Player Matchup

Achilles
Achilles
BarbedCastle251
Achilles
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 26L
1,229 Elo+
Solo
Kukulkan
Kukulkan
Junypig15
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Nyes27
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
VaniIlebluemchen
Susano
Level 21
God Stats
3W - 12L
1,121 SR
Queue Stats
63W - 54L
1,212 Elo+
Party 1
Amaterasu
Amaterasu
itsIssei-_-
Amaterasu
Level 5
God Stats
7W - 2L
1,500 SR
Queue Stats
16W - 15L
1,252 Elo+
Party 1
Team Averages
Level 9
1,424 SR
1,339 Elo+

VS

Team Averages
Level 11
1,479 SR
1,341 Elo+
Thoth
Thoth
DuelBum
Thoth
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Hazardz Ending
Loki
Level 17
God Stats
3W - 1L
1,631 SR
Queue Stats
8W - 14L
1,156 Elo+
Solo
Cthulhu
Cthulhu
RYAN-MCG2014
Cthulhu
Level 18
God Stats
1W - 2L
1,337 SR
Queue Stats
28W - 36L
1,298 Elo+
Solo
Medusa
Medusa
ZeCaxola
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
angelbeitez
Danzaburou
Level 14
God Stats
3W - 1L
1,427 SR
Queue Stats
12W - 16L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 7 / 0
5,738
441
1,397
8,946
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Junypig15
Kukulkan
6
0 / 14 / 0
4,446
342
260
9,211
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Nyes27
Thor
3
0 / 5 / 0
4,160
320
555
3,997
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 5 / 0
5,856
450
4,008
8,154
2,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
itsIssei-_-
Amaterasu
1
0 / 0 / 0
4,037
311
0
205
71
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DuelBum
Thoth
14
18 / 0 / 4
9,235
710
12,928
4,006
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 1 / 6
7,319
563
2,544
4,505
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RYAN-MCG2014
Cthulhu
5
0 / 1 / 0
5,223
402
257
3,210
938
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
ZeCaxola
Medusa
12
4 / 2 / 2
7,836
603
4,873
5,667
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
angelbeitez
Danzaburou
10
1 / 0 / 8
6,826
525
2,306
4,137
1,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
3
Kills
28
31
Deaths
4
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
7
0
0
W
Thoth
DuelBum
Thoth
18
0
4
20
W
5
1
6
8
L
Kukulkan
Junypig15
Kukulkan
0
14
0
0
L
Thor
Nyes27
Thor
0
5
0
0
W
Cthulhu
RYAN-MCG2014
Cthulhu
0
1
0
0
L
3
5
0
0.6
W
Medusa
ZeCaxola
Medusa
4
2
2
2.5
W
Danzaburou
angelbeitez
Danzaburou
1
0
8
5
L
Amaterasu
itsIssei-_-
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,220
Damage
22,908
30,513
Taken
21,525
12,693
Mitigated
6,353
542
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,397
150
0
306
8,946
7,019
0
752
8,180
0
23,610
W
Thoth
DuelBum
Thoth
12,928
479
0
962
4,006
1,241
1,275
117
3,849
50,290
0
W
2,544
1,098
0
684
4,505
1,266
487
0
4,505
0
20,290
L
Kukulkan
Junypig15
Kukulkan
260
49
0
0
9,211
2,336
0
6,439
2,318
7,849
0
L
Thor
Nyes27
Thor
555
161
0
206
3,997
901
0
1,362
2,479
0
4,189
W
Cthulhu
RYAN-MCG2014
Cthulhu
257
33
0
0
3,210
938
167
0
3,210
5,901
0
L
4,008
330
0
0
8,154
2,366
0
3,740
4,146
0
12,090
W
Medusa
ZeCaxola
Medusa
4,873
3,267
0
0
5,667
1,670
3,407
0
5,492
0
31,583
W
Danzaburou
angelbeitez
Danzaburou
2,306
738
0
1,543
4,137
1,238
2,167
79
4,034
0
22,529
L
Amaterasu
itsIssei-_-
Amaterasu
0
0
0
30
205
71
0
0
205
0
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,237
Gold Earned
36,439
87
Minions Killed
235
0
Camps Cleared
0
743,775
Distance Traveled
1,007,427
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,738
441
40
3
0
209,752
3
W
Thoth
9,235
710
86
7
0
198,491
2
W
Loki
7,319
563
34
3
0
233,125
0
L
Kukulkan
4,446
342
13
1
0
188,495
1
L
Thor
4,160
320
11
1
0
107,074
1
W
Cthulhu
5,223
402
8
1
0
116,652
0
L
Susano
5,856
450
19
1
0
208,900
0
W
Medusa
7,836
603
62
5
0
219,415
0
W
Danzaburou
6,826
525
45
3
0
239,744
0
L
Amaterasu
4,037
311
4
0
0
29,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role