Player Matchup

Athena
Athena
Gold V
ObeyYourMaster
Athena
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,389 MMR
Solo
Achilles
Achilles
Gold V
SanDasTeuR
Achilles
Gold V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Woolen
Anhur
Gold III
Level 156
God Stats
29W - 23L
1,701 SR
Queue Stats
246W - 244L
1,390 MMR
Solo
Fenrir
Fenrir
Gold III
skjl
Fenrir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
v王猩猩v
Zeus
Gold III
Level 160
God Stats
55W - 39L
1,660 SR
Queue Stats
589W - 589L
1,449 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,572 SR
1,446 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,622 SR
1,411 MMR
Ares
Ares
Gold IV
Boogienator
Ares
Gold IV
Level 124
God Stats
5W - 3L
1,388 SR
Queue Stats
258W - 265L
1,432 MMR
Party 1
Ra
Ra
Gold V
Pigonthefield
Ra
Gold V
Level 160
God Stats
11W - 4L
1,384 SR
Queue Stats
115W - 123L
1,441 MMR
Party 1
Ullr
Ullr
Silver I
Skibakua
Ullr
Silver I
Level 146
God Stats
0W - 4L
1,818 SR
Queue Stats
174W - 180L
1,276 MMR
Party 2
Poseidon
Poseidon
Silver IV
SoH2F
Poseidon
Silver IV
Level 139
God Stats
15W - 6L
1,783 SR
Queue Stats
340W - 346L
1,406 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
alterdaus
Cu Chulainn
Bronze III
Level 116
God Stats
0W - 1L
1,737 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 12
9,346
492
4,179
13,749
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
SanDasTeuR
Achilles
18
3 / 1 / 9
11,167
588
14,033
20,321
22,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Woolen
Anhur
17
2 / 2 / 6
10,655
561
9,942
10,895
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
skjl
Fenrir
18
15 / 2 / 5
12,053
634
15,417
15,059
8,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 4
10,781
567
9,444
7,892
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ApolloSetScyllaSobekTiamat

VS

Bans
DanzaburouJanusGebHeimdallrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
7,950
418
6,518
18,322
12,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 5 / 2
10,033
528
9,634
10,325
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
1 / 4 / 3
8,340
439
4,085
11,261
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
SoH2F
Poseidon
13
0 / 5 / 4
8,004
421
6,085
11,148
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
alterdaus
Cu Chulainn
15
1 / 6 / 1
8,504
448
9,718
15,606
12,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
25
Kills
9
9
Deaths
26
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
2
1
12
8
L
5
5
2
1.2
W
Achilles
SanDasTeuR
Achilles
3
1
9
7.5
L
Ullr
1
4
3
0.63
L
Poseidon
SoH2F
Poseidon
0
5
4
0.4
W
Anhur
Woolen
Anhur
2
2
6
2.5
L
Cu Chulainn
alterdaus
Cu Chulainn
1
6
1
0.25
W
Fenrir
skjl
Fenrir
15
2
5
8.75
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,015
Damage
36,040
67,916
Taken
66,662
49,401
Mitigated
35,986
19,040
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,518
760
0
1,912
18,322
12,365
0
7,748
10,279
18,141
0
W
4,179
683
0
972
13,749
10,745
557
5,847
7,902
25,248
0
L
9,634
803
2,693
4,038
10,325
4,363
0
1,790
8,321
70,942
0
W
Achilles
SanDasTeuR
Achilles
14,033
3,217
0
6,288
20,321
22,303
1,063
5,534
14,787
0
81,599
L
Ullr
4,085
1,222
511
2,076
11,261
3,179
0
1,207
9,986
0
41,683
L
Poseidon
SoH2F
Poseidon
6,085
1,380
0
3,475
11,148
3,150
17
1,045
10,035
55,105
0
W
Anhur
Woolen
Anhur
9,942
4,530
0
4,692
10,895
4,303
1,743
2,212
8,683
0
81,165
L
Cu Chulainn
alterdaus
Cu Chulainn
9,718
2,350
0
2,302
15,606
12,929
0
1,188
14,418
0
64,160
W
Fenrir
skjl
Fenrir
15,417
4,724
0
4,396
15,059
8,566
665
6,855
8,204
0
79,574
W
9,444
608
0
2,692
7,892
3,484
54
3,101
4,791
66,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
42,831
569
Minions Killed
482
0
Camps Cleared
0
1,866,702
Distance Traveled
1,733,927
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,950
418
19
1
0
360,235
5
W
Athena
9,346
492
33
2
0
415,245
1
L
Ra
10,033
528
166
9
0
368,714
3
W
Achilles
11,167
588
148
8
0
369,407
1
L
Ullr
8,340
439
88
5
0
329,882
3
L
Poseidon
8,004
421
102
5
0
322,719
2
W
Anhur
10,655
561
137
7
0
326,627
3
L
Cu Chulainn
8,504
448
107
6
0
352,377
0
W
Fenrir
12,053
634
106
6
0
422,456
4
W
Zeus
10,781
567
145
8
0
332,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role