Player Matchup

Ymir
Ymir
 
Ymir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Kawaii_Jellu
Da Ji
Level 12
God Stats
3W - 4L
1,243 SR
Queue Stats
88W - 142L
1,039 Elo+
Party 1
Team Averages
Level 58
1,414 SR
1,346 Elo+

VS

Team Averages
Level 21
1,520 SR
1,317 Elo+
Baba Yaga
Baba Yaga
Bababum95
Baba Yaga
Level 27
God Stats
9W - 9L
1,860 SR
Queue Stats
117W - 170L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrZajcev
Ah Muzen Cab
Level 25
God Stats
2W - 0L
1,377 SR
Queue Stats
78W - 102L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
FredericToretto
Gilgamesh
Level 11
God Stats
2W - 2L
1,323 SR
Queue Stats
3W - 4L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 1 / 3
8,673
578
4,998
13,805
16,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hel
 
Hel
12
1 / 4 / 3
8,324
555
9,096
16,533
5,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 7 / 1
8,694
580
2,796
10,904
6,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bababum95
Baba Yaga
14
2 / 0 / 7
11,117
741
9,868
9,238
3,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DrZajcev
Ah Muzen Cab
15
8 / 1 / 2
11,149
743
16,397
12,835
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
FredericToretto
Gilgamesh
11
2 / 4 / 2
9,135
609
6,002
8,732
6,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
12
12
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
3
3.5
L
Hel
 
Hel
1
4
3
0.63
W
Baba Yaga
Bababum95
Baba Yaga
2
0
7
5.5
W
Ah Muzen Cab
DrZajcev
Ah Muzen Cab
8
1
2
9
W
Gilgamesh
FredericToretto
Gilgamesh
2
4
2
0.75
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,890
Damage
32,267
41,242
Taken
30,805
28,894
Mitigated
15,223
12,559
Healing
14,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,998
1,061
0
2,230
13,805
16,047
0
2,488
11,317
22,500
0
L
Hel
 
Hel
9,096
313
2,578
7,716
16,533
5,865
0
4,780
11,753
26,874
0
W
Baba Yaga
Bababum95
Baba Yaga
9,868
1,058
0
3,468
9,238
3,525
179
5,909
3,329
42,927
0
W
Ah Muzen Cab
DrZajcev
Ah Muzen Cab
16,397
11,591
0
9,625
12,835
5,120
1,503
5,034
7,801
0
57,482
W
Gilgamesh
FredericToretto
Gilgamesh
6,002
1,813
183
1,665
8,732
6,578
63
3,333
5,399
0
31,194
L
2,796
346
0
35
10,904
6,982
0
2,624
8,280
0
15,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
31,401
96
Minions Killed
163
0
Camps Cleared
0
740,466
Distance Traveled
790,482
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,673
578
39
3
0
241,184
1
L
Hel
8,324
555
37
2
0
265,578
3
W
Baba Yaga
11,117
741
63
4
0
255,416
4
W
Ah Muzen Cab
11,149
743
68
5
0
261,012
1
W
Gilgamesh
9,135
609
32
2
0
274,054
1
L
Da Ji
8,694
580
20
1
0
233,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role