Player Matchup

Hun Batz
Hun Batz
B1bek
Hun Batz
Level 107
God Stats
3W - 1L
1,340 SR
Queue Stats
185W - 123L
1,495 Elo+
Solo
Jormungandr
Jormungandr
BAILEYBEAVER
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
biatchpleaseMF
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
feliz-tigre772
Nu Wa
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
300W - 304L
1,482 Elo+
Solo
Ra
Ra
x SpaceBound UK
Ra
Level 106
God Stats
1W - 2L
1,222 SR
Queue Stats
151W - 144L
1,440 Elo+
Party 1
Team Averages
Level 105
1,412 SR
1,483 Elo+

VS

Team Averages
Level 104
1,543 SR
1,463 Elo+
Amaterasu
Amaterasu
Jamsza305
Amaterasu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 114L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
Kampf_Pinguin_89
Ao Kuang
Level 126
God Stats
3W - 2L
1,833 SR
Queue Stats
990W - 1,024L
1,437 Elo+
Solo
Heimdallr
Heimdallr
TheDenyingAsian
Heimdallr
Level 116
God Stats
12W - 16L
1,382 SR
Queue Stats
270W - 296L
1,454 Elo+
Solo
Xing Tian
Xing Tian
aitoret
Xing Tian
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,501 Elo+
Solo
Bacchus
Bacchus
roko1394
Bacchus
Level 131
God Stats
6W - 4L
1,500 SR
Queue Stats
355W - 370L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
B1bek
Hun Batz
20
16 / 3 / 17
12,823
855
22,518
12,567
6,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
BAILEYBEAVER
Jormungandr
20
9 / 2 / 21
13,085
872
20,011
19,873
20,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
18
4 / 4 / 20
11,404
760
18,889
15,255
8,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 21
10,801
720
16,197
10,128
4,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 5 / 22
11,824
788
14,262
15,407
8,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jamsza305
Amaterasu
17
3 / 5 / 6
9,246
616
13,676
24,640
25,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
2 / 12 / 6
9,436
629
3,608
20,742
9,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
TheDenyingAsian
Heimdallr
18
6 / 8 / 8
10,971
731
16,382
17,292
9,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
aitoret
Xing Tian
17
1 / 8 / 9
9,707
647
10,251
20,922
19,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
roko1394
Bacchus
19
5 / 6 / 9
10,719
715
11,831
24,204
35,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
55
38
Kills
17
18
Deaths
39
101
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
B1bek
Hun Batz
16
3
17
8.17
W
Jormungandr
BAILEYBEAVER
Jormungandr
9
2
21
9.75
L
Amaterasu
Jamsza305
Amaterasu
3
5
6
1.2
L
2
12
6
0.42
L
Heimdallr
TheDenyingAsian
Heimdallr
6
8
8
1.25
L
Xing Tian
aitoret
Xing Tian
1
8
9
0.69
W
Kukulkan
4
4
20
3.5
W
3
4
21
3.38
L
Bacchus
roko1394
Bacchus
5
6
9
1.58
W
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,877
Damage
55,748
73,230
Taken
107,800
48,758
Mitigated
99,773
38,964
Healing
31,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
B1bek
Hun Batz
22,518
6,736
0
1,297
12,567
6,787
960
5,202
7,365
0
34,503
W
Jormungandr
BAILEYBEAVER
Jormungandr
20,011
3,646
3,585
6,392
19,873
20,772
623
6,184
13,689
35,468
0
L
Amaterasu
Jamsza305
Amaterasu
13,676
5,038
1,828
10,976
24,640
25,631
0
15,423
9,217
0
23,226
L
3,608
658
999
3,862
20,742
9,627
230
13,559
7,183
11,433
0
L
Heimdallr
TheDenyingAsian
Heimdallr
16,382
7,054
1,257
3,137
17,292
9,229
801
12,684
4,608
0
43,975
L
Xing Tian
aitoret
Xing Tian
10,251
267
1,197
1,230
20,922
19,349
300
12,012
8,910
24,761
0
W
Kukulkan
18,889
721
2,779
2,685
15,255
8,570
1,491
5,907
9,345
37,449
0
W
16,197
3,440
1,572
1,609
10,128
4,456
1,454
2,035
8,093
22,818
0
L
Bacchus
roko1394
Bacchus
11,831
1,172
1,121
5,410
24,204
35,937
0
15,681
8,523
27,334
0
W
14,262
1,212
12,873
6,172
15,407
8,173
1,123
6,362
9,045
35,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,937
Gold Earned
50,079
148
Minions Killed
123
0
Camps Cleared
0
1,422,860
Distance Traveled
1,228,434
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,823
855
19
1
0
320,104
0
W
Jormungandr
13,085
872
19
1
0
279,485
1
L
Amaterasu
9,246
616
22
1
0
293,602
0
L
Ao Kuang
9,436
629
11
1
0
209,276
0
L
Heimdallr
10,971
731
51
3
0
202,999
0
L
Xing Tian
9,707
647
20
1
0
258,775
0
W
Kukulkan
11,404
760
45
3
0
288,984
0
W
Nu Wa
10,801
720
9
1
0
278,439
0
L
Bacchus
10,719
715
19
1
0
263,782
1
W
Ra
11,824
788
56
4
0
255,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role