Player Matchup

Janus
Janus
GoldDRogerr
Janus
Level 157
God Stats
2W - 3L
1,277 SR
Queue Stats
297W - 280L
1,554 Elo+
Solo
Neith
Neith
LeonardCiffer
Neith
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,658 Elo+
Solo
Geb
Geb
Veedrer
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
demerces
Nike
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
naotenhoname
Chronos
Level 157
God Stats
7W - 4L
1,469 SR
Queue Stats
237W - 256L
1,547 Elo+
Solo
Team Averages
Level 152
1,449 SR
1,552 Elo+

VS

Team Averages
Level 114
1,408 SR
1,508 Elo+
Ares
Ares
Edoença
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MzinhoBR
Merlin
Level 141
God Stats
11W - 20L
1,363 SR
Queue Stats
1,125W - 945L
1,529 Elo+
Solo
Anhur
Anhur
Niederle
Anhur
Level 152
God Stats
5W - 6L
1,657 SR
Queue Stats
288W - 312L
1,516 Elo+
Solo
Thor
Thor
Skaunkz
Thor
Level 78
God Stats
2W - 7L
1,268 SR
Queue Stats
103W - 106L
1,512 Elo+
Solo
Chaac
Chaac
kingamonYT1
Chaac
Level 92
God Stats
0W - 2L
1,253 SR
Queue Stats
117W - 107L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,392
539
1,069
3,570
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 0
5,678
568
2,033
1,979
510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
9
1 / 0 / 0
5,189
519
1,124
6,262
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
8
1 / 0 / 2
5,220
522
3,417
5,154
1,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
naotenhoname
Chronos
11
1 / 1 / 0
6,067
607
6,048
7,522
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 1 / 0
4,747
475
1,045
7,047
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
MzinhoBR
Merlin
10
0 / 1 / 0
5,613
561
1,876
3,255
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Niederle
Anhur
8
0 / 1 / 0
4,841
484
903
5,169
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Skaunkz
Thor
3
0 / 1 / 0
3,814
381
660
2,198
510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

11
1 / 1 / 0
5,669
567
6,036
8,381
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
0
1
0
0
W
0
0
1
0.5
W
1
0
0
1
L
Merlin
MzinhoBR
Merlin
0
1
0
0
L
Anhur
Niederle
Anhur
0
1
0
0
L
Thor
Skaunkz
Thor
0
1
0
0
W
Geb
1
0
0
1
W
Nike
1
0
2
2
L
1
1
0
1
W
Chronos
naotenhoname
Chronos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,691
Damage
10,520
24,487
Taken
26,050
7,258
Mitigated
11,741
10,341
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,045
106
0
2,947
7,047
2,650
0
1,513
5,534
18,851
0
W
1,069
37
0
1,637
3,570
811
0
607
2,745
32,179
0
W
2,033
985
0
1,338
1,979
510
752
180
1,765
0
26,727
L
Merlin
MzinhoBR
Merlin
1,876
80
0
500
3,255
934
0
1,009
2,246
33,309
0
L
Anhur
Niederle
Anhur
903
368
0
2,211
5,169
1,175
0
0
5,169
0
23,924
L
Thor
Skaunkz
Thor
660
472
0
175
2,198
510
0
366
1,832
0
6,146
W
Geb
1,124
410
0
3,330
6,262
2,138
0
872
5,331
20,605
0
W
Nike
3,417
0
0
944
5,154
1,430
0
819
4,181
0
20,309
L
6,036
1,711
0
3,726
8,381
6,472
0
5,353
3,028
0
32,047
W
Chronos
naotenhoname
Chronos
6,048
2,677
0
3,092
7,522
2,369
486
53
7,069
40,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
24,684
287
Minions Killed
257
0
Camps Cleared
0
899,409
Distance Traveled
701,692
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,747
475
34
3
0
150,747
0
W
Janus
5,392
539
66
7
0
188,037
2
W
Neith
5,678
568
52
5
0
141,314
4
L
Merlin
5,613
561
90
9
0
145,664
1
L
Anhur
4,841
484
49
5
0
142,829
0
L
Thor
3,814
381
17
2
0
72,198
2
W
Geb
5,189
519
51
5
0
189,926
3
W
Nike
5,220
522
40
4
0
217,398
3
L
Chaac
5,669
567
67
7
0
190,254
4
W
Chronos
6,067
607
78
8
0
162,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role