Player Matchup

Neith
Neith
BlackGoD899
Neith
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 144L
1,531 Elo+
Party 1
Hera
Hera
JUJUBAYBEEEE
Hera
Level 14
God Stats
4W - 3L
1,799 SR
Queue Stats
8W - 5L
1,144 Elo+
Party 1
Cabrakan
Cabrakan
KeemLoc60
Cabrakan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,600 SR
1,392 Elo+

VS

Team Averages
Level 47
1,427 SR
1,416 Elo+
Ymir
Ymir
EpicScrap
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Neith
Neith
ShawnDJ
Neith
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 89L
1,437 Elo+
Solo
Achilles
Achilles
maddenmaster170
Achilles
Level 107
God Stats
1W - 3L
1,281 SR
Queue Stats
309W - 279L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 6
14,124
743
23,217
13,400
6,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 2 / 12
12,399
653
8,410
9,659
3,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
KeemLoc60
Cabrakan
16
6 / 2 / 15
13,182
694
16,104
14,525
19,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 9 / 3
10,500
553
4,412
21,620
20,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ShawnDJ
Neith
15
2 / 5 / 2
11,693
615
11,126
14,180
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
12
2 / 8 / 1
10,620
559
9,845
23,864
24,844
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
22
Kills
4
4
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
0
6
15
L
Ymir
0
9
3
0.17
W
4
2
12
5
W
Cabrakan
KeemLoc60
Cabrakan
6
2
15
6.75
L
Neith
ShawnDJ
Neith
2
5
2
0.6
L
Achilles
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,731
Damage
25,383
37,584
Taken
59,664
29,472
Mitigated
50,633
12,733
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,217
7,823
1,827
6,874
13,400
6,723
2,007
1,662
11,738
0
96,156
L
Ymir
4,412
815
0
0
21,620
20,970
0
8,331
13,289
31,842
0
W
8,410
2,680
0
1,244
9,659
3,730
208
1,455
8,204
43,799
0
W
Cabrakan
KeemLoc60
Cabrakan
16,104
1,490
52
2,736
14,525
19,019
0
1,564
12,961
49,226
0
L
Neith
ShawnDJ
Neith
11,126
4,649
599
2,305
14,180
4,819
985
6,628
7,552
0
76,505
L
Achilles
9,845
1,648
0
2,472
23,864
24,844
0
9,704
14,160
0
34,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,705
Gold Earned
32,813
216
Minions Killed
190
0
Camps Cleared
0
982,554
Distance Traveled
874,637
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,124
743
118
6
0
326,845
0
L
Ymir
10,500
553
50
3
0
288,703
2
W
Hera
12,399
653
54
3
0
323,496
0
W
Cabrakan
13,182
694
44
2
0
332,213
4
L
Neith
11,693
615
94
5
0
284,577
0
L
Achilles
10,620
559
46
2
0
301,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role