Player Matchup

Loki
Loki
GoIdberg
Loki
Level 6
God Stats
23W - 13L
1,611 SR
Queue Stats
39W - 22L
1,644 Elo+
Solo
Neith
Neith
Grahsp
Neith
Level 7
God Stats
8W - 8L
1,826 SR
Queue Stats
9W - 10L
1,601 Elo+
Party 1
Ymir
Ymir
Ivi73
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,596 Elo+
Solo
Chaac
Chaac
Mango4
Chaac
Level 27
God Stats
1W - 2L
1,805 SR
Queue Stats
57W - 44L
1,594 Elo+
Solo
Bacchus
Bacchus
NewNose
Bacchus
Level 14
God Stats
2W - 4L
1,745 SR
Queue Stats
14W - 13L
1,650 Elo+
Party 1
Team Averages
Level 13
1,697 SR
1,617 Elo+

VS

Team Averages
Level 19
1,494 SR
1,605 Elo+
Bellona
Bellona
Seldorin
Bellona
Level 11
God Stats
2W - 1L
1,340 SR
Queue Stats
86W - 98L
1,557 Elo+
Solo
Agni
Agni
WhoIsCandice
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,631 Elo+
Solo
Ymir
Ymir
leragade
Ymir
Level 28
God Stats
7W - 4L
1,829 SR
Queue Stats
129W - 105L
1,621 Elo+
Solo
Ravana
Ravana
loulouka
Ravana
Level 27
God Stats
1W - 1L
1,302 SR
Queue Stats
63W - 55L
1,528 Elo+
Solo
Chernobog
Chernobog
uplink05
Chernobog
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 6 / 2
8,651
541
7,979
12,297
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
Grahsp
Neith
1
0 / 0 / 0
3,079
192
0
0
0
Ymir
Ivi73
Ymir
10
2 / 7 / 2
6,968
436
2,593
13,635
4,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Mango4
Chaac
16
13 / 3 / 0
10,382
649
15,506
16,387
15,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
NewNose
Bacchus
1
0 / 0 / 0
4,579
286
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Seldorin
Bellona
11
1 / 8 / 1
7,363
460
5,819
13,373
10,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
11 / 0 / 0
10,706
669
11,240
5,145
1,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
1 / 3 / 9
8,801
550
6,963
12,047
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
loulouka
Ravana
13
2 / 4 / 2
8,094
506
5,600
8,289
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
uplink05
Chernobog
6
1 / 3 / 0
5,699
356
886
3,268
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
18
Kills
16
16
Deaths
18
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
3
6
2
0.67
L
Neith
Grahsp
Neith
0
0
0
0
L
Ymir
Ivi73
Ymir
2
7
2
0.43
L
Chaac
Mango4
Chaac
13
3
0
4.33
L
Bacchus
NewNose
Bacchus
0
0
0
0
W
Bellona
Seldorin
Bellona
1
8
1
0.19
W
11
0
0
11
W
Ymir
1
3
9
1.83
W
Ravana
loulouka
Ravana
2
4
2
0.75
W
Chernobog
uplink05
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
30,508
42,319
Taken
42,122
23,523
Mitigated
27,575
10,975
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,979
3,581
0
1,588
12,297
3,726
0
6,804
5,493
0
57,074
L
Neith
Grahsp
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Ivi73
Ymir
2,593
926
0
2,140
13,635
4,123
0
8,536
5,099
22,605
0
L
Chaac
Mango4
Chaac
15,506
4,932
0
7,247
16,387
15,674
849
2,863
13,524
598
56,942
L
Bacchus
NewNose
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Seldorin
Bellona
5,819
3,800
501
3,494
13,373
10,406
338
185
13,188
0
33,369
W
11,240
1,863
0
2,159
5,145
1,845
150
0
5,145
88,756
0
W
Ymir
6,963
2,168
0
4,031
12,047
10,538
123
1,672
10,375
55,874
0
W
Ravana
loulouka
Ravana
5,600
1,720
0
2,086
8,289
3,914
0
284
8,005
0
38,011
W
Chernobog
uplink05
Chernobog
886
674
0
310
3,268
872
636
921
2,347
0
12,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
40,663
275
Minions Killed
417
0
Camps Cleared
0
894,055
Distance Traveled
1,234,560
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,651
541
124
8
0
337,173
0
L
Neith
3,079
192
0
0
0
0
0
L
Ymir
6,968
436
41
3
0
253,154
4
L
Chaac
10,382
649
110
7
0
303,728
1
L
Bacchus
4,579
286
0
0
0
0
0
W
Bellona
7,363
460
60
4
0
215,842
0
W
Agni
10,706
669
157
10
0
325,861
7
W
Ymir
8,801
550
85
5
0
299,565
7
W
Ravana
8,094
506
87
5
0
315,118
4
W
Chernobog
5,699
356
28
2
0
78,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role