Player Matchup

Izanami
Izanami
InlaidCarp70445
Izanami
Level 15
God Stats
29W - 17L
1,620 SR
Queue Stats
47W - 35L
1,517 Elo+
Solo
Ra
Ra
Wakanda4ever_jun
Ra
Level 27
God Stats
13W - 14L
1,440 SR
Queue Stats
538W - 594L
1,436 Elo+
Solo
Chernobog
Chernobog
XGN Doubled
Chernobog
Level 8
God Stats
25W - 18L
1,591 SR
Queue Stats
41W - 42L
1,319 Elo+
Party 1
Neith
Neith
Xacourii
Neith
Level 16
God Stats
34W - 35L
1,321 SR
Queue Stats
37W - 47L
1,266 Elo+
Party 1
Nox
Nox
jolove616
Nox
Level 28
God Stats
5W - 0L
1,848 SR
Queue Stats
226W - 248L
1,405 Elo+
Solo
Team Averages
Level 19
1,564 SR
1,389 Elo+

VS

Team Averages
Level 16
1,418 SR
1,421 Elo+
Ra
Ra
Akrep_Omer
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,522 Elo+
Solo
Arachne
Arachne
Kieland88
Arachne
Level 16
God Stats
21W - 14L
1,668 SR
Queue Stats
62W - 52L
1,497 Elo+
Solo
Cernunnos
Cernunnos
MTPTauga
Cernunnos
Level 17
God Stats
0W - 1L
1,353 SR
Queue Stats
3W - 4L
1,480 Elo+
Solo
Ah Puch
Ah Puch
Ruinna
Ah Puch
Level 23
God Stats
11W - 17L
1,287 SR
Queue Stats
553W - 611L
1,237 Elo+
Solo
Cthulhu
Cthulhu
ughnar
Cthulhu
Level 16
God Stats
0W - 2L
1,282 SR
Queue Stats
42W - 51L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 19
15,810
1,318
25,427
11,972
5,404
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 23
14,334
1,195
22,168
12,588
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
XGN Doubled
Chernobog
18
9 / 5 / 18
12,229
1,019
20,033
13,828
7,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Xacourii
Neith
19
9 / 5 / 21
13,389
1,116
16,596
15,063
6,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 3 / 16
11,959
997
10,609
7,354
3,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 14 / 7
12,059
1,005
7,490
19,557
8,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Kieland88
Arachne
18
9 / 8 / 5
13,335
1,111
15,579
19,527
8,869
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
MTPTauga
Cernunnos
18
2 / 10 / 8
11,519
960
16,539
19,817
8,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Ruinna
Ah Puch
18
5 / 7 / 3
12,556
1,046
10,053
15,900
5,601
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ughnar
Cthulhu
18
0 / 15 / 8
11,070
923
7,564
28,283
34,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
50
54
Kills
19
19
Deaths
54
97
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
14
7
0.46
W
17
4
19
6.63
L
Arachne
Kieland88
Arachne
9
8
5
1.44
L
Cernunnos
MTPTauga
Cernunnos
2
10
8
0.6
L
Ah Puch
Ruinna
Ah Puch
5
7
3
0.93
W
12
2
23
11.75
W
Chernobog
XGN Doubled
Chernobog
9
5
18
3.6
W
Neith
Xacourii
Neith
9
5
21
3.9
W
7
3
16
5
L
Cthulhu
ughnar
Cthulhu
0
15
8
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,833
Damage
57,225
60,805
Taken
103,084
29,089
Mitigated
67,276
15,508
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,490
1,694
437
1,760
19,557
8,901
0
5,795
13,762
22,406
0
W
25,427
22,589
0
1,229
11,972
5,404
0
5,113
6,859
0
67,803
L
Arachne
Kieland88
Arachne
15,579
10,435
0
2,816
19,527
8,869
0
5,131
14,396
0
27,344
L
Cernunnos
MTPTauga
Cernunnos
16,539
9,233
0
1,479
19,817
8,953
0
8,263
11,554
0
31,163
L
Ah Puch
Ruinna
Ah Puch
10,053
1,079
0
862
15,900
5,601
0
7,328
8,572
52,076
0
W
22,168
1,859
1,038
4,424
12,588
6,166
0
5,286
7,302
38,266
0
W
Chernobog
XGN Doubled
Chernobog
20,033
14,550
0
1,184
13,828
7,077
0
6,221
7,607
0
31,142
W
Neith
Xacourii
Neith
16,596
10,193
943
4,083
15,063
6,970
0
4,285
10,778
0
33,168
W
10,609
2,395
1,140
1,467
7,354
3,472
0
4,202
3,152
19,259
0
L
Cthulhu
ughnar
Cthulhu
7,564
965
0
66
28,283
34,952
0
6,260
22,023
30,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,721
Gold Earned
60,539
251
Minions Killed
208
8
Camps Cleared
7
917,357
Distance Traveled
986,917
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,059
1,005
28
2
4
190,744
1
W
Izanami
15,810
1,318
95
8
6
182,267
0
L
Arachne
13,335
1,111
8
1
1
235,430
0
L
Cernunnos
11,519
960
23
2
1
182,820
0
L
Ah Puch
12,556
1,046
88
7
1
191,253
0
W
Ra
14,334
1,195
53
4
0
218,998
0
W
Chernobog
12,229
1,019
30
3
1
161,280
0
W
Neith
13,389
1,116
52
4
1
168,538
0
W
Nox
11,959
997
21
2
0
186,274
0
L
Cthulhu
11,070
923
61
5
0
186,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role