Player Matchup

Gilgamesh
Gilgamesh
Doohvakii
Gilgamesh
Level 124
God Stats
14W - 18L
1,218 SR
Queue Stats
34W - 46L
1,115 Elo+
Party 1
Sylvanus
Sylvanus
LancienDuGaz42
Sylvanus
Level 137
God Stats
17W - 7L
1,577 SR
Queue Stats
53W - 47L
1,562 Elo+
Party 1
Ra
Ra
costta26100
Ra
Level 122
God Stats
2W - 4L
1,478 SR
Queue Stats
47W - 36L
1,580 Elo+
Party 1
Team Averages
Level 128
1,424 SR
1,419 Elo+

VS

Team Averages
Level 101
1,740 SR
1,410 Elo+
Vamana
Vamana
Crankman90
Vamana
Level 101
God Stats
3W - 0L
1,844 SR
Queue Stats
37W - 51L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Schmaggers
Kukulkan
Level 88
God Stats
2W - 0L
1,959 SR
Queue Stats
3W - 5L
1,182 Elo+
Solo
Neith
Neith
alexitho20
Neith
Level 115
God Stats
12W - 5L
1,417 SR
Queue Stats
48W - 45L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doohvakii
Gilgamesh
20
5 / 5 / 7
17,560
606
30,841
38,024
44,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
19
3 / 6 / 8
18,340
632
13,541
41,987
63,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 3 / 5
18,312
631
25,247
22,076
13,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Crankman90
Vamana
20
3 / 6 / 8
17,390
600
22,261
41,416
40,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Schmaggers
Kukulkan
20
7 / 3 / 5
19,704
679
31,078
13,753
5,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
20
4 / 5 / 5
18,189
627
25,507
27,966
10,667
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
14
Kills
14
14
Deaths
14
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
Crankman90
Vamana
3
6
8
1.17
L
Gilgamesh
Doohvakii
Gilgamesh
5
5
7
1.7
L
Sylvanus
3
6
8
1.17
W
Kukulkan
Schmaggers
Kukulkan
7
3
5
3.17
W
Neith
4
5
5
1.3
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,629
Damage
78,846
102,087
Taken
83,135
122,089
Mitigated
56,839
46,367
Healing
29,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Crankman90
Vamana
22,261
10,581
0
10,840
41,416
40,829
0
14,912
26,005
0
76,337
L
Gilgamesh
Doohvakii
Gilgamesh
30,841
9,017
2,026
5,657
38,024
44,845
511
12,600
25,424
0
110,429
L
Sylvanus
13,541
146
12,253
14,778
41,987
63,980
0
13,437
28,550
33,917
0
W
Kukulkan
Schmaggers
Kukulkan
31,078
1,366
0
2,243
13,753
5,343
0
7,364
6,214
149,229
0
W
Neith
25,507
17,448
987
15,054
27,966
10,667
1,811
17,494
10,247
0
153,972
L
25,247
1,237
6,300
5,353
22,076
13,264
433
5,337
16,739
172,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,212
Gold Earned
55,283
356
Minions Killed
409
0
Camps Cleared
0
1,551,679
Distance Traveled
1,623,277
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,390
600
66
2
0
579,077
4
L
Gilgamesh
17,560
606
109
4
0
523,103
0
L
Sylvanus
18,340
632
31
1
0
500,918
9
W
Kukulkan
19,704
679
168
6
0
564,325
3
W
Neith
18,189
627
175
6
0
479,875
3
L
Ra
18,312
631
216
7
0
527,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role