Player Matchup

Gilgamesh
Gilgamesh
Bönk
Gilgamesh
Level 126
God Stats
3W - 2L
2,002 SR
Queue Stats
23W - 10L
1,804 Elo+
Party 1
Aphrodite
Aphrodite
Madleston
Aphrodite
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,140 Elo+
Party 2
Rama
Rama
TsingSang
Rama
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 8L
1,758 Elo+
Party 1
Ra
Ra
glufsglufs
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,140 Elo+
Party 2
Serqet
Serqet
ptuzz
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,140 Elo+
Party 2
Team Averages
Level 67
1,600 SR
1,396 Elo+

VS

Team Averages
Level 115
1,394 SR
1,516 Elo+
Discordia
Discordia
Beralorav
Discordia
Level 124
God Stats
5W - 6L
1,059 SR
Queue Stats
259W - 256L
1,508 Elo+
Solo
Anhur
Anhur
Crackix
Anhur
Level 111
God Stats
5W - 3L
1,625 SR
Queue Stats
112W - 118L
1,565 Elo+
Party 4
Chaac
Chaac
Ratteh
Chaac
Level 126
God Stats
3W - 2L
1,474 SR
Queue Stats
153W - 142L
1,434 Elo+
Party 3
Scylla
Scylla
Swize
Scylla
Level 120
God Stats
2W - 8L
1,262 SR
Queue Stats
87W - 88L
1,550 Elo+
Party 4
Sylvanus
Sylvanus
UnTakenName
Sylvanus
Level 95
God Stats
43W - 56L
1,551 SR
Queue Stats
131W - 134L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bönk
Gilgamesh
20
4 / 6 / 20
15,395
1,100
22,690
31,396
25,695
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Madleston
Aphrodite
20
3 / 5 / 14
13,450
961
11,328
21,389
15,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
20
20 / 4 / 10
17,942
1,282
45,445
24,379
9,048
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 8 / 16
12,904
922
13,984
14,453
4,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
ptuzz
Serqet
20
3 / 14 / 13
12,840
917
17,660
32,625
10,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beralorav
Discordia
20
3 / 3 / 18
12,896
921
14,223
11,217
4,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Crackix
Anhur
20
16 / 3 / 18
17,478
1,248
43,481
25,894
12,096
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Ratteh
Chaac
20
2 / 9 / 20
13,153
940
15,157
30,023
35,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Swize
Scylla
20
9 / 6 / 22
15,248
1,089
27,643
17,298
6,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
UnTakenName
Sylvanus
20
7 / 10 / 20
13,941
996
17,568
31,587
16,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
135
31
Kills
37
37
Deaths
31
73
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Discordia
Beralorav
Discordia
3
3
18
4
L
Gilgamesh
Bönk
Gilgamesh
4
6
20
2.33
W
Anhur
Crackix
Anhur
16
3
18
8.33
L
Aphrodite
Madleston
Aphrodite
3
5
14
2
W
Chaac
Ratteh
Chaac
2
9
20
1.33
W
Scylla
Swize
Scylla
9
6
22
3.33
L
Rama
20
4
10
6.25
W
Sylvanus
UnTakenName
Sylvanus
7
10
20
1.7
L
1
8
16
1.13
L
Serqet
ptuzz
Serqet
3
14
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,107
Damage
118,072
124,242
Taken
116,019
64,596
Mitigated
75,192
23,856
Healing
36,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Beralorav
Discordia
14,223
1,786
1,424
1,303
11,217
4,526
0
1,210
10,007
43,167
0
L
Gilgamesh
Bönk
Gilgamesh
22,690
5,931
0
2,185
31,396
25,695
0
16,425
14,753
0
60,853
W
Anhur
Crackix
Anhur
43,481
24,482
0
10,827
25,894
12,096
0
5,291
19,463
0
87,205
L
Aphrodite
Madleston
Aphrodite
11,328
1,113
6,429
6,605
21,389
15,055
0
12,471
8,674
27,021
0
W
Chaac
Ratteh
Chaac
15,157
3,418
0
6,965
30,023
35,515
0
8,004
21,569
0
33,368
W
Scylla
Swize
Scylla
27,643
1,062
0
1,239
17,298
6,516
0
3,734
13,390
39,887
0
L
Rama
45,445
35,656
0
5,726
24,379
9,048
0
11,343
12,746
0
79,701
W
Sylvanus
UnTakenName
Sylvanus
17,568
4,777
7,558
7,084
31,587
16,539
0
7,073
23,637
30,636
0
L
13,984
1,888
1,709
509
14,453
4,513
0
6,623
7,632
36,632
0
L
Serqet
ptuzz
Serqet
17,660
7,080
0
693
32,625
10,285
0
11,424
21,003
0
19,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,531
Gold Earned
72,716
265
Minions Killed
268
6
Camps Cleared
10
1,414,897
Distance Traveled
1,311,924
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,896
921
58
4
0
268,459
0
L
Gilgamesh
15,395
1,100
94
7
3
317,089
2
W
Anhur
17,478
1,248
96
7
6
247,985
4
L
Aphrodite
13,450
961
49
4
1
276,451
1
W
Chaac
13,153
940
33
2
2
268,401
0
W
Scylla
15,248
1,089
47
3
1
273,550
0
L
Rama
17,942
1,282
62
4
1
265,462
0
W
Sylvanus
13,941
996
34
2
1
253,529
0
L
Ra
12,904
922
55
4
1
254,958
0
L
Serqet
12,840
917
5
0
0
300,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role