Player Matchup

Yemoja
Yemoja
HasanMalik007
Yemoja
Level 18
God Stats
42W - 26L
1,536 SR
Queue Stats
54W - 40L
1,439 Elo+
Solo
Scylla
Scylla
JaakunaKoneko
Scylla
Level 16
God Stats
27W - 30L
1,459 SR
Queue Stats
27W - 32L
1,387 Elo+
Party 1
Sol
Sol
galaxyteam79
Sol
Level 19
God Stats
223W - 206L
1,539 SR
Queue Stats
466W - 501L
1,286 Elo+
Solo
Neith
Neith
hadil5taher
Neith
Level 17
God Stats
2W - 1L
1,275 SR
Queue Stats
29W - 36L
1,316 Elo+
Solo
Zeus
Zeus
vatalisse
Zeus
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 3L
1,679 Elo+
Party 1
Team Averages
Level 15
1,462 SR
1,421 Elo+

VS

Team Averages
Level 12
1,497 SR
1,311 Elo+
Ares
Ares
KyMarie104
Ares
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PERROTTIHOUSE98
Kukulkan
Level 18
God Stats
15W - 21L
1,442 SR
Queue Stats
49W - 71L
1,340 Elo+
Solo
Scylla
Scylla
PopTartPanda08
Scylla
Level 15
God Stats
1W - 1L
1,743 SR
Queue Stats
3W - 6L
1,265 Elo+
Solo
Zeus
Zeus
devildude34
Zeus
Level 13
God Stats
8W - 8L
1,532 SR
Queue Stats
107W - 120L
1,333 Elo+
Solo
Neith
Neith
limado4_20kush
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 11
10,062
1,006
5,744
5,502
3,132
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 0 / 10
9,774
977
4,551
3,912
1,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 8
9,416
942
4,007
6,165
2,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 1 / 12
10,285
1,029
14,066
10,850
4,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
17 / 0 / 3
12,572
1,257
32,205
2,740
1,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

323

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 0
8,592
859
6,967
19,416
16,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
15
1 / 2 / 1
9,333
933
10,489
16,406
5,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 0
8,839
884
2,507
11,368
4,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 1
8,338
834
4,910
8,939
3,080
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 2
8,965
897
2,489
11,279
3,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
25
Kills
2
2
Deaths
25
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
0
0
10
5
L
1
8
0
0.13
L
Kukulkan
1
2
1
0.75
L
0
6
0
0
L
0
5
1
0.1
W
2
1
8
6
W
4
1
12
10
L
0
4
2
0.25
W
Zeus
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,573
Damage
27,362
29,169
Taken
67,408
12,234
Mitigated
33,637
10,686
Healing
1,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,744
1,883
4,990
2,116
5,502
3,132
0
4,627
875
13,492
0
W
4,551
833
0
0
3,912
1,391
0
3,278
634
27,946
0
L
6,967
1,313
0
0
19,416
16,600
0
13,086
6,330
10,042
0
L
Kukulkan
10,489
1,052
0
0
16,406
5,985
0
11,423
4,983
42,823
0
L
2,507
1,007
0
0
11,368
4,023
0
6,499
4,869
15,064
0
L
4,910
181
0
0
8,939
3,080
0
7,690
1,249
10,923
0
W
4,007
2,554
0
1,626
6,165
2,546
0
5,641
524
8,604
0
W
14,066
8,483
0
1,470
10,850
4,114
0
9,349
1,501
0
32,387
L
2,489
390
0
1,063
11,279
3,949
0
7,809
3,470
0
14,539
W
Zeus
32,205
2,599
0
484
2,740
1,051
0
1,978
762
42,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,109
Gold Earned
44,067
170
Minions Killed
137
3
Camps Cleared
1
907,253
Distance Traveled
886,919
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,062
1,006
19
2
0
157,176
3
W
Scylla
9,774
977
70
7
0
177,549
0
L
Ares
8,592
859
2
0
0
174,905
2
L
Kukulkan
9,333
933
66
7
0
199,717
0
L
Scylla
8,839
884
32
3
0
173,161
0
L
Zeus
8,338
834
12
1
1
186,657
0
W
Sol
9,416
942
12
1
0
179,795
0
W
Neith
10,285
1,029
41
4
0
198,930
3
L
Neith
8,965
897
25
3
0
152,479
0
W
Zeus
12,572
1,257
28
3
3
193,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role