Player Matchup

Fenrir
Fenrir
Dr4G0nB14d3
Fenrir
Level 14
God Stats
1W - 1L
1,280 SR
Queue Stats
6W - 4L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Kambs28
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,221 Elo+
Party 1
Loki
Loki
Xmix2004
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,221 Elo+
Party 1
Sun Wukong
Sun Wukong
coolkiller10
Sun Wukong
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 4L
1,486 Elo+
Party 1
Rama
Rama
kev2dog
Rama
Level 29
God Stats
11W - 9L
1,583 SR
Queue Stats
229W - 212L
1,519 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,386 Elo+

VS

Team Averages
Level 9
1,454 SR
1,412 Elo+
Cthulhu
Cthulhu
CandybarYT
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Izanami
Izanami
LilithDuCouteau
Izanami
Level 8
God Stats
8W - 14L
1,445 SR
Queue Stats
29W - 40L
1,317 Elo+
Solo
Kukulkan
Kukulkan
Lord_Rhal
Kukulkan
Level 6
God Stats
7W - 6L
1,543 SR
Queue Stats
13W - 9L
1,563 Elo+
Solo
Bellona
Bellona
Totaltubergamer
Bellona
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Merlin
Merlin
Whitecoffe5559
Merlin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 26L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 1 / 20
12,847
988
23,281
13,161
7,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Kambs28
Kukulkan
19
3 / 2 / 23
12,259
943
9,572
11,982
5,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
19
9 / 2 / 19
13,378
1,029
14,841
14,221
5,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
coolkiller10
Sun Wukong
20
4 / 1 / 27
13,132
1,010
15,398
19,369
22,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
kev2dog
Rama
20
16 / 2 / 17
15,643
1,203
33,396
16,190
6,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CandybarYT
Cthulhu
19
1 / 12 / 6
12,228
941
15,077
24,589
30,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 7 / 2
10,427
802
5,702
14,690
5,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Lord_Rhal
Kukulkan
17
3 / 4 / 2
12,050
927
18,421
16,089
6,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 12 / 1
11,881
914
18,235
29,594
22,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
0 / 4 / 4
10,630
818
6,468
14,702
10,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
23
39
Kills
8
8
Deaths
39
106
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CandybarYT
Cthulhu
1
12
6
0.33
W
Fenrir
7
1
20
17
W
Kukulkan
Kambs28
Kukulkan
3
2
23
7.25
L
0
7
2
0.14
L
Kukulkan
Lord_Rhal
Kukulkan
3
4
2
1
L
4
12
1
0.38
L
0
4
4
0.5
W
Loki
9
2
19
9.25
W
Sun Wukong
coolkiller10
Sun Wukong
4
1
27
17.5
W
Rama
kev2dog
Rama
16
2
17
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,488
Damage
63,903
74,923
Taken
99,664
48,626
Mitigated
75,557
10,583
Healing
2,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CandybarYT
Cthulhu
15,077
1,214
591
340
24,589
30,439
0
2,999
21,590
40,630
0
W
Fenrir
23,281
8,740
0
1,590
13,161
7,858
0
6,357
6,804
0
33,685
W
Kukulkan
Kambs28
Kukulkan
9,572
2,199
0
0
11,982
5,012
0
7,537
4,445
24,511
0
L
5,702
2,838
0
0
14,690
5,565
0
1,174
13,516
0
14,794
L
Kukulkan
Lord_Rhal
Kukulkan
18,421
620
0
0
16,089
6,104
0
970
15,119
46,542
0
L
18,235
4,920
0
649
29,594
22,478
0
3,735
25,859
0
26,488
L
6,468
78
195
330
14,702
10,971
0
1,512
13,190
15,374
0
W
Loki
14,841
4,534
0
0
14,221
5,879
0
7,533
6,688
0
29,040
W
Sun Wukong
coolkiller10
Sun Wukong
15,398
3,217
0
553
19,369
22,900
0
7,900
11,469
894
43,775
W
Rama
kev2dog
Rama
33,396
31,069
0
8,440
16,190
6,977
0
10,639
5,551
0
61,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,259
Gold Earned
57,216
240
Minions Killed
200
8
Camps Cleared
0
1,233,212
Distance Traveled
1,131,474
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,228
941
49
4
0
247,428
0
W
Fenrir
12,847
988
17
1
4
288,496
1
W
Kukulkan
12,259
943
33
3
2
224,371
2
L
Izanami
10,427
802
29
2
0
232,787
0
L
Kukulkan
12,050
927
86
7
0
224,009
1
L
Bellona
11,881
914
14
1
0
221,505
0
L
Merlin
10,630
818
22
2
0
205,745
0
W
Loki
13,378
1,029
27
2
0
245,516
0
W
Sun Wukong
13,132
1,010
86
7
1
258,175
1
W
Rama
15,643
1,203
77
6
1
216,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role