Player Matchup

Chang'e
Chang'e
DiosJesus
Chang'e
Level 29
God Stats
9W - 4L
1,606 SR
Queue Stats
19W - 17L
1,498 Elo+
Party 2
Janus
Janus
MDLR_uk_bob
Janus
Level 6
God Stats
3W - 0L
1,817 SR
Queue Stats
28W - 25L
1,303 Elo+
Party 1
Yemoja
Yemoja
Maggie16
Yemoja
Level 26
God Stats
10W - 5L
1,569 SR
Queue Stats
14W - 11L
1,492 Elo+
Party 2
Loki
Loki
RPT_XeReZ
Loki
Level 29
God Stats
2W - 2L
1,483 SR
Queue Stats
56W - 57L
1,436 Elo+
Party 1
Nike
Nike
ronald_c23
Nike
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
7W - 10L
1,288 Elo+
Party 1
Team Averages
Level 19
1,595 SR
1,403 Elo+

VS

Team Averages
Level 14
1,569 SR
1,542 Elo+
Ra
Ra
AlphA_SiRiUSs
Ra
Level 25
God Stats
1W - 5L
1,277 SR
Queue Stats
50W - 47L
1,350 Elo+
Party 4
Bellona
Bellona
fox1960
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,575 Elo+
Solo
Fenrir
Fenrir
kacpersmuga
Fenrir
Level 7
God Stats
7W - 5L
1,845 SR
Queue Stats
24W - 42L
1,728 Elo+
Party 3
Thor
Thor
yobt3cl
Thor
Level 17
God Stats
6W - 8L
1,480 SR
Queue Stats
23W - 31L
1,331 Elo+
Party 4
Nike
Nike
youtube_DT_D4WID
Nike
Level 6
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DiosJesus
Chang'e
20
23 / 0 / 7
14,337
573
30,221
22,338
12,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 5 / 10
13,655
546
15,181
15,716
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Maggie16
Yemoja
20
1 / 0 / 15
13,394
536
6,285
10,241
12,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
18
4 / 1 / 9
12,317
493
6,664
11,703
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 5 / 0
12,436
497
9,975
16,261
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
10,043
402
12,421
19,234
8,032
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
fox1960
Bellona
17
4 / 8 / 0
11,100
444
11,234
20,073
18,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
16
3 / 13 / 0
10,526
421
3,857
17,718
6,867
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
yobt3cl
Thor
15
3 / 7 / 2
10,280
411
11,267
19,100
8,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 10 / 3
9,290
372
10,000
20,507
8,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
46
Kills
11
11
Deaths
46
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Chang'e
DiosJesus
Chang'e
23
0
7
26.5
W
12
5
10
3.4
W
Yemoja
Maggie16
Yemoja
1
0
15
8.5
W
Loki
4
1
9
8.5
L
Bellona
fox1960
Bellona
4
8
0
0.5
L
Fenrir
3
13
0
0.23
W
6
5
0
1.2
L
Thor
yobt3cl
Thor
3
7
2
0.57
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,326
Damage
48,779
76,259
Taken
96,632
47,843
Mitigated
50,006
32,327
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,421
2,673
1,246
4,531
19,234
8,032
74
12,013
6,998
75,815
0
W
Chang'e
DiosJesus
Chang'e
30,221
2,445
3,451
14,037
22,338
12,912
6,445
4,070
18,268
99,003
0
W
15,181
2,190
156
3,059
15,716
5,777
1,703
3,194
12,522
64,475
0
W
Yemoja
Maggie16
Yemoja
6,285
1,575
3,028
3,027
10,241
12,574
4,411
845
9,396
53,014
0
W
Loki
6,664
1,760
0
634
11,703
5,832
3,257
1,900
9,803
0
88,678
L
Bellona
fox1960
Bellona
11,234
5,398
0
650
20,073
18,394
429
6,645
12,904
0
71,330
L
Fenrir
3,857
305
0
706
17,718
6,867
1,808
10,573
6,846
0
38,973
W
9,975
2,719
0
4,935
16,261
10,748
1,243
2,412
13,849
6,871
40,609
L
Thor
yobt3cl
Thor
11,267
1,802
0
1,506
19,100
8,693
0
9,445
9,559
0
51,746
L
10,000
2,804
0
475
20,507
8,020
0
13,375
6,884
0
44,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,139
Gold Earned
51,239
579
Minions Killed
456
0
Camps Cleared
0
2,096,458
Distance Traveled
2,078,013
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,043
402
109
4
0
415,914
1
W
Chang'e
14,337
573
139
6
0
441,537
0
W
Janus
13,655
546
122
5
0
472,454
2
W
Yemoja
13,394
536
112
4
0
368,712
0
W
Loki
12,317
493
131
5
0
445,503
0
L
Bellona
11,100
444
119
5
0
452,878
1
L
Fenrir
10,526
421
76
3
0
376,657
0
W
Nike
12,436
497
75
3
0
368,252
0
L
Thor
10,280
411
76
3
0
428,506
0
L
Nike
9,290
372
76
3
0
404,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role