Player Matchup

Ganesha
Ganesha
Platinum III
Hesosaucey
Ganesha
Platinum III
Level 157
God Stats
28W - 10L
1,777 SR
Queue Stats
295W - 293L
1,781 MMR
Solo
Achilles
Achilles
Platinum I
KAI82
Achilles
Platinum I
Level 125
God Stats
0W - 5L
1,523 SR
Queue Stats
454W - 435L
1,758 MMR
Party 1
Fenrir
Fenrir
Platinum IV
MoreSlimjim22
Fenrir
Platinum IV
Level 124
God Stats
23W - 11L
1,759 SR
Queue Stats
320W - 315L
1,811 MMR
Party 1
Hera
Hera
Gold III
Riiverrr
Hera
Gold III
Level 126
God Stats
6W - 3L
1,879 SR
Queue Stats
19W - 16L
1,770 MMR
Solo
Xbalanque
Xbalanque
Platinum III
alexonesss
Xbalanque
Platinum III
Level 85
God Stats
2W - 1L
1,878 SR
Queue Stats
172W - 164L
1,781 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,763 SR
1,780 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,670 SR
1,779 MMR
Vamana
Vamana
Gold II
ApexScrub4660
Vamana
Gold II
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 151L
1,755 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
Raynegade
Jing Wei
Platinum IV
Level 125
God Stats
11W - 3L
1,856 SR
Queue Stats
319W - 309L
1,760 MMR
Solo
Thor
Thor
Platinum V
gravitysurgee
Thor
Platinum V
Level 160
God Stats
1W - 0L
1,217 SR
Queue Stats
33W - 40L
1,740 MMR
Party 2
Chang'e
Chang'e
Platinum V
lReturnedl
Chang'e
Platinum V
Level 149
God Stats
18W - 10L
1,777 SR
Queue Stats
147W - 114L
1,877 MMR
Party 2
Sobek
Sobek
Gold V
o4EST_GUMP
Sobek
Gold V
Level 152
God Stats
1W - 1L
2,001 SR
Queue Stats
15W - 15L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hesosaucey
Ganesha
7
0 / 3 / 1
4,665
467
2,873
6,623
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
KAI82
Achilles
9
3 / 2 / 2
5,466
547
5,137
6,858
3,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 3 / 1
5,593
559
5,544
6,317
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
10
1 / 1 / 4
5,323
532
5,502
4,146
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
alexonesss
Xbalanque
6
0 / 2 / 1
4,225
423
3,883
3,884
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouTiamatScyllaAthenaCu Chulainn

VS

Bans
SetGuan YuLokiCerberusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,796
580
3,888
6,907
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Raynegade
Jing Wei
10
4 / 0 / 2
6,095
610
5,246
6,006
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 4
5,738
574
3,625
7,447
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
lReturnedl
Chang'e
9
2 / 3 / 3
5,534
553
3,136
7,363
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
8
0 / 1 / 7
5,253
525
2,530
7,456
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
11
11
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Ganesha
Hesosaucey
Ganesha
0
3
1
0.17
L
Achilles
KAI82
Achilles
3
2
2
2
L
4
3
1
1.5
W
Jing Wei
Raynegade
Jing Wei
4
0
2
5
L
Hera
1
1
4
3
L
Xbalanque
alexonesss
Xbalanque
0
2
1
0.25
W
3
3
4
1.67
W
Chang'e
lReturnedl
Chang'e
2
3
3
1.17
W
Sobek
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
18,425
27,828
Taken
35,179
9,555
Mitigated
12,737
8,303
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,888
1,634
0
2,313
6,907
3,967
0
1,300
5,537
0
29,007
L
Ganesha
Hesosaucey
Ganesha
2,873
379
0
1,386
6,623
2,646
0
1,919
4,704
13,939
0
L
Achilles
KAI82
Achilles
5,137
922
0
2,362
6,858
3,221
0
604
5,953
0
23,956
L
5,544
1,659
0
1,974
6,317
1,959
0
1,744
4,573
0
25,248
W
Jing Wei
Raynegade
Jing Wei
5,246
4,124
0
2,286
6,006
1,430
0
1,514
4,452
0
30,741
L
Hera
5,502
1,810
0
930
4,146
1,128
0
628
3,493
26,146
0
L
Xbalanque
alexonesss
Xbalanque
3,883
1,659
0
1,651
3,884
601
0
771
3,113
0
14,836
W
3,625
1,421
0
2,646
7,447
2,267
17
1,561
5,776
0
25,821
W
Chang'e
lReturnedl
Chang'e
3,136
258
1,225
3,779
7,363
1,901
40
2,159
5,071
27,799
0
W
Sobek
2,530
434
0
2,953
7,456
3,172
0
1,460
5,968
12,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
28,416
191
Minions Killed
255
0
Camps Cleared
0
857,638
Distance Traveled
934,559
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,796
580
71
7
0
193,247
2
L
Ganesha
4,665
467
2
0
0
179,848
6
L
Achilles
5,466
547
51
5
0
183,073
0
L
Fenrir
5,593
559
46
5
0
208,195
1
W
Jing Wei
6,095
610
58
6
0
179,696
2
L
Hera
5,323
532
58
6
0
188,848
1
L
Xbalanque
4,225
423
34
3
0
97,674
0
W
Thor
5,738
574
52
5
0
179,257
5
W
Chang'e
5,534
553
59
6
0
186,495
4
W
Sobek
5,253
525
15
2
0
195,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role