Player Matchup

Neith
Neith
Beniceos
Neith
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Loki
Loki
IgoorGomess
Loki
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 53L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joaovg17
Cu Chulainn
Level 7
God Stats
4W - 0L
1,836 SR
Queue Stats
13W - 8L
1,499 Elo+
Solo
Hera
Hera
Raposaxixiv
Hera
Level 18
God Stats
1W - 0L
1,774 SR
Queue Stats
16W - 10L
1,755 Elo+
Solo
Cthulhu
Cthulhu
fefeAbreu
Cthulhu
Level 7
God Stats
1W - 0L
1,474 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,617 SR
1,560 Elo+

VS

Team Averages
Level 12
1,382 SR
1,360 Elo+
Yemoja
Yemoja
Hydraum
Yemoja
Level 6
God Stats
0W - 6L
1,129 SR
Queue Stats
7W - 17L
1,260 Elo+
Solo
Bellona
Bellona
JustLiIith
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,635 Elo+
Solo
Nox
Nox
RussoAss
Nox
Level 28
God Stats
9W - 21L
1,494 SR
Queue Stats
168W - 233L
1,412 Elo+
Solo
Chaac
Chaac
murmooo
Chaac
Level 6
God Stats
40W - 54L
1,285 SR
Queue Stats
45W - 67L
992 Elo+
Solo
Fenrir
Fenrir
traumatik420
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beniceos
Neith
14
0 / 6 / 3
9,587
383
4,358
10,040
3,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 1 / 6
16,171
647
25,324
16,798
7,734
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Joaovg17
Cu Chulainn
20
15 / 2 / 6
14,631
585
21,453
24,726
20,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 8
11,384
455
11,734
9,186
3,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
fefeAbreu
Cthulhu
12
0 / 3 / 4
8,969
359
5,093
15,243
10,859
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hydraum
Yemoja
15
1 / 2 / 5
10,215
409
5,507
9,879
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
JustLiIith
Bellona
20
3 / 6 / 4
13,098
524
15,576
23,508
20,307
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 11 / 2
11,847
474
9,943
18,178
7,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
murmooo
Chaac
14
0 / 9 / 2
9,640
386
4,568
18,610
8,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
17
6 / 7 / 2
11,033
441
11,718
23,658
10,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
34
Kills
17
17
Deaths
35
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Beniceos
Neith
0
6
3
0.25
L
Yemoja
Hydraum
Yemoja
1
2
5
1.75
W
17
1
6
20
W
Cu Chulainn
Joaovg17
Cu Chulainn
15
2
6
9
L
Bellona
JustLiIith
Bellona
3
6
4
0.83
W
2
5
8
1.2
L
7
11
2
0.73
W
Cthulhu
fefeAbreu
Cthulhu
0
3
4
0.67
L
Chaac
murmooo
Chaac
0
9
2
0.11
L
Fenrir
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,962
Damage
47,312
75,993
Taken
93,833
45,856
Mitigated
56,073
21,734
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Beniceos
Neith
4,358
2,983
0
1,970
10,040
3,630
1,778
1,437
8,603
0
37,927
L
Yemoja
Hydraum
Yemoja
5,507
970
1,433
1,079
9,879
9,052
288
2,838
6,911
29,732
0
W
25,324
10,222
0
8,339
16,798
7,734
2,782
2,011
14,787
0
138,172
W
Cu Chulainn
Joaovg17
Cu Chulainn
21,453
5,440
0
8,688
24,726
20,325
1,585
2,773
21,953
15,300
97,942
L
Bellona
JustLiIith
Bellona
15,576
7,256
0
7,022
23,508
20,307
2,402
3,924
19,269
0
85,698
W
11,734
2,507
0
1,072
9,186
3,308
697
4,812
4,374
55,969
0
L
9,943
1,092
0
1,756
18,178
7,188
972
5,043
13,055
52,378
0
W
Cthulhu
fefeAbreu
Cthulhu
5,093
64
93
1,572
15,243
10,859
185
4,417
10,826
23,721
0
L
Chaac
murmooo
Chaac
4,568
1,680
0
0
18,610
8,764
0
3,565
14,965
0
36,802
L
Fenrir
11,718
3,135
35
4,378
23,658
10,762
595
5,191
18,264
0
78,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,742
Gold Earned
55,833
570
Minions Killed
460
0
Camps Cleared
0
2,220,003
Distance Traveled
2,181,643
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,587
383
72
3
0
265,557
0
L
Yemoja
10,215
409
52
2
0
446,419
4
W
Loki
16,171
647
190
8
0
571,517
0
W
Cu Chulainn
14,631
585
167
7
0
507,193
0
L
Bellona
13,098
524
128
5
0
456,506
1
W
Hera
11,384
455
113
5
0
486,513
9
L
Nox
11,847
474
95
4
0
394,776
1
W
Cthulhu
8,969
359
28
1
0
389,223
1
L
Chaac
9,640
386
70
3
0
398,348
0
L
Fenrir
11,033
441
115
5
0
485,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role