Player Matchup

Mercury
Mercury
G3TM3RKDS0N
Mercury
Level 20
God Stats
6W - 4L
1,500 SR
Queue Stats
131W - 178L
1,709 Elo+
Party 1
King Arthur
King Arthur
James_Rocket13
King Arthur
Level 5
God Stats
5W - 4L
1,182 SR
Queue Stats
8W - 12L
1,441 Elo+
Solo
Bacchus
Bacchus
MystX BLACKOUT
Bacchus
Level 39
God Stats
2W - 2L
1,676 SR
Queue Stats
37W - 50L
1,709 Elo+
Party 1
Hades
Hades
XDankeSchoenX
Hades
Level 28
God Stats
25W - 25L
1,482 SR
Queue Stats
50W - 57L
1,321 Elo+
Solo
Cu Chulainn
Cu Chulainn
thelacsboy9819
Cu Chulainn
Level 23
God Stats
12W - 11L
1,385 SR
Queue Stats
112W - 103L
1,410 Elo+
Solo
Team Averages
Level 23
1,445 SR
1,518 Elo+

VS

Team Averages
Level 12
1,567 SR
1,333 Elo+
Kukulkan
Kukulkan
Red_Killer009
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Solo
Nemesis
Nemesis
Scars456
Nemesis
Level 18
God Stats
1W - 2L
1,517 SR
Queue Stats
37W - 47L
1,363 Elo+
Solo
Cthulhu
Cthulhu
iivchfh
Cthulhu
Level 25
God Stats
2W - 1L
1,761 SR
Queue Stats
21W - 14L
1,403 Elo+
Solo
Hel
Hel
labenji123
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,272 Elo+
Party 2
Neith
Neith
playstar788
Neith
Level 8
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
G3TM3RKDS0N
Mercury
19
2 / 5 / 4
13,584
425
5,693
21,163
8,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
James_Rocket13
King Arthur
18
5 / 7 / 10
13,018
407
10,904
41,225
30,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
0 / 4 / 5
12,700
397
8,688
21,064
24,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
16 / 7 / 5
16,761
524
28,571
32,430
15,492
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
thelacsboy9819
Cu Chulainn
20
5 / 1 / 5
15,993
500
17,485
21,996
19,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Red_Killer009
Kukulkan
7
1 / 9 / 3
9,019
282
981
6,785
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Scars456
Nemesis
2
0 / 0 / 1
7,713
241
0
451
0
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
iivchfh
Cthulhu
20
11 / 5 / 7
16,104
503
37,170
42,368
44,631
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 9 / 6
13,955
436
23,276
31,924
15,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 5 / 2
10,522
329
797
3,594
798
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
28
Kills
23
24
Deaths
28
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
G3TM3RKDS0N
Mercury
2
5
4
0.8
W
King Arthur
James_Rocket13
King Arthur
5
7
10
1.43
W
0
4
5
0.63
L
Kukulkan
Red_Killer009
Kukulkan
1
9
3
0.28
L
Nemesis
Scars456
Nemesis
0
0
1
0.5
W
16
7
5
2.64
L
Cthulhu
iivchfh
Cthulhu
11
5
7
2.9
L
10
9
6
1.44
L
1
5
2
0.4
W
Cu Chulainn
thelacsboy9819
Cu Chulainn
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,341
Damage
62,224
137,878
Taken
85,122
99,322
Mitigated
62,779
47,111
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
G3TM3RKDS0N
Mercury
5,693
2,065
0
5,956
21,163
8,859
96
6,061
15,027
0
111,952
W
King Arthur
James_Rocket13
King Arthur
10,904
1,558
0
12,211
41,225
30,811
1,083
23,003
15,305
727
51,867
W
8,688
1,865
782
5,216
21,064
24,618
902
8,997
11,649
73,123
0
L
Kukulkan
Red_Killer009
Kukulkan
981
880
0
36
6,785
1,753
0
3,400
3,034
6,064
0
L
Nemesis
Scars456
Nemesis
0
0
0
0
451
0
0
0
426
0
0
W
28,571
6,396
445
15,456
32,430
15,492
2,262
13,326
18,789
123,635
0
L
Cthulhu
iivchfh
Cthulhu
37,170
3,799
856
4,878
42,368
44,631
0
19,391
21,849
100,122
0
L
23,276
2,909
4,272
9,637
31,924
15,597
246
12,472
18,530
66,623
0
L
797
467
0
0
3,594
798
0
1,064
2,274
0
3,826
W
Cu Chulainn
thelacsboy9819
Cu Chulainn
17,485
5,491
315
6,730
21,996
19,542
4,622
8,713
13,133
0
115,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,056
Gold Earned
57,313
648
Minions Killed
224
0
Camps Cleared
0
2,873,071
Distance Traveled
1,254,646
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,584
425
156
5
0
634,159
0
W
King Arthur
13,018
407
65
2
0
600,978
2
W
Bacchus
12,700
397
103
3
0
563,856
0
L
Kukulkan
9,019
282
14
0
0
162,091
1
L
Nemesis
7,713
241
0
0
0
6,336
0
W
Hades
16,761
524
150
5
0
462,635
0
L
Cthulhu
16,104
503
123
4
0
548,126
2
L
Hel
13,955
436
78
2
0
460,166
0
L
Neith
10,522
329
9
0
0
77,927
0
W
Cu Chulainn
15,993
500
174
5
0
611,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role