Player Matchup

Loki
Loki
AlteirI
Loki
Level 5
God Stats
2W - 1L
1,770 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
BllAyZeR
Medusa
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 16L
1,910 Elo+
Party 1
Tyr
Tyr
Kuz1aaaa
Tyr
Level 26
God Stats
1W - 1L
1,595 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Montan
Nu Wa
Level 42
God Stats
6W - 7L
1,507 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Ares
Ares
OnlyDrox
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,574 SR
1,582 Elo+

VS

Team Averages
Level 24
1,524 SR
1,432 Elo+
Artemis
Artemis
Furysoul
Artemis
Level 29
God Stats
2W - 4L
1,592 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Chaac
Chaac
MiguSodota
Chaac
Level 25
God Stats
5W - 14L
1,393 SR
Queue Stats
45W - 62L
1,337 Elo+
Solo
Thanatos
Thanatos
Neagoevoda
Thanatos
Level 9
God Stats
3W - 6L
1,371 SR
Queue Stats
5W - 10L
1,376 Elo+
Solo
Set
Set
YangSlayer
Set
Level 29
God Stats
7W - 6L
1,590 SR
Queue Stats
190W - 178L
1,416 Elo+
Solo
Ymir
Ymir
Флокирон
Ymir
Level 28
God Stats
1W - 1L
1,673 SR
Queue Stats
27W - 18L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AlteirI
Loki
11
6 / 1 / 2
7,336
564
5,314
6,940
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
BllAyZeR
Medusa
12
3 / 1 / 0
7,403
569
4,930
8,936
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 3
7,307
562
3,157
6,213
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Montan
Nu Wa
13
2 / 0 / 8
7,585
583
6,547
4,669
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
9
0 / 2 / 7
6,291
484
2,491
6,841
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Furysoul
Artemis
10
3 / 3 / 1
6,476
498
6,548
7,487
2,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
7
0 / 3 / 0
4,938
380
1,457
5,611
1,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Neagoevoda
Thanatos
8
0 / 1 / 0
5,201
400
728
3,290
883
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 0
6,782
522
2,253
8,913
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 5 / 3
6,710
516
9,444
11,065
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
6
6
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
AlteirI
Loki
6
1
2
7
W
Medusa
BllAyZeR
Medusa
3
1
0
3
L
Artemis
Furysoul
Artemis
3
3
1
1.17
W
4
2
3
2.75
L
Chaac
0
3
0
0
W
Nu Wa
Montan
Nu Wa
2
0
8
6
L
Thanatos
Neagoevoda
Thanatos
0
1
0
0
W
Ares
0
2
7
1.75
L
0
3
0
0
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
20,430
33,599
Taken
36,366
14,265
Mitigated
11,642
8,671
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AlteirI
Loki
5,314
1,486
0
1,868
6,940
2,091
179
2,238
4,508
0
31,245
W
Medusa
BllAyZeR
Medusa
4,930
1,523
0
3,049
8,936
2,984
2,037
1,196
7,618
0
48,260
L
Artemis
Furysoul
Artemis
6,548
2,816
0
2,169
7,487
2,463
814
1,112
6,315
0
30,625
W
3,157
374
0
881
6,213
3,667
1,159
2,180
3,919
0
28,995
L
Chaac
1,457
151
171
1,838
5,611
1,577
120
2,137
3,254
0
13,071
W
Nu Wa
Montan
Nu Wa
6,547
707
821
1,051
4,669
1,361
1,733
267
4,376
43,393
0
L
Thanatos
Neagoevoda
Thanatos
728
171
0
2,959
3,290
883
355
488
2,702
0
15,876
W
Ares
2,491
329
0
1,001
6,841
4,162
299
2,933
3,734
6,260
0
L
2,253
968
0
3,265
8,913
2,779
236
696
8,149
0
40,356
L
9,444
2,663
0
1,743
11,065
3,940
0
3,988
6,908
25,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
30,107
282
Minions Killed
243
0
Camps Cleared
0
1,340,104
Distance Traveled
1,051,928
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,336
564
53
4
0
287,282
4
W
Medusa
7,403
569
87
7
0
241,398
5
L
Artemis
6,476
498
55
4
0
219,259
3
W
Tyr
7,307
562
64
5
0
299,285
2
L
Chaac
4,938
380
25
2
0
184,786
0
W
Nu Wa
7,585
583
71
5
0
270,067
5
L
Thanatos
5,201
400
42
3
0
196,683
0
W
Ares
6,291
484
7
1
0
242,072
2
L
Set
6,782
522
95
7
0
203,287
3
L
Ymir
6,710
516
26
2
0
247,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role