Player Matchup

Cerberus
Cerberus
BullDawg5161994
Cerberus
Level 16
God Stats
28W - 31L
1,430 SR
Queue Stats
28W - 32L
1,378 Elo+
Party 1
Ymir
Ymir
Daddy1904
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,013 Elo+
Party 1
Nu Wa
Nu Wa
Drew-the-medic
Nu Wa
Level 50
God Stats
13W - 8L
1,510 SR
Queue Stats
31W - 25L
1,479 Elo+
Party 1
Hades
Hades
SafeRaccoon9750
Hades
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,267 Elo+
Solo
Izanami
Izanami
XGN barnacle
Izanami
Level 15
God Stats
14W - 9L
1,460 SR
Queue Stats
31W - 31L
1,374 Elo+
Solo
Team Averages
Level 21
1,480 SR
1,302 Elo+

VS

Team Averages
Level 12
1,525 SR
1,306 Elo+
The Morrigan
The Morrigan
CuaaSi06
The Morrigan
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 31L
1,364 Elo+
Solo
Apollo
Apollo
Dark Ken GT 54
Apollo
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 56L
1,333 Elo+
Solo
Nu Wa
Nu Wa
Lyon946
Nu Wa
Level 7
God Stats
5W - 5L
1,627 SR
Queue Stats
18W - 21L
1,331 Elo+
Solo
Cthulhu
Cthulhu
hector1976-hecty
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,157 Elo+
Solo
Terra
Terra
v_Phyrox_v
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
11 / 2 / 19
11,520
1,152
15,283
10,939
5,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
16
5 / 4 / 15
10,236
1,024
6,678
11,522
10,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 0 / 21
12,986
1,299
30,275
11,479
4,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 0 / 23
10,877
1,088
3,922
7,392
3,918
Izanami
XGN barnacle
Izanami
18
13 / 2 / 19
12,225
1,223
18,854
7,470
3,013
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CuaaSi06
The Morrigan
14
1 / 4 / 2
8,654
865
6,167
9,929
2,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 9 / 2
10,312
1,031
14,097
19,319
8,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Lyon946
Nu Wa
15
1 / 6 / 5
9,133
913
7,769
11,801
3,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 15 / 5
9,527
953
11,886
25,385
21,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
14
0 / 9 / 3
8,484
848
2,984
17,648
12,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
25
43
Kills
8
8
Deaths
43
97
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
11
2
19
10.25
L
The Morrigan
CuaaSi06
The Morrigan
1
4
2
0.5
W
Ymir
5
4
15
3.13
L
4
9
2
0.56
W
10
0
21
20.5
L
Nu Wa
Lyon946
Nu Wa
1
6
5
0.58
W
4
0
23
15.5
W
Izanami
XGN barnacle
Izanami
13
2
19
11.25
L
2
15
5
0.3
L
Terra
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,012
Damage
42,903
48,802
Taken
84,082
26,951
Mitigated
50,036
11,565
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
15,283
1,752
0
2,094
10,939
5,296
0
6,722
4,217
22,940
0
L
The Morrigan
CuaaSi06
The Morrigan
6,167
1,535
0
0
9,929
2,732
0
7,286
2,455
12,068
0
W
Ymir
6,678
3,260
0
0
11,522
10,002
0
6,944
4,578
11,689
0
L
14,097
7,957
0
892
19,319
8,710
0
12,517
6,802
0
39,894
W
30,275
11,313
1,284
5,189
11,479
4,722
0
5,940
5,539
62,138
0
L
Nu Wa
Lyon946
Nu Wa
7,769
3,003
0
714
11,801
3,739
0
9,588
2,213
16,581
0
W
3,922
712
104
204
7,392
3,918
0
4,854
2,538
10,438
0
W
Izanami
XGN barnacle
Izanami
18,854
15,155
789
1,901
7,470
3,013
0
4,346
3,124
0
41,717
L
11,886
1,968
0
0
25,385
21,919
0
16,200
9,185
29,430
0
L
Terra
2,984
126
915
1,085
17,648
12,936
0
10,379
7,269
9,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,844
Gold Earned
46,110
174
Minions Killed
126
5
Camps Cleared
1
878,557
Distance Traveled
778,130
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,520
1,152
29
3
1
192,611
0
L
The Morrigan
8,654
865
13
1
1
157,173
0
W
Ymir
10,236
1,024
9
1
0
168,700
0
L
Apollo
10,312
1,031
53
5
0
166,690
4
W
Nu Wa
12,986
1,299
60
6
0
185,577
0
L
Nu Wa
9,133
913
18
2
0
129,039
0
W
Hades
10,877
1,088
19
2
0
176,946
0
W
Izanami
12,225
1,223
57
6
4
154,723
1
L
Cthulhu
9,527
953
32
3
0
162,270
0
L
Terra
8,484
848
10
1
0
162,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role