Player Matchup

Izanami
Izanami
Aliyuss
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BallsNotBrains
Sun Wukong
Level 89
God Stats
8W - 9L
1,608 SR
Queue Stats
400W - 411L
1,510 Elo+
Solo
Ganesha
Ganesha
aos123456
Ganesha
Level 106
God Stats
10W - 11L
1,406 SR
Queue Stats
505W - 460L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
iamdrEricJohn
Nu Wa
Level 101
God Stats
4W - 0L
1,627 SR
Queue Stats
184W - 172L
1,480 Elo+
Party 2
Ymir
Ymir
iamdrcoconut
Ymir
Level 105
God Stats
41W - 27L
1,745 SR
Queue Stats
287W - 284L
1,517 Elo+
Party 2
Team Averages
Level 89
1,577 SR
1,516 Elo+

VS

Team Averages
Level 69
1,563 SR
1,536 Elo+
Vulcan
Vulcan
 
Vulcan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DecidingArc11
Hel
Level 28
God Stats
2W - 2L
1,582 SR
Queue Stats
211W - 184L
1,502 Elo+
Party 3
Chiron
Chiron
GingaBeardBoyd
Chiron
Level 4
God Stats
23W - 26L
1,735 SR
Queue Stats
253W - 320L
1,663 Elo+
Party 1
Fenrir
Fenrir
homermonk5
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 163L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aliyuss
Izanami
15
2 / 4 / 3
8,755
515
3,276
8,476
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
BallsNotBrains
Sun Wukong
19
8 / 0 / 1
11,652
685
9,761
13,574
9,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
aos123456
Ganesha
13
1 / 1 / 7
8,599
506
5,909
11,363
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 3 / 2
9,049
532
11,751
8,411
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 0 / 7
9,171
539
7,161
10,573
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 3 / 1
7,958
468
7,254
7,170
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
 
Khepri
11
0 / 2 / 1
6,976
410
4,281
12,283
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 2
8,232
484
9,026
10,884
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 2
7,168
422
2,623
7,167
1,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Fenrir
homermonk5
Fenrir
13
0 / 7 / 0
7,468
439
6,795
14,962
7,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
8
8
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
1
1.17
L
Khepri
 
Khepri
0
2
1
0.25
W
Izanami
Aliyuss
Izanami
2
4
3
0.88
W
Sun Wukong
BallsNotBrains
Sun Wukong
8
0
1
8.5
L
2
5
2
0.6
L
3
3
2
1.33
W
Ganesha
aos123456
Ganesha
1
1
7
4.5
L
Fenrir
homermonk5
Fenrir
0
7
0
0
W
5
3
2
2
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
29,979
52,397
Taken
52,466
32,059
Mitigated
21,523
14,085
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,254
2,463
294
1,768
7,170
2,276
228
3,422
3,548
54,077
0
L
Khepri
 
Khepri
4,281
144
654
2,486
12,283
5,408
562
8,219
3,759
21,623
0
W
Izanami
Aliyuss
Izanami
3,276
1,947
0
2,251
8,476
3,336
417
3,051
5,425
0
62,739
W
Sun Wukong
BallsNotBrains
Sun Wukong
9,761
3,337
0
7,103
13,574
9,895
251
1,012
12,562
0
91,241
L
9,026
385
2,138
3,995
10,884
4,220
0
7,242
3,286
58,711
0
L
2,623
1,089
230
2,295
7,167
1,988
480
3,336
3,631
0
25,797
W
Ganesha
aos123456
Ganesha
5,909
232
0
1,646
11,363
11,002
0
6,959
4,404
35,678
0
L
Fenrir
homermonk5
Fenrir
6,795
1,840
0
3,400
14,962
7,631
0
1,385
13,421
0
43,334
W
11,751
2,201
0
1,236
8,411
2,899
314
5,344
3,067
55,668
0
W
7,161
1,323
0
1,849
10,573
4,927
122
4,195
6,378
68,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
37,802
567
Minions Killed
361
0
Camps Cleared
0
1,583,192
Distance Traveled
1,533,826
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,958
468
101
6
0
315,516
1
L
Khepri
6,976
410
23
1
0
331,456
8
W
Izanami
8,755
515
122
7
0
283,581
5
W
Sun Wukong
11,652
685
191
11
0
343,925
4
L
Hel
8,232
484
103
6
0
307,367
3
L
Chiron
7,168
422
47
3
0
283,088
0
W
Ganesha
8,599
506
24
1
0
327,426
2
L
Fenrir
7,468
439
87
5
0
296,399
1
W
Nu Wa
9,049
532
110
6
0
308,732
7
W
Ymir
9,171
539
120
7
0
319,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role