Player Matchup

Yemoja
Yemoja
Leoriinn
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thor
Thor
NIKOLAI1000
Thor
Level 5
God Stats
1W - 2L
1,448 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 1
Nike
Nike
Nagibator1987
Nike
Level 5
God Stats
1W - 2L
1,676 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 1
Anhur
Anhur
TakuLayers
Anhur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
ocT0Pus1
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,218 Elo+
Solo
Team Averages
Level 6
1,525 SR
1,384 Elo+

VS

Team Averages
Level 17
1,471 SR
1,357 Elo+
Awilix
Awilix
CollinUser
Awilix
Level 25
God Stats
3W - 2L
1,463 SR
Queue Stats
37W - 45L
1,238 Elo+
Party 2
Danzaburou
Danzaburou
JulesDD
Danzaburou
Level 29
God Stats
2W - 3L
1,497 SR
Queue Stats
12W - 19L
1,393 Elo+
Solo
Nike
Nike
SimonSuperwolf
Nike
Level 26
God Stats
2W - 2L
1,394 SR
Queue Stats
32W - 35L
1,208 Elo+
Party 2
Chang'e
Chang'e
andrewsmauri
Chang'e
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,446 Elo+
Solo
Cerberus
Cerberus
fraiziz
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Leoriinn
Yemoja
8
1 / 5 / 4
6,033
431
1,784
8,063
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 7 / 3
5,280
377
500
6,640
1,812
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
5 / 6 / 2
6,606
472
5,116
10,901
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
14
6 / 3 / 3
8,770
626
11,448
12,238
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
ocT0Pus1
Scylla
10
1 / 8 / 4
6,214
444
3,528
9,521
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CollinUser
Awilix
11
2 / 3 / 9
7,214
515
3,887
9,273
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JulesDD
Danzaburou
11
1 / 4 / 6
7,282
520
3,076
7,774
1,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
8 / 0 / 3
8,430
602
3,726
6,727
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
andrewsmauri
Chang'e
15
16 / 2 / 8
10,120
723
18,883
11,547
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
fraiziz
Cerberus
10
1 / 4 / 10
6,649
475
4,083
7,216
4,420
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
13
Kills
28
29
Deaths
13
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Awilix
CollinUser
Awilix
2
3
9
2.17
W
Danzaburou
JulesDD
Danzaburou
1
4
6
1
L
Yemoja
Leoriinn
Yemoja
1
5
4
0.6
L
0
7
3
0.21
L
5
6
2
1
W
8
0
3
9.5
L
Anhur
6
3
3
2.5
W
Chang'e
andrewsmauri
Chang'e
16
2
8
10
W
Cerberus
fraiziz
Cerberus
1
4
10
1.5
L
Scylla
ocT0Pus1
Scylla
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
33,655
47,363
Taken
42,537
17,896
Mitigated
18,582
5,466
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CollinUser
Awilix
3,887
1,639
0
1,554
9,273
3,180
1,829
758
8,440
0
30,095
W
Danzaburou
JulesDD
Danzaburou
3,076
781
0
1,240
7,774
1,835
1,340
329
7,420
0
31,968
L
Yemoja
Leoriinn
Yemoja
1,784
447
933
224
8,063
4,214
181
4,248
3,667
12,476
0
L
500
64
0
0
6,640
1,812
0
3,431
2,966
0
12,893
L
5,116
599
0
331
10,901
5,940
0
5,938
4,793
2,927
17,300
W
3,726
218
0
200
6,727
5,854
2,189
839
5,811
5,376
20,902
L
Anhur
11,448
6,945
0
3,962
12,238
3,641
277
5,629
6,404
0
52,951
W
Chang'e
andrewsmauri
Chang'e
18,883
3,789
1,265
6,305
11,547
3,293
1,844
1,289
9,994
65,870
0
W
Cerberus
fraiziz
Cerberus
4,083
481
0
679
7,216
4,420
720
2,730
4,276
13,332
0
L
Scylla
ocT0Pus1
Scylla
3,528
1,563
0
16
9,521
2,289
0
3,207
6,024
25,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
39,695
207
Minions Killed
295
0
Camps Cleared
0
1,152,110
Distance Traveled
1,244,537
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,214
515
49
4
0
275,984
2
W
Danzaburou
7,282
520
62
4
0
216,464
3
L
Yemoja
6,033
431
30
2
0
248,922
2
L
Thor
5,280
377
15
1
0
215,512
2
L
Nike
6,606
472
35
3
0
227,423
1
W
Nike
8,430
602
47
3
0
276,325
1
L
Anhur
8,770
626
86
6
0
224,411
0
W
Chang'e
10,120
723
108
8
0
278,047
3
W
Cerberus
6,649
475
29
2
0
197,717
0
L
Scylla
6,214
444
41
3
0
235,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role