Player Matchup

King Arthur
King Arthur
D0NG0RG0N_A1
King Arthur
Level 3
God Stats
4W - 7L
1,298 SR
Queue Stats
31W - 24L
1,334 Elo+
Solo
Geb
Geb
Shrumii
Geb
Level 15
God Stats
8W - 4L
1,775 SR
Queue Stats
26W - 22L
1,462 Elo+
Party 2
Medusa
Medusa
Wormii
Medusa
Level 26
God Stats
9W - 9L
1,533 SR
Queue Stats
397W - 417L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
fadingcube_
Cthulhu
Level 8
God Stats
23W - 28L
1,741 SR
Queue Stats
50W - 73L
1,329 Elo+
Party 1
Chernobog
Chernobog
matx03663
Chernobog
Level 27
God Stats
9W - 4L
1,743 SR
Queue Stats
46W - 48L
1,433 Elo+
Party 1
Team Averages
Level 16
1,618 SR
1,392 Elo+

VS

Team Averages
Level 32
1,583 SR
1,454 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Espimas87
Neith
Level 12
God Stats
6W - 3L
1,488 SR
Queue Stats
15W - 28L
1,381 Elo+
Solo
Pele
Pele
Owens341
Pele
Level 97
God Stats
0W - 2L
1,237 SR
Queue Stats
137W - 143L
1,444 Elo+
Party 3
Janus
Janus
ROBOMONK3Y6969
Janus
Level 9
God Stats
5W - 7L
1,877 SR
Queue Stats
34W - 47L
1,478 Elo+
Party 3
Baron Samedi
Baron Samedi
V3noMSlonG
Baron Samedi
Level 15
God Stats
11W - 8L
1,814 SR
Queue Stats
67W - 54L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D0NG0RG0N_A1
King Arthur
19
6 / 1 / 1
11,537
607
10,827
15,612
9,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
12
1 / 2 / 7
8,880
467
9,273
11,466
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Wormii
Medusa
13
4 / 3 / 2
8,818
464
8,447
8,848
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
fadingcube_
Cthulhu
12
2 / 6 / 4
8,045
423
5,154
16,067
11,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
matx03663
Chernobog
15
6 / 5 / 5
9,360
493
9,589
11,613
4,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 4 / 1
7,130
375
6,437
11,689
4,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Espimas87
Neith
13
0 / 3 / 3
7,351
387
4,752
9,077
3,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
14
7 / 5 / 5
9,239
486
14,735
18,446
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 4 / 3
9,006
474
9,745
10,110
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
V3noMSlonG
Baron Samedi
17
4 / 3 / 0
9,817
517
9,630
13,842
11,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
19
Kills
17
17
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
4
1
0.88
W
King Arthur
D0NG0RG0N_A1
King Arthur
6
1
1
6.5
L
Neith
Espimas87
Neith
0
3
3
0.5
L
Pele
7
5
5
1.9
L
3
4
3
1.13
W
Geb
1
2
7
2.25
L
Baron Samedi
V3noMSlonG
Baron Samedi
4
3
0
1.33
W
Medusa
Wormii
Medusa
4
3
2
1.67
W
Cthulhu
fadingcube_
Cthulhu
2
6
4
0.67
W
Chernobog
matx03663
Chernobog
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,290
Damage
45,299
63,606
Taken
63,164
37,566
Mitigated
29,866
12,820
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,437
303
0
575
11,689
4,800
0
4,321
7,338
21,664
0
W
King Arthur
D0NG0RG0N_A1
King Arthur
10,827
1,839
0
6,507
15,612
9,995
0
5,660
9,870
0
79,837
L
Neith
Espimas87
Neith
4,752
2,376
0
2,216
9,077
3,420
0
3,652
5,425
0
34,633
L
Pele
14,735
3,750
0
7,306
18,446
7,053
427
3,330
14,896
0
55,114
L
9,745
660
0
25
10,110
3,307
0
1,020
8,824
61,581
0
W
Geb
9,273
1,379
0
923
11,466
8,669
17
5,035
6,431
30,799
0
L
Baron Samedi
V3noMSlonG
Baron Samedi
9,630
1,171
872
6,041
13,842
11,286
276
1,442
12,254
66,484
0
W
Medusa
Wormii
Medusa
8,447
3,430
0
1,309
8,848
3,436
1,252
2,551
6,297
0
37,720
W
Cthulhu
fadingcube_
Cthulhu
5,154
0
120
655
16,067
11,284
1,034
8,237
7,342
36,494
0
W
Chernobog
matx03663
Chernobog
9,589
4,108
369
2,937
11,613
4,182
2,068
3,569
7,854
0
36,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
42,543
391
Minions Killed
425
0
Camps Cleared
0
1,778,673
Distance Traveled
1,742,939
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,130
375
29
2
0
337,897
3
W
King Arthur
11,537
607
157
8
0
360,142
2
L
Neith
7,351
387
63
3
0
368,983
0
L
Pele
9,239
486
78
4
0
372,349
1
L
Janus
9,006
474
111
6
0
340,666
0
W
Geb
8,880
467
37
2
0
404,064
3
L
Baron Samedi
9,817
517
144
8
0
323,044
4
W
Medusa
8,818
464
74
4
0
317,965
5
W
Cthulhu
8,045
423
56
3
0
348,171
0
W
Chernobog
9,360
493
67
4
0
348,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role