Player Matchup

Vulcan
Vulcan
Ewuarlopez1
Vulcan
Level 27
God Stats
14W - 18L
1,407 SR
Queue Stats
113W - 145L
1,295 Elo+
Solo
Tiamat
Tiamat
Nannapat
Tiamat
Level 21
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 4L
1,169 Elo+
Solo
Cerberus
Cerberus
QuietColt253469
Cerberus
Level 28
God Stats
1W - 2L
1,711 SR
Queue Stats
60W - 91L
1,205 Elo+
Solo
Kali
Kali
vobaouyen
Kali
Level 29
God Stats
4W - 6L
1,865 SR
Queue Stats
148W - 172L
1,404 Elo+
Solo
Da Ji
Da Ji
xxBIGDOOKIExx
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,260 Elo+
Solo
Team Averages
Level 26
1,564 SR
1,267 Elo+

VS

Team Averages
Level 28
1,459 SR
1,336 Elo+
Chernobog
Chernobog
JamesUPPER1
Chernobog
Level 72
God Stats
4W - 4L
1,654 SR
Queue Stats
129W - 134L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
SolrackZitrev
Guan Yu
Level 23
God Stats
14W - 7L
1,537 SR
Queue Stats
433W - 473L
1,412 Elo+
Solo
Fenrir
Fenrir
WyzLight
Fenrir
Level 5
God Stats
8W - 9L
1,290 SR
Queue Stats
31W - 38L
1,411 Elo+
Party 1
Sobek
Sobek
Zo_SLASH_oZ
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,215 Elo+
Solo
Anubis
Anubis
fabimnm12
Anubis
Level 27
God Stats
9W - 10L
1,313 SR
Queue Stats
219W - 266L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
7
2 / 2 / 0
5,981
399
2,698
3,270
623
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Nannapat
Tiamat
10
0 / 5 / 0
6,007
400
597
7,137
2,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
2
0 / 4 / 0
4,481
299
0
2,725
585
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kali
15
5 / 2 / 2
8,256
550
8,324
8,437
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 7 / 0
6,326
422
3,830
9,839
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JamesUPPER1
Chernobog
12
4 / 1 / 6
8,040
536
3,516
7,846
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
12
1 / 1 / 3
8,588
573
2,174
9,730
8,570
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
WyzLight
Fenrir
10
3 / 2 / 5
7,296
486
3,457
6,636
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 9 / 1
6,520
435
60
9,276
4,131
Anubis
fabimnm12
Anubis
15
9 / 1 / 1
9,275
618
6,180
6,875
3,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
9
Kills
17
20
Deaths
14
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
2
0
1
W
Chernobog
JamesUPPER1
Chernobog
4
1
6
7
L
Tiamat
Nannapat
Tiamat
0
5
0
0
L
Cerberus
0
4
0
0
W
Guan Yu
1
1
3
2.5
W
Fenrir
WyzLight
Fenrir
3
2
5
2.75
W
0
9
1
0.06
W
Anubis
fabimnm12
Anubis
9
1
1
9.5
L
Kali
5
2
2
3
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,449
Damage
15,387
31,408
Taken
40,363
9,392
Mitigated
21,113
3,598
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
2,698
1,408
0
882
3,270
623
299
1,539
1,731
18,860
0
W
Chernobog
JamesUPPER1
Chernobog
3,516
2,324
364
2,340
7,846
2,489
1,553
1,032
6,814
0
35,645
L
Tiamat
Nannapat
Tiamat
597
275
0
460
7,137
2,393
876
945
6,192
23,904
0
L
Cerberus
0
0
0
35
2,725
585
0
395
2,330
809
0
W
Guan Yu
2,174
433
740
2,437
9,730
8,570
2,176
1,068
8,662
0
29,710
W
Fenrir
WyzLight
Fenrir
3,457
570
0
2,182
6,636
2,256
46
405
6,231
0
29,152
W
60
0
0
270
9,276
4,131
831
537
8,739
8,913
0
W
Anubis
fabimnm12
Anubis
6,180
533
0
4,391
6,875
3,667
129
253
6,622
63,982
0
L
Kali
8,324
3,962
0
1,405
8,437
3,593
0
1,133
7,304
0
47,012
L
3,830
1,002
0
816
9,839
2,198
46
2,228
7,611
0
18,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
39,719
194
Minions Killed
307
0
Camps Cleared
0
1,086,633
Distance Traveled
1,198,623
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,981
399
33
2
0
105,859
2
W
Chernobog
8,040
536
62
4
0
231,792
0
L
Tiamat
6,007
400
44
3
0
230,880
1
L
Cerberus
4,481
299
1
0
0
200,692
0
W
Guan Yu
8,588
573
63
4
0
234,555
0
W
Fenrir
7,296
486
48
3
0
280,352
2
W
Sobek
6,520
435
15
1
0
206,457
2
W
Anubis
9,275
618
119
8
0
245,467
1
L
Kali
8,256
550
81
5
0
292,085
1
L
Da Ji
6,326
422
35
2
0
257,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role