled
1,267,375
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,498
633
92
6
0
317,816
1
L
Sobek
4,882
325
8
1
0
295,742
4
L
Neith
7,494
500
84
6
0
221,972
0
W
Sun Wukong
7,598
507
56
4
0
294,614
0
L
Horus
4,942
329
3
0
0
282,717
1
W
Thanatos
8,647
576
92
6
0
315,501
0
L
Tiamat
7,186
479
37
2
0
233,701
3
L
Hercules
5,535
369
28
2
0
233,243
0
W
Anhur
7,356
490
43
3
0
256,112
1
W
Kumbhakarna
7,072
471
17
1
0
282,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role