Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Cenque
Amaterasu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DIOGOXP
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Greyshack1
Janus
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 124L
1,499 Elo+
Solo
Neith
Neith
bullbeast
Neith
Level 158
God Stats
29W - 24L
1,624 SR
Queue Stats
1,952W - 1,958L
1,593 Elo+
Solo
Team Averages
Level 137
1,525 SR
1,518 Elo+

VS

Team Averages
Level 132
1,452 SR
1,553 Elo+
Cu Chulainn
Cu Chulainn
FalandysZeus
Cu Chulainn
Level 104
God Stats
0W - 2L
1,240 SR
Queue Stats
83W - 75L
1,564 Elo+
Solo
Chang'e
Chang'e
Fijji
Chang'e
Level 118
God Stats
6W - 2L
1,671 SR
Queue Stats
162W - 147L
1,553 Elo+
Solo
Chernobog
Chernobog
PapaGriha
Chernobog
Level 127
God Stats
3W - 7L
1,500 SR
Queue Stats
427W - 454L
1,523 Elo+
Party 1
Ganesha
Ganesha
Sunflower1406
Ganesha
Level 152
God Stats
6W - 6L
1,553 SR
Queue Stats
146W - 127L
1,561 Elo+
Party 1
Cerberus
Cerberus
orex96
Cerberus
Level 160
God Stats
4W - 7L
1,296 SR
Queue Stats
480W - 492L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
6 / 2 / 22
14,909
785
14,000
28,224
34,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Cenque
Amaterasu
20
17 / 4 / 17
15,427
812
20,905
27,324
36,494
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DIOGOXP
Ah Muzen Cab
20
8 / 5 / 20
13,829
728
35,605
21,356
12,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
20
4 / 2 / 23
13,807
727
31,448
13,018
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
bullbeast
Neith
19
3 / 5 / 19
12,858
677
23,996
19,863
10,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FalandysZeus
Cu Chulainn
20
3 / 10 / 11
12,387
652
20,154
31,058
27,005
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Fijji
Chang'e
20
5 / 7 / 9
12,858
677
22,379
23,892
10,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
PapaGriha
Chernobog
19
3 / 9 / 8
11,768
619
12,350
20,770
10,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
19
0 / 6 / 17
11,156
587
16,100
27,065
28,616
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
orex96
Cerberus
20
6 / 6 / 11
13,321
701
16,130
32,332
39,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
73
38
Kills
17
18
Deaths
38
101
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
2
22
8.5
W
Amaterasu
Cenque
Amaterasu
17
4
17
6.38
W
Ah Muzen Cab
DIOGOXP
Ah Muzen Cab
8
5
20
3.6
L
Cu Chulainn
FalandysZeus
Cu Chulainn
3
10
11
0.85
L
Chang'e
Fijji
Chang'e
5
7
9
1.36
W
Janus
4
2
23
7.75
L
Chernobog
PapaGriha
Chernobog
3
9
8
0.78
L
Ganesha
0
6
17
1.42
W
Neith
bullbeast
Neith
3
5
19
2.5
L
Cerberus
orex96
Cerberus
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,954
Damage
87,113
109,785
Taken
135,117
100,096
Mitigated
115,662
49,879
Healing
44,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
14,000
1,167
10,225
9,971
28,224
34,234
1,216
12,073
15,774
22,774
0
W
Amaterasu
Cenque
Amaterasu
20,905
7,106
1,065
9,621
27,324
36,494
1,378
13,612
13,270
0
36,583
W
Ah Muzen Cab
DIOGOXP
Ah Muzen Cab
35,605
11,151
1,947
3,355
21,356
12,857
2,117
11,895
9,343
0
71,965
L
Cu Chulainn
FalandysZeus
Cu Chulainn
20,154
4,196
2,192
2,446
31,058
27,005
0
12,182
18,876
2,990
33,629
L
Chang'e
Fijji
Chang'e
22,379
1,465
13,477
8,658
23,892
10,498
198
7,439
16,453
47,928
0
W
Janus
31,448
1,429
1,552
3,571
13,018
5,848
1,484
8,277
4,691
61,456
0
L
Chernobog
PapaGriha
Chernobog
12,350
6,652
1,411
1,988
20,770
10,068
1,009
5,207
15,563
0
24,897
L
Ganesha
16,100
684
2,958
3,072
27,065
28,616
0
6,634
20,431
40,994
0
W
Neith
bullbeast
Neith
23,996
14,499
1,440
7,132
19,863
10,663
792
8,832
10,946
0
40,802
L
Cerberus
orex96
Cerberus
16,130
610
517
7,951
32,332
39,475
341
13,986
18,346
24,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,830
Gold Earned
61,490
195
Minions Killed
201
0
Camps Cleared
0
1,718,029
Distance Traveled
1,478,213
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,909
785
8
0
0
355,308
1
W
Amaterasu
15,427
812
29
2
0
388,852
1
W
Ah Muzen Cab
13,829
728
53
3
0
301,461
1
L
Cu Chulainn
12,387
652
56
3
0
278,041
0
L
Chang'e
12,858
677
72
4
0
317,198
0
W
Janus
13,807
727
69
4
0
395,432
1
L
Chernobog
11,768
619
35
2
0
253,061
0
L
Ganesha
11,156
587
6
0
0
327,167
4
W
Neith
12,858
677
36
2
0
276,976
0
L
Cerberus
13,321
701
32
2
0
302,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role