Player Matchup

Ymir
Ymir
KevinExtremo
Ymir
Level 61
God Stats
8W - 4L
1,553 SR
Queue Stats
13W - 22L
1,230 Elo+
Party 1
Merlin
Merlin
TSDfaces
Merlin
Level 14
God Stats
5W - 7L
1,153 SR
Queue Stats
10W - 17L
1,192 Elo+
Party 1
Neith
Neith
arnemcnuggets
Neith
Level 28
God Stats
9W - 4L
1,583 SR
Queue Stats
13W - 19L
1,261 Elo+
Party 1
Team Averages
Level 34
1,430 SR
1,228 Elo+

VS

Team Averages
Level 15
1,440 SR
1,489 Elo+
Hel
Hel
Kikosempai
Hel
Level 28
God Stats
0W - 3L
1,321 SR
Queue Stats
2W - 4L
1,469 Elo+
Solo
Sobek
Sobek
NilVS
Sobek
Level 10
God Stats
2W - 2L
1,499 SR
Queue Stats
5W - 4L
1,498 Elo+
Solo
Kali
Kali
Xomyk16387
Kali
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 15
10,604
757
10,719
12,510
6,384
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
TSDfaces
Merlin
15
7 / 0 / 14
10,863
776
16,270
6,354
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
10 / 3 / 10
11,124
795
14,984
9,583
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
8,173
584
8,512
10,948
3,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
NilVS
Sobek
11
1 / 6 / 2
8,935
638
5,597
22,637
16,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 13 / 0
9,054
647
4,543
19,131
7,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
23
Kills
4
4
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
0
4
3
0.38
L
Sobek
NilVS
Sobek
1
6
2
0.33
W
Merlin
TSDfaces
Merlin
7
0
14
14
L
3
13
0
0.23
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,973
Damage
18,652
28,447
Taken
52,716
11,794
Mitigated
27,525
10,127
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,719
1,284
219
4,399
12,510
6,384
792
5,448
7,062
36,856
0
L
8,512
1,501
5,284
4,729
10,948
3,345
0
5,378
5,362
35,598
0
L
Sobek
NilVS
Sobek
5,597
346
260
5,571
22,637
16,876
0
11,826
10,066
20,708
0
W
Merlin
TSDfaces
Merlin
16,270
1,652
0
1,710
6,354
2,227
391
3,194
3,160
38,803
0
L
4,543
1,867
0
2,755
19,131
7,304
0
8,490
10,239
0
16,737
W
14,984
8,531
0
3,799
9,583
3,183
1,924
5,482
4,101
0
53,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
26,162
154
Minions Killed
82
0
Camps Cleared
0
754,052
Distance Traveled
627,400
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,604
757
45
3
0
269,958
1
L
Hel
8,173
584
41
3
0
230,123
0
L
Sobek
8,935
638
16
1
0
243,598
3
W
Merlin
10,863
776
54
4
0
250,152
2
L
Kali
9,054
647
25
2
0
153,679
0
W
Neith
11,124
795
55
4
0
233,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role