Player Matchup

Loki
Loki
AlteirI
Loki
Level 5
God Stats
2W - 1L
1,811 SR
Queue Stats
14W - 9L
1,688 Elo+
Party 1
Medusa
Medusa
AppleTango
Medusa
Level 18
God Stats
5W - 2L
1,428 SR
Queue Stats
10W - 7L
1,532 Elo+
Solo
King Arthur
King Arthur
BllAyZeR
King Arthur
Level 61
God Stats
0W - 1L
1,164 SR
Queue Stats
36W - 16L
1,923 Elo+
Party 1
Nu Wa
Nu Wa
Montan
Nu Wa
Level 42
God Stats
6W - 7L
1,652 SR
Queue Stats
14W - 10L
1,688 Elo+
Party 1
Sylvanus
Sylvanus
OnlyDrox
Sylvanus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,688 Elo+
Party 1
Team Averages
Level 26
1,511 SR
1,704 Elo+

VS

Team Averages
Level 20
1,379 SR
1,524 Elo+
Gilgamesh
Gilgamesh
DanielLuke
Gilgamesh
Level 17
God Stats
7W - 7L
1,490 SR
Queue Stats
55W - 49L
1,427 Elo+
Solo
Ymir
Ymir
GrimwalkerOz
Ymir
Level 17
God Stats
6W - 11L
1,175 SR
Queue Stats
60W - 53L
1,562 Elo+
Solo
Janus
Janus
Lovakengj
Janus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,626 Elo+
Solo
Neith
Neith
lionelfe
Neith
Level 29
God Stats
7W - 11L
1,230 SR
Queue Stats
108W - 98L
1,540 Elo+
Solo
Guan Yu
Guan Yu
xDoorbell
Guan Yu
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
137W - 129L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AlteirI
Loki
18
3 / 7 / 6
12,261
472
13,703
21,428
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
AppleTango
Medusa
2
0 / 0 / 0
7,106
273
0
0
0
King Arthur
BllAyZeR
King Arthur
20
6 / 6 / 3
13,148
506
22,155
34,048
31,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Montan
Nu Wa
20
7 / 4 / 2
13,897
535
24,826
14,061
4,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
OnlyDrox
Sylvanus
16
4 / 4 / 4
11,523
443
11,726
16,877
14,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanielLuke
Gilgamesh
20
8 / 3 / 8
13,524
520
13,040
20,473
12,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 4 / 13
12,142
467
7,741
19,129
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Lovakengj
Janus
20
10 / 3 / 1
15,435
594
18,308
14,231
4,781
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
lionelfe
Neith
19
0 / 6 / 4
12,750
490
7,081
19,146
7,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
xDoorbell
Guan Yu
20
3 / 4 / 11
13,874
534
18,379
27,252
32,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
20
Kills
21
21
Deaths
20
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
AlteirI
Loki
3
7
6
0.86
L
Medusa
AppleTango
Medusa
0
0
0
0
L
King Arthur
BllAyZeR
King Arthur
6
6
3
1.25
W
Gilgamesh
DanielLuke
Gilgamesh
8
3
8
4
W
0
4
13
1.63
W
Janus
Lovakengj
Janus
10
3
1
3.5
L
Nu Wa
Montan
Nu Wa
7
4
2
2
L
Sylvanus
OnlyDrox
Sylvanus
4
4
4
1.5
W
Neith
lionelfe
Neith
0
6
4
0.33
W
Guan Yu
xDoorbell
Guan Yu
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,410
Damage
64,549
86,414
Taken
100,231
58,045
Mitigated
74,363
24,386
Healing
33,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AlteirI
Loki
13,703
4,338
0
3,043
21,428
6,917
1,202
5,379
15,883
0
77,595
L
Medusa
AppleTango
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
BllAyZeR
King Arthur
22,155
3,204
0
9,192
34,048
31,783
914
6,456
27,512
486
97,337
W
Gilgamesh
DanielLuke
Gilgamesh
13,040
3,511
0
1,158
20,473
12,866
880
8,337
11,613
0
89,269
W
7,741
1,125
0
2,421
19,129
17,317
895
6,810
11,974
34,160
0
W
Janus
Lovakengj
Janus
18,308
1,611
0
1,457
14,231
4,781
3,337
6,174
7,683
118,657
0
L
Nu Wa
Montan
Nu Wa
24,826
4,090
1,757
2,982
14,061
4,960
516
7,528
6,094
96,308
0
L
Sylvanus
OnlyDrox
Sylvanus
11,726
3,460
2,634
4,778
16,877
14,385
0
6,507
10,201
43,474
6,085
W
Neith
lionelfe
Neith
7,081
4,240
0
8,588
19,146
7,335
5,549
6,534
12,257
0
91,649
W
Guan Yu
xDoorbell
Guan Yu
18,379
4,350
8,318
11,846
27,252
32,064
1,539
6,815
19,549
784
94,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,935
Gold Earned
67,725
493
Minions Killed
728
0
Camps Cleared
0
1,841,949
Distance Traveled
2,323,957
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,261
472
103
4
0
511,615
1
L
Medusa
7,106
273
0
0
0
0
0
L
King Arthur
13,148
506
143
6
0
448,373
6
W
Gilgamesh
13,524
520
127
5
0
548,373
5
W
Ymir
12,142
467
49
2
0
458,469
16
W
Janus
15,435
594
214
8
0
468,357
0
L
Nu Wa
13,897
535
168
6
0
486,185
7
L
Sylvanus
11,523
443
79
3
0
395,776
7
W
Neith
12,750
490
170
7
0
350,712
1
W
Guan Yu
13,874
534
168
6
0
498,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role