Player Matchup

Kukulkan
Kukulkan
El Maicol152
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Bakasura
Bakasura
NINJAGATOR27
Bakasura
Level 24
God Stats
40W - 48L
1,399 SR
Queue Stats
297W - 333L
1,309 Elo+
Solo
Artio
Artio
Tahuantisuyu
Artio
Level 26
God Stats
6W - 7L
1,518 SR
Queue Stats
86W - 61L
1,441 Elo+
Solo
Olorun
Olorun
foxy-footmark2
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Apollo
Apollo
iiTzHanzo
Apollo
Level 16
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 7L
1,152 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,245 Elo+

VS

Team Averages
Level 28
1,385 SR
1,344 Elo+
Hel
Hel
Almost-Elise
Hel
Level 66
God Stats
3W - 10L
1,320 SR
Queue Stats
421W - 424L
1,423 Elo+
Party 2
Da Ji
Da Ji
Flaming wolf248
Da Ji
Level 27
God Stats
2W - 6L
1,258 SR
Queue Stats
17W - 27L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Kelio2010
Cthulhu
Level 16
God Stats
4W - 9L
1,268 SR
Queue Stats
16W - 24L
1,341 Elo+
Solo
Medusa
Medusa
ParaSamantics
Medusa
Level 7
God Stats
2W - 1L
1,577 SR
Queue Stats
60W - 64L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
satisfiedgamer
Sun Wukong
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 10L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El Maicol152
Kukulkan
15
0 / 10 / 2
9,042
411
6,721
11,423
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
NINJAGATOR27
Bakasura
14
5 / 5 / 2
10,066
458
7,568
13,561
6,702
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 6 / 2
10,966
498
10,967
22,353
26,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 8 / 2
8,613
392
4,952
13,211
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
iiTzHanzo
Apollo
13
1 / 9 / 4
9,073
412
5,250
15,723
5,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
10,285
468
12,673
12,625
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
18 / 2 / 3
12,252
557
14,404
11,009
4,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Kelio2010
Cthulhu
14
3 / 6 / 7
9,835
447
6,795
17,013
12,302
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 5
9,619
437
4,868
8,775
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
satisfiedgamer
Sun Wukong
17
8 / 1 / 17
11,246
511
16,799
13,611
12,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
14
Kills
37
38
Deaths
14
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Kukulkan
El Maicol152
Kukulkan
0
10
2
0.1
W
18
2
3
9.75
W
Cthulhu
Kelio2010
Cthulhu
3
6
7
1.08
L
Bakasura
NINJAGATOR27
Bakasura
5
5
2
1.2
W
0
3
5
0.83
L
6
6
2
1.17
L
2
8
2
0.38
L
Apollo
iiTzHanzo
Apollo
1
9
4
0.33
W
Sun Wukong
satisfiedgamer
Sun Wukong
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,458
Damage
55,539
76,271
Taken
63,033
46,656
Mitigated
39,180
14,108
Healing
19,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,673
1,274
7,316
8,027
12,625
6,655
395
5,048
6,978
43,466
0
L
Kukulkan
El Maicol152
Kukulkan
6,721
1,472
0
0
11,423
4,319
856
3,005
8,418
40,668
0
W
14,404
5,246
0
0
11,009
4,831
5,174
3,250
7,729
0
68,462
W
Cthulhu
Kelio2010
Cthulhu
6,795
539
754
935
17,013
12,302
248
7,590
9,082
33,826
0
L
Bakasura
NINJAGATOR27
Bakasura
7,568
4,929
0
1,538
13,561
6,702
0
2,819
10,742
0
35,504
W
4,868
2,761
0
1,504
8,775
3,062
180
2,903
5,552
0
41,197
L
10,967
1,072
672
6,795
22,353
26,265
352
5,029
17,324
32,200
0
L
4,952
2,768
113
4,857
13,211
3,870
1,556
2,408
10,803
32,286
0
L
Apollo
iiTzHanzo
Apollo
5,250
2,572
0
133
15,723
5,500
560
6,207
9,516
0
33,644
W
Sun Wukong
satisfiedgamer
Sun Wukong
16,799
3,813
0
496
13,611
12,330
2,439
3,379
9,302
0
56,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,760
Gold Earned
53,237
296
Minions Killed
392
0
Camps Cleared
0
1,666,825
Distance Traveled
2,093,835
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,285
468
44
2
0
400,112
4
L
Kukulkan
9,042
411
73
3
0
328,862
0
W
Da Ji
12,252
557
107
5
0
428,577
0
W
Cthulhu
9,835
447
82
4
0
431,287
1
L
Bakasura
10,066
458
74
3
0
386,142
1
W
Medusa
9,619
437
68
3
0
386,452
2
L
Artio
10,966
498
30
1
0
381,471
2
L
Olorun
8,613
392
58
3
0
219,132
1
L
Apollo
9,073
412
61
3
0
351,218
4
W
Sun Wukong
11,246
511
91
4
0
447,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role