Player Matchup

Terra
Terra
Silver II
ARVETON74
Terra
Silver II
Level 124
God Stats
7W - 8L
1,823 SR
Queue Stats
165W - 197L
1,470 MMR
Solo
Raijin
Raijin
Gold I
Agustin_killer34
Raijin
Gold I
Level 83
God Stats
7W - 7L
1,205 SR
Queue Stats
175W - 180L
1,482 MMR
Solo
Chernobog
Chernobog
Gold I
LTFx LORD
Chernobog
Gold I
Level 157
God Stats
9W - 9L
1,690 SR
Queue Stats
609W - 602L
1,455 MMR
Solo
Guan Yu
Guan Yu
Gold III
PlFFY
Guan Yu
Gold III
Level 142
God Stats
39W - 30L
1,599 SR
Queue Stats
109W - 103L
1,426 MMR
Solo
Serqet
Serqet
Bronze III
RolloQt
Serqet
Bronze III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,442 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,563 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,599 SR
1,455 MMR
Vulcan
Vulcan
Gold IV
Flash 61aze
Vulcan
Gold IV
Level 88
God Stats
17W - 11L
1,734 SR
Queue Stats
246W - 251L
1,488 MMR
Solo
Apollo
Apollo
Gold IV
GODinez92
Apollo
Gold IV
Level 126
God Stats
18W - 10L
1,627 SR
Queue Stats
159W - 159L
1,463 MMR
Solo
Cerberus
Cerberus
Gold II
LostMyChromosom
Cerberus
Gold II
Level 85
God Stats
3W - 6L
1,509 SR
Queue Stats
113W - 126L
1,431 MMR
Solo
King Arthur
King Arthur
Gold III
RowdyDrunkerd
King Arthur
Gold III
Level 127
God Stats
4W - 7L
1,625 SR
Queue Stats
108W - 116L
1,482 MMR
Solo
Loki
Loki
Gold V
oscarsuarezruiz
Loki
Gold V
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 117L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ARVETON74
Terra
15
3 / 3 / 5
10,827
451
8,686
27,355
23,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 0 / 8
13,457
561
28,176
20,976
9,484
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
LTFx LORD
Chernobog
20
5 / 0 / 8
15,183
633
20,476
21,593
10,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
PlFFY
Guan Yu
19
4 / 2 / 5
12,504
521
19,537
30,200
32,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
RolloQt
Serqet
18
4 / 5 / 4
11,790
491
8,461
19,825
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Bans
AthenaSetDanzaburouTiamatTsukuyomi

VS

Bans
JanusCu ChulainnAnhurSun WukongAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
4 / 7 / 1
10,923
455
27,756
13,874
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
GODinez92
Apollo
17
1 / 3 / 3
10,553
440
14,347
20,421
8,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
16
2 / 4 / 5
10,768
449
15,685
28,628
27,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
RowdyDrunkerd
King Arthur
18
2 / 6 / 3
11,242
468
18,812
32,779
24,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 5
10,126
422
10,191
18,841
9,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
23
Kills
10
10
Deaths
23
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
ARVETON74
Terra
3
3
5
1.83
W
7
0
8
11
L
Vulcan
4
7
1
0.64
L
Apollo
GODinez92
Apollo
1
3
3
0.83
W
Chernobog
LTFx LORD
Chernobog
5
0
8
9
L
Cerberus
2
4
5
1.13
W
Guan Yu
PlFFY
Guan Yu
4
2
5
3.25
W
Serqet
RolloQt
Serqet
4
5
4
1.2
L
King Arthur
RowdyDrunkerd
King Arthur
2
6
3
0.58
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,336
Damage
86,791
119,949
Taken
114,543
83,230
Mitigated
74,124
54,967
Healing
31,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
ARVETON74
Terra
8,686
1,144
4,904
5,981
27,355
23,025
138
13,665
13,339
32,399
0
W
28,176
2,225
1,266
6,096
20,976
9,484
231
10,255
10,255
124,545
0
L
Vulcan
27,756
11,644
0
1,543
13,874
5,054
0
7,252
5,844
91,797
0
L
Apollo
GODinez92
Apollo
14,347
8,545
0
6,433
20,421
8,135
1,078
3,938
16,387
0
83,784
W
Chernobog
LTFx LORD
Chernobog
20,476
13,916
0
11,611
21,593
10,928
935
5,915
15,583
0
142,268
L
Cerberus
15,685
1,516
0
7,052
28,628
27,339
0
9,995
17,981
66,313
0
W
Guan Yu
PlFFY
Guan Yu
19,537
2,891
6,277
12,473
30,200
32,024
533
6,672
23,428
0
80,001
W
Serqet
RolloQt
Serqet
8,461
1,420
0
6,359
19,825
7,769
56
5,840
13,903
0
73,526
L
King Arthur
RowdyDrunkerd
King Arthur
18,812
1,585
0
9,392
32,779
24,061
0
8,820
23,400
0
87,981
L
10,191
1,820
0
6,762
18,841
9,535
0
5,887
12,646
0
69,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,761
Gold Earned
53,612
759
Minions Killed
673
0
Camps Cleared
0
2,467,281
Distance Traveled
2,274,015
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,827
451
35
1
0
509,901
2
W
Raijin
13,457
561
220
9
0
491,698
4
L
Vulcan
10,923
455
130
5
0
460,639
2
L
Apollo
10,553
440
141
6
0
457,251
3
W
Chernobog
15,183
633
242
10
0
495,549
10
L
Cerberus
10,768
449
129
5
0
433,699
4
W
Guan Yu
12,504
521
155
6
0
478,181
5
W
Serqet
11,790
491
107
4
0
491,952
5
L
King Arthur
11,242
468
155
6
0
436,254
2
L
Loki
10,126
422
118
5
0
486,172
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role