Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Moltres111
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
N1kcher
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,315 Elo+
Solo
Scylla
Scylla
lnCore
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,449 Elo+
Solo
Bellona
Bellona
zapdos111
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,461 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,445 Elo+

VS

Team Averages
Level 23
1,597 SR
1,434 Elo+
Fenrir
Fenrir
Alphaelectron
Fenrir
Level 23
God Stats
2W - 5L
1,699 SR
Queue Stats
5W - 13L
1,292 Elo+
Solo
Neith
Neith
BlackShot96
Neith
Level 26
God Stats
2W - 1L
1,678 SR
Queue Stats
36W - 28L
1,494 Elo+
Solo
Ganesha
Ganesha
Konkrett
Ganesha
Level 29
God Stats
143W - 132L
1,585 SR
Queue Stats
1,237W - 1,451L
1,440 Elo+
Solo
Danzaburou
Danzaburou
OrangeMecanique
Danzaburou
Level 29
God Stats
164W - 159L
1,522 SR
Queue Stats
272W - 286L
1,443 Elo+
Solo
Guan Yu
Guan Yu
WastInhaler
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 4 / 17
9,117
1,140
8,307
10,424
9,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Moltres111
Bacchus
13
2 / 3 / 6
7,478
935
2,467
7,091
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
N1kcher
Ganesha
16
0 / 4 / 23
8,534
1,067
10,950
14,746
11,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
lnCore
Scylla
15
12 / 1 / 9
10,808
1,351
20,669
6,074
1,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
zapdos111
Bellona
15
6 / 2 / 15
9,620
1,203
10,115
11,668
9,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

295

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 6
9,023
1,128
10,982
16,609
7,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 3 / 8
8,541
1,068
10,420
10,772
3,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Konkrett
Ganesha
14
0 / 8 / 11
8,419
1,052
7,220
17,756
12,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
OrangeMecanique
Danzaburou
14
5 / 2 / 6
9,009
1,126
12,653
8,716
2,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
WastInhaler
Guan Yu
12
1 / 4 / 4
7,259
907
2,102
4,530
2,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
25
Kills
14
14
Deaths
25
70
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
4
17
3.38
L
5
8
6
1
L
3
3
8
2.33
L
Ganesha
Konkrett
Ganesha
0
8
11
0.69
W
Bacchus
Moltres111
Bacchus
2
3
6
1.67
W
Ganesha
N1kcher
Ganesha
0
4
23
2.88
L
Danzaburou
OrangeMecanique
Danzaburou
5
2
6
4
L
Guan Yu
WastInhaler
Guan Yu
1
4
4
0.75
W
Scylla
lnCore
Scylla
12
1
9
16.5
W
Bellona
zapdos111
Bellona
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,508
Damage
43,377
50,003
Taken
58,383
38,974
Mitigated
29,139
7,781
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,307
943
2,259
1,454
10,424
9,315
0
1,251
8,264
0
17,527
L
10,982
3,836
0
620
16,609
7,259
0
9,724
6,885
0
17,383
L
10,420
4,469
0
1,751
10,772
3,436
0
6,195
4,577
0
25,679
L
Ganesha
Konkrett
Ganesha
7,220
835
0
649
17,756
12,829
0
11,472
6,284
13,399
0
W
Bacchus
Moltres111
Bacchus
2,467
198
0
383
7,091
7,232
0
417
6,674
5,134
0
W
Ganesha
N1kcher
Ganesha
10,950
864
559
1,444
14,746
11,415
0
2,852
11,894
17,974
0
L
Danzaburou
OrangeMecanique
Danzaburou
12,653
6,360
0
558
8,716
2,919
0
4,592
4,124
0
34,621
L
Guan Yu
WastInhaler
Guan Yu
2,102
1,012
328
324
4,530
2,696
0
2,231
2,299
0
7,717
W
Scylla
lnCore
Scylla
20,669
2,359
0
0
6,074
1,999
0
668
5,406
35,004
0
W
Bellona
zapdos111
Bellona
10,115
3,712
0
1,682
11,668
9,013
0
2,032
9,636
168
29,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
42,251
128
Minions Killed
99
5
Camps Cleared
4
702,655
Distance Traveled
643,736
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,117
1,140
33
4
2
164,717
0
L
Fenrir
9,023
1,128
18
2
1
146,660
0
L
Neith
8,541
1,068
21
3
3
146,696
3
L
Ganesha
8,419
1,052
0
0
0
141,850
0
W
Bacchus
7,478
935
8
1
0
79,889
0
W
Ganesha
8,534
1,067
8
1
0
139,746
0
L
Danzaburou
9,009
1,126
44
6
0
144,999
0
L
Guan Yu
7,259
907
16
2
0
63,531
1
W
Scylla
10,808
1,351
44
6
1
156,376
0
W
Bellona
9,620
1,203
35
4
2
161,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role