Player Matchup

Nu Wa
Nu Wa
AslindaEbrar
Nu Wa
Level 29
God Stats
19W - 18L
1,541 SR
Queue Stats
39W - 52L
1,373 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EagIeX
Tsukuyomi
Level 14
God Stats
7W - 5L
1,304 SR
Queue Stats
91W - 98L
1,390 Elo+
Solo
Jing Wei
Jing Wei
FixiHartmann191
Jing Wei
Level 21
God Stats
8W - 4L
1,431 SR
Queue Stats
121W - 120L
1,393 Elo+
Party 1
Yemoja
Yemoja
IAmBenzo
Yemoja
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
124W - 130L
1,480 Elo+
Party 1
King Arthur
King Arthur
Slyffindor
King Arthur
Level 28
God Stats
0W - 1L
1,416 SR
Queue Stats
68W - 74L
1,417 Elo+
Party 3
Team Averages
Level 22
1,438 SR
1,411 Elo+

VS

Team Averages
Level 18
1,510 SR
1,446 Elo+
Mulan
Mulan
FluttershyPony9
Mulan
Level 14
God Stats
3W - 5L
1,338 SR
Queue Stats
6W - 8L
1,490 Elo+
Party 2
Arachne
Arachne
K1DDERZ
Arachne
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
53W - 47L
1,350 Elo+
Solo
Ares
Ares
Pardidos
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 2
Jing Wei
Jing Wei
RetroAmami
Jing Wei
Level 18
God Stats
11W - 10L
1,649 SR
Queue Stats
67W - 59L
1,515 Elo+
Solo
Anubis
Anubis
abdulkadir111
Anubis
Level 27
God Stats
31W - 19L
1,564 SR
Queue Stats
77W - 78L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 11 / 5
11,740
510
17,997
15,533
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
EagIeX
Tsukuyomi
17
5 / 7 / 6
11,238
489
11,794
16,761
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
17
4 / 7 / 8
11,151
485
10,053
17,118
5,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
IAmBenzo
Yemoja
15
9 / 7 / 7
10,839
471
19,601
22,203
18,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Slyffindor
King Arthur
17
0 / 9 / 0
10,119
440
6,050
25,943
16,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 7
12,963
564
23,467
20,120
18,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
K1DDERZ
Arachne
20
8 / 2 / 10
12,781
556
13,438
18,682
9,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
16
3 / 9 / 7
11,096
482
4,699
19,615
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
RetroAmami
Jing Wei
19
8 / 4 / 6
12,417
540
13,530
19,541
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 5 / 12
13,449
585
19,160
15,039
8,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
82
24
Kills
40
41
Deaths
24
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
11
5
0.77
L
Tsukuyomi
EagIeX
Tsukuyomi
5
7
6
1.14
L
Jing Wei
4
7
8
1.14
W
11
4
7
3.63
L
Yemoja
IAmBenzo
Yemoja
9
7
7
1.79
W
Arachne
K1DDERZ
Arachne
8
2
10
6.5
W
Ares
3
9
7
0.72
W
Jing Wei
RetroAmami
Jing Wei
8
4
6
2.75
L
King Arthur
Slyffindor
King Arthur
0
9
0
0
W
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,495
Damage
74,294
97,558
Taken
92,997
50,203
Mitigated
59,257
20,181
Healing
28,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,997
3,961
0
749
15,533
5,075
569
3,315
12,143
51,746
0
L
Tsukuyomi
EagIeX
Tsukuyomi
11,794
2,762
0
3,475
16,761
4,667
0
6,970
9,736
0
72,189
L
Jing Wei
10,053
8,058
860
4,250
17,118
5,645
742
3,449
13,594
0
64,008
W
23,467
3,806
0
3,475
20,120
18,687
1,022
5,649
14,315
0
79,042
L
Yemoja
IAmBenzo
Yemoja
19,601
3,082
2,104
2,626
22,203
18,206
200
6,726
15,300
52,065
0
W
Arachne
K1DDERZ
Arachne
13,438
9,571
0
5,447
18,682
9,769
1,938
7,260
11,216
0
93,744
W
Ares
4,699
364
0
1,088
19,615
15,996
591
8,928
10,429
20,757
0
W
Jing Wei
RetroAmami
Jing Wei
13,530
10,349
0
10,241
19,541
6,463
3,174
9,087
10,130
0
95,314
L
King Arthur
Slyffindor
King Arthur
6,050
1,533
0
6,117
25,943
16,610
0
3,399
22,099
115
58,018
W
19,160
1,240
0
7,795
15,039
8,342
1,391
5,589
9,194
84,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,087
Gold Earned
62,706
472
Minions Killed
580
0
Camps Cleared
0
1,858,935
Distance Traveled
2,124,957
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,740
510
70
3
0
365,392
3
L
Tsukuyomi
11,238
489
114
5
0
422,936
0
L
Jing Wei
11,151
485
103
4
0
357,243
7
W
Mulan
12,963
564
142
6
0
418,674
0
L
Yemoja
10,839
471
60
3
0
351,154
2
W
Arachne
12,781
556
147
6
0
465,310
5
W
Ares
11,096
482
28
1
0
413,026
1
W
Jing Wei
12,417
540
138
6
0
411,599
3
L
King Arthur
10,119
440
125
5
0
362,210
1
W
Anubis
13,449
585
125
5
0
416,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role