Player Matchup

Kali
Kali
Blenksxx
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 133L
1,558 Elo+
Solo
Cupid
Cupid
Odamita
Cupid
Level 29
God Stats
23W - 29L
1,475 SR
Queue Stats
473W - 494L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
SignEd1366
Sylvanus
Level 22
God Stats
7W - 6L
1,531 SR
Queue Stats
164W - 207L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
SliitoMski
Baron Samedi
Level 26
God Stats
33W - 32L
1,500 SR
Queue Stats
186W - 194L
1,417 Elo+
Party 2
Achilles
Achilles
ukaniutgk
Achilles
Level 26
God Stats
3W - 3L
1,530 SR
Queue Stats
55W - 63L
1,344 Elo+
Party 2
Team Averages
Level 26
1,507 SR
1,433 Elo+

VS

Team Averages
Level 27
1,425 SR
1,372 Elo+
Nu Wa
Nu Wa
AslindaEbrar
Nu Wa
Level 29
God Stats
19W - 18L
1,528 SR
Queue Stats
39W - 52L
1,359 Elo+
Party 3
Cernunnos
Cernunnos
ColdArt666
Cernunnos
Level 29
God Stats
1W - 0L
1,848 SR
Queue Stats
3W - 6L
1,296 Elo+
Solo
Pele
Pele
Graaape
Pele
Level 28
God Stats
12W - 10L
1,220 SR
Queue Stats
116W - 120L
1,434 Elo+
Solo
Athena
Athena
Slyffindor
Athena
Level 28
God Stats
3W - 7L
1,267 SR
Queue Stats
68W - 74L
1,405 Elo+
Party 3
Erlang Shen
Erlang Shen
Xavriys
Erlang Shen
Level 20
God Stats
1W - 0L
1,263 SR
Queue Stats
5W - 7L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 9 / 3
8,824
420
11,682
20,835
9,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Odamita
Cupid
16
4 / 4 / 3
9,754
464
17,148
18,730
6,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
SignEd1366
Sylvanus
14
2 / 4 / 4
8,464
403
8,799
15,483
10,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
SliitoMski
Baron Samedi
17
6 / 4 / 3
10,272
489
17,290
15,727
7,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ukaniutgk
Achilles
14
0 / 5 / 8
8,292
395
7,784
16,587
12,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 4
11,479
547
20,007
11,562
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ColdArt666
Cernunnos
16
4 / 3 / 5
10,348
493
13,526
15,694
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Graaape
Pele
16
6 / 2 / 5
10,331
492
11,395
16,654
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Slyffindor
Athena
14
1 / 4 / 7
9,429
449
10,947
21,899
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Xavriys
Erlang Shen
19
6 / 3 / 3
11,958
569
11,869
18,388
12,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
15
Kills
26
26
Deaths
16
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
L
Kali
3
9
3
0.5
W
Cernunnos
ColdArt666
Cernunnos
4
3
5
2.17
W
Pele
Graaape
Pele
6
2
5
4.25
L
Cupid
Odamita
Cupid
4
4
3
1.38
L
Sylvanus
SignEd1366
Sylvanus
2
4
4
1
L
Baron Samedi
SliitoMski
Baron Samedi
6
4
3
1.88
W
Athena
Slyffindor
Athena
1
4
7
1.13
W
Erlang Shen
Xavriys
Erlang Shen
6
3
3
2.5
L
Achilles
ukaniutgk
Achilles
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,703
Damage
67,744
87,362
Taken
84,197
46,127
Mitigated
45,266
31,533
Healing
21,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,007
6,282
0
1,701
11,562
4,297
842
6,390
5,172
61,958
0
L
Kali
11,682
5,341
0
3,678
20,835
9,072
0
3,709
16,856
0
51,507
W
Cernunnos
ColdArt666
Cernunnos
13,526
6,455
330
5,655
15,694
6,478
1,136
3,852
11,842
0
64,465
W
Pele
Graaape
Pele
11,395
3,261
0
4,838
16,654
5,369
0
4,582
12,072
0
62,602
L
Cupid
Odamita
Cupid
17,148
10,228
602
6,090
18,730
6,586
575
7,078
11,460
0
73,631
L
Sylvanus
SignEd1366
Sylvanus
8,799
2,978
5,144
6,850
15,483
10,438
159
6,727
8,658
32,690
0
L
Baron Samedi
SliitoMski
Baron Samedi
17,290
1,413
1,190
5,781
15,727
7,128
378
5,978
9,477
79,742
0
W
Athena
Slyffindor
Athena
10,947
2,435
0
4,015
21,899
16,886
0
8,046
13,853
21,822
0
W
Erlang Shen
Xavriys
Erlang Shen
11,869
5,687
0
4,879
18,388
12,236
825
3,219
15,169
721
86,581
L
Achilles
ukaniutgk
Achilles
7,784
2,798
0
2,198
16,587
12,903
112
7,022
9,359
0
33,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,606
Gold Earned
53,545
397
Minions Killed
466
0
Camps Cleared
0
1,682,180
Distance Traveled
1,910,434
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,479
547
90
4
0
348,047
1
L
Kali
8,824
420
69
3
0
303,440
3
W
Cernunnos
10,348
493
104
5
0
326,397
1
W
Pele
10,331
492
89
4
0
448,600
7
L
Cupid
9,754
464
97
5
0
348,999
3
L
Sylvanus
8,464
403
48
2
0
328,169
2
L
Baron Samedi
10,272
489
125
6
0
331,068
2
W
Athena
9,429
449
32
2
0
382,932
2
W
Erlang Shen
11,958
569
151
7
0
404,458
1
L
Achilles
8,292
395
58
3
0
370,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role