Player Matchup

Neith
Neith
amirooranj
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,640 Elo+
Party 1
Medusa
Medusa
kingamir
Medusa
Level 65
God Stats
1W - 3L
1,192 SR
Queue Stats
7W - 7L
1,284 Elo+
Party 1
Sylvanus
Sylvanus
koskos00
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,564 Elo+
Solo
Apollo
Apollo
oscarpin1
Apollo
Level 9
God Stats
6W - 10L
1,310 SR
Queue Stats
44W - 49L
1,347 Elo+
Solo
Thoth
Thoth
señorpacman1234
Thoth
Level 17
God Stats
6W - 16L
1,271 SR
Queue Stats
47W - 69L
1,382 Elo+
Solo
Team Averages
Level 24
1,355 SR
1,444 Elo+

VS

Team Averages
Level 17
1,329 SR
1,407 Elo+
Thor
Thor
FlyingDutchChan
Thor
Level 18
God Stats
1W - 7L
1,163 SR
Queue Stats
340W - 342L
1,419 Elo+
Solo
Geb
Geb
Karmellort
Geb
Level 12
God Stats
10W - 14L
1,437 SR
Queue Stats
16W - 28L
1,366 Elo+
Solo
Chang'e
Chang'e
Keboi
Chang'e
Level 11
God Stats
1W - 2L
1,154 SR
Queue Stats
214W - 231L
1,369 Elo+
Solo
Agni
Agni
Keldorm
Agni
Level 16
God Stats
6W - 8L
1,560 SR
Queue Stats
125W - 121L
1,435 Elo+
Solo
Cthulhu
Cthulhu
UglyGodd69
Cthulhu
Level 28
God Stats
9W - 10L
1,333 SR
Queue Stats
90W - 80L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
1 / 14 / 11
12,108
931
16,128
23,507
11,183
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
kingamir
Medusa
19
8 / 6 / 8
13,910
1,070
28,289
20,874
11,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
koskos00
Sylvanus
19
2 / 3 / 11
12,381
952
15,699
21,780
27,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
oscarpin1
Apollo
19
5 / 11 / 7
13,185
1,014
20,026
20,525
10,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 0
9,538
734
1,680
2,364
751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 17
13,039
1,003
11,897
16,268
8,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 1 / 22
13,168
1,013
10,382
19,209
28,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Keboi
Chang'e
20
3 / 3 / 28
12,951
996
9,915
21,115
17,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
Keldorm
Agni
20
13 / 4 / 19
14,501
1,115
34,353
16,227
7,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
UglyGodd69
Cthulhu
19
8 / 1 / 13
13,441
1,034
15,548
16,298
9,243
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
136
16
Kills
37
37
Deaths
16
37
Assists
99
Player
Kills
Deaths
Assists
KDA
W
8
7
17
2.36
W
5
1
22
16
W
Chang'e
Keboi
Chang'e
3
3
28
5.67
W
Agni
Keldorm
Agni
13
4
19
5.63
W
Cthulhu
UglyGodd69
Cthulhu
8
1
13
14.5
L
Neith
1
14
11
0.46
L
Medusa
kingamir
Medusa
8
6
8
2
L
Sylvanus
koskos00
Sylvanus
2
3
11
2.5
L
Apollo
oscarpin1
Apollo
5
11
7
0.77
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,822
Damage
82,095
89,050
Taken
89,117
61,545
Mitigated
71,786
10,487
Healing
21,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,897
4,674
0
0
16,268
8,181
0
2,548
13,720
0
17,678
W
10,382
706
0
0
19,209
28,557
0
3,801
15,408
42,003
0
W
Chang'e
Keboi
Chang'e
9,915
1,776
8,547
5,940
21,115
17,997
0
3,660
17,455
23,003
0
W
Agni
Keldorm
Agni
34,353
3,345
0
2,127
16,227
7,808
0
4,489
11,738
58,326
0
W
Cthulhu
UglyGodd69
Cthulhu
15,548
1,047
2,316
2,886
16,298
9,243
0
2,881
13,417
35,960
0
L
Neith
16,128
7,170
0
1,799
23,507
11,183
0
17,809
5,698
0
42,144
L
Medusa
kingamir
Medusa
28,289
11,454
0
1,330
20,874
11,242
0
14,963
5,911
0
48,016
L
Sylvanus
koskos00
Sylvanus
15,699
2,563
2,197
5,161
21,780
27,460
0
17,429
4,351
24,505
0
L
Apollo
oscarpin1
Apollo
20,026
13,434
0
0
20,525
10,909
0
18,338
2,187
0
59,852
L
1,680
306
0
0
2,364
751
0
1,659
705
4,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,122
Gold Earned
67,100
210
Minions Killed
236
3
Camps Cleared
9
860,240
Distance Traveled
1,184,593
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,039
1,003
23
2
1
190,191
1
W
Geb
13,168
1,013
63
5
1
286,685
0
W
Chang'e
12,951
996
40
3
1
242,473
0
W
Agni
14,501
1,115
70
5
3
253,367
0
W
Cthulhu
13,441
1,034
40
3
3
211,877
1
L
Neith
12,108
931
63
5
0
184,190
3
L
Medusa
13,910
1,070
43
3
2
226,839
0
L
Sylvanus
12,381
952
16
1
0
221,478
0
L
Apollo
13,185
1,014
84
6
0
188,115
0
L
Thoth
9,538
734
4
0
1
39,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role