Player Matchup

Loki
Loki
BlasArbeitDilara
Loki
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 4L
1,646 Elo+
Party 2
Set
Set
DdaviDoff22
Set
Level 25
God Stats
3W - 0L
1,793 SR
Queue Stats
37W - 44L
1,436 Elo+
Party 3
Geb
Geb
FreewayColaZero
Geb
Level 14
God Stats
2W - 1L
1,471 SR
Queue Stats
17W - 12L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
Smite-chan
Danzaburou
Level 18
God Stats
3W - 1L
1,721 SR
Queue Stats
34W - 22L
1,514 Elo+
Party 2
Tiamat
Tiamat
iamgudatgames
Tiamat
Level 16
God Stats
4W - 3L
1,499 SR
Queue Stats
16W - 18L
1,405 Elo+
Party 3
Team Averages
Level 17
1,597 SR
1,501 Elo+

VS

Team Averages
Level 12
1,314 SR
1,548 Elo+
Ares
Ares
AnitaBuerk
Ares
Level 8
God Stats
2W - 3L
1,314 SR
Queue Stats
234W - 288L
1,791 Elo+
Party 1
Olorun
Olorun
Gildwar289
Olorun
Level 8
God Stats
6W - 3L
1,395 SR
Queue Stats
23W - 31L
1,593 Elo+
Party 1
Loki
Loki
ItsmeLlamaHyper
Loki
Level 27
God Stats
8W - 11L
1,518 SR
Queue Stats
85W - 84L
1,463 Elo+
Solo
Heimdallr
Heimdallr
KunHeav
Heimdallr
Level 15
God Stats
5W - 12L
1,259 SR
Queue Stats
12W - 19L
1,394 Elo+
Solo
Odin
Odin
Shigera
Odin
Level 4
God Stats
0W - 1L
1,086 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 1
9,201
575
5,263
8,587
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 3
7,703
481
2,928
8,271
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 10
8,268
517
5,134
7,501
4,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Smite-chan
Danzaburou
15
11 / 0 / 0
10,069
629
13,173
9,274
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 5
7,402
463
5,522
7,073
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,022
376
1,363
8,860
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Gildwar289
Olorun
12
1 / 8 / 0
6,959
435
4,761
11,810
4,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 3 / 0
7,320
458
1,096
7,539
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
KunHeav
Heimdallr
11
0 / 5 / 0
6,454
403
2,113
8,502
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Shigera
Odin
13
2 / 1 / 0
7,712
482
7,132
7,268
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
3
3
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
0
1
5.5
W
2
2
3
1.75
W
1
0
10
6
L
Olorun
Gildwar289
Olorun
1
8
0
0.13
L
0
3
0
0
L
Heimdallr
KunHeav
Heimdallr
0
5
0
0
L
Odin
Shigera
Odin
2
1
0
2
W
Danzaburou
Smite-chan
Danzaburou
11
0
0
11
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
16,465
40,706
Taken
43,979
20,160
Mitigated
23,988
16,293
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,363
350
0
420
8,860
5,005
0
2,035
6,783
11,615
0
W
5,263
2,104
0
5,070
8,587
3,176
467
675
7,887
0
75,638
W
2,928
857
0
3,266
8,271
4,535
160
519
7,477
0
31,076
W
5,134
519
0
625
7,501
4,696
64
456
7,020
24,816
0
L
Olorun
Gildwar289
Olorun
4,761
1,856
19
1,912
11,810
4,325
338
4,141
7,203
33,461
0
L
1,096
0
0
1,040
7,539
3,248
0
1,109
6,392
0
51,926
L
Heimdallr
KunHeav
Heimdallr
2,113
1,039
0
1,292
8,502
2,968
735
1,394
7,070
0
24,252
L
Odin
Shigera
Odin
7,132
3,336
0
309
7,268
8,442
806
1,385
5,875
0
30,207
W
Danzaburou
Smite-chan
Danzaburou
13,173
6,784
0
5,824
9,274
3,994
810
879
8,295
0
64,523
W
5,522
952
0
1,508
7,073
3,759
359
3,595
3,448
28,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
34,467
402
Minions Killed
283
0
Camps Cleared
0
1,595,660
Distance Traveled
1,358,325
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,022
376
16
1
0
234,486
0
W
Loki
9,201
575
134
8
0
332,961
1
W
Set
7,703
481
74
5
0
335,104
0
W
Geb
8,268
517
28
2
0
318,767
1
L
Olorun
6,959
435
53
3
0
239,883
1
L
Loki
7,320
458
100
6
0
298,120
3
L
Heimdallr
6,454
403
49
3
0
263,743
4
L
Odin
7,712
482
65
4
0
322,093
1
W
Danzaburou
10,069
629
122
8
0
302,797
1
W
Tiamat
7,402
463
44
3
0
306,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role