Player Matchup

King Arthur
King Arthur
Alex6763
King Arthur
Level 83
God Stats
17W - 10L
1,630 SR
Queue Stats
229W - 210L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
CoAr X1
Danzaburou
Level 29
God Stats
38W - 22L
1,752 SR
Queue Stats
191W - 160L
1,603 Elo+
Party 2
Hel
Hel
DecidingArc11
Hel
Level 28
God Stats
2W - 2L
1,437 SR
Queue Stats
211W - 184L
1,491 Elo+
Party 3
Arachne
Arachne
h4yd3n1 v2
Arachne
Level 91
God Stats
39W - 17L
1,760 SR
Queue Stats
562W - 498L
1,606 Elo+
Party 2
Cerberus
Cerberus
homermonk5
Cerberus
Level 50
God Stats
12W - 2L
1,760 SR
Queue Stats
138W - 163L
1,505 Elo+
Party 3
Team Averages
Level 56
1,668 SR
1,555 Elo+

VS

Team Averages
Level 75
1,563 SR
1,481 Elo+
Ymir
Ymir
Ricky-Badshah-
Ymir
Level 36
God Stats
6W - 5L
1,604 SR
Queue Stats
63W - 51L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
UsmanAj420
Sun Wukong
Level 102
God Stats
25W - 26L
1,512 SR
Queue Stats
422W - 407L
1,476 Elo+
Party 1
Ra
Ra
i-Hitman-092
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
i_PreDaTor_WolF
Guan Yu
Level 106
God Stats
1W - 1L
1,766 SR
Queue Stats
272W - 275L
1,395 Elo+
Party 1
Apollo
Apollo
sanity_zapper1
Apollo
Level 107
God Stats
86W - 108L
1,431 SR
Queue Stats
718W - 710L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alex6763
King Arthur
14
3 / 0 / 3
7,972
613
4,463
8,598
4,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
CoAr X1
Danzaburou
12
3 / 0 / 4
7,386
568
5,318
3,675
1,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 1 / 5
7,670
590
5,562
6,603
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
h4yd3n1 v2
Arachne
11
4 / 0 / 4
7,006
539
5,642
11,289
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
homermonk5
Cerberus
10
0 / 1 / 5
6,071
467
3,968
10,250
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,374
413
3,158
7,041
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
UsmanAj420
Sun Wukong
10
0 / 3 / 1
5,887
453
5,028
9,959
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 0
6,620
509
3,999
5,698
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,310
485
4,857
8,762
6,655
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 0
5,960
458
4,416
7,493
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alex6763
King Arthur
3
0
3
4.5
W
Danzaburou
CoAr X1
Danzaburou
3
0
4
5
W
1
1
5
3.5
L
0
2
1
0.25
L
Sun Wukong
UsmanAj420
Sun Wukong
0
3
1
0.17
W
Arachne
h4yd3n1 v2
Arachne
4
0
4
6
W
Cerberus
homermonk5
Cerberus
0
1
5
2.5
L
1
1
0
1
L
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
21,458
40,415
Taken
38,953
16,393
Mitigated
17,221
15,422
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alex6763
King Arthur
4,463
545
0
2,205
8,598
4,095
172
823
7,775
0
49,331
W
Danzaburou
CoAr X1
Danzaburou
5,318
2,057
0
2,018
3,675
1,083
384
476
3,199
0
41,151
W
5,562
157
1,889
3,322
6,603
2,364
0
2,129
4,474
55,182
0
L
3,158
303
0
2,421
7,041
2,795
0
2,498
4,543
13,346
0
L
Sun Wukong
UsmanAj420
Sun Wukong
5,028
730
0
3,444
9,959
4,072
0
1,064
8,895
0
35,506
W
Arachne
h4yd3n1 v2
Arachne
5,642
3,416
0
3,911
11,289
4,141
19
823
10,466
0
38,401
W
Cerberus
homermonk5
Cerberus
3,968
278
0
2,077
10,250
4,710
0
2,906
7,344
26,472
0
L
3,999
0
331
1,755
5,698
1,756
301
3,656
2,042
47,326
0
L
4,857
602
230
2,271
8,762
6,655
0
385
8,377
0
37,394
L
4,416
3,262
0
2,737
7,493
1,943
0
1,927
5,566
0
32,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
30,151
410
Minions Killed
336
0
Camps Cleared
0
1,285,850
Distance Traveled
1,223,011
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,972
613
114
9
0
271,409
0
W
Danzaburou
7,386
568
69
5
0
216,851
2
W
Hel
7,670
590
122
9
0
254,185
4
L
Ymir
5,374
413
22
2
0
220,586
3
L
Sun Wukong
5,887
453
83
6
0
261,717
2
W
Arachne
7,006
539
60
5
0
285,525
4
W
Cerberus
6,071
467
45
3
0
257,880
3
L
Ra
6,620
509
89
7
0
259,343
6
L
Guan Yu
6,310
485
74
6
0
258,002
4
L
Apollo
5,960
458
68
5
0
223,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role