Player Matchup

Chang'e
Chang'e
Emeneer
Chang'e
Level 4
God Stats
0W - 3L
1,170 SR
Queue Stats
125W - 114L
1,284 Elo+
Party 1
Nemesis
Nemesis
Filshy
Nemesis
Level 4
God Stats
4W - 4L
1,457 SR
Queue Stats
128W - 120L
1,284 Elo+
Party 1
Ymir
Ymir
Kyubito_San
Ymir
Level 24
God Stats
5W - 8L
1,500 SR
Queue Stats
99W - 110L
1,443 Elo+
Party 3
Jing Wei
Jing Wei
Osity_Syn
Jing Wei
Level 31
God Stats
5W - 5L
1,626 SR
Queue Stats
165W - 180L
1,483 Elo+
Party 3
Horus
Horus
Za__KillerQueen
Horus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 128L
1,469 Elo+
Party 3
Team Averages
Level 18
1,451 SR
1,392 Elo+

VS

Team Averages
Level 17
1,542 SR
1,426 Elo+
Anhur
Anhur
TheMalacus
Anhur
Level 8
God Stats
9W - 15L
1,226 SR
Queue Stats
73W - 71L
1,300 Elo+
Party 4
Sylvanus
Sylvanus
TiixPen
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
babysteve03
Ao Kuang
Level 28
God Stats
7W - 4L
1,852 SR
Queue Stats
17W - 28L
1,384 Elo+
Party 2
Fenrir
Fenrir
juanvm26
Fenrir
Level 28
God Stats
7W - 3L
1,633 SR
Queue Stats
18W - 19L
1,525 Elo+
Party 2
Chang'e
Chang'e
jwjwbhs
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 79L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Emeneer
Chang'e
19
0 / 11 / 3
12,073
335
9,507
28,140
13,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Filshy
Nemesis
20
3 / 8 / 3
14,430
401
21,180
35,837
16,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 6 / 13
14,437
401
19,943
37,114
41,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Osity_Syn
Jing Wei
20
11 / 4 / 6
16,770
466
36,095
26,675
10,973
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 5 / 4
13,807
384
10,008
31,900
26,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
5 / 8 / 10
18,052
501
20,084
32,819
14,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
TiixPen
Sylvanus
20
1 / 8 / 12
15,650
435
12,089
25,592
37,823
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
babysteve03
Ao Kuang
20
11 / 2 / 7
18,028
501
23,662
31,370
15,278
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
juanvm26
Fenrir
20
5 / 4 / 8
19,517
542
25,970
32,281
38,890
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
jwjwbhs
Chang'e
20
12 / 1 / 16
21,357
593
50,818
38,909
21,366
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
22
Kills
34
34
Deaths
23
29
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Emeneer
Chang'e
0
11
3
0.14
L
Nemesis
Filshy
Nemesis
3
8
3
0.56
L
4
6
13
1.75
L
Jing Wei
Osity_Syn
Jing Wei
11
4
6
3.5
W
Anhur
5
8
10
1.25
W
Sylvanus
TiixPen
Sylvanus
1
8
12
0.88
L
4
5
4
1.2
W
Ao Kuang
babysteve03
Ao Kuang
11
2
7
7.25
W
Fenrir
juanvm26
Fenrir
5
4
8
2.25
W
Chang'e
jwjwbhs
Chang'e
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,733
Damage
132,623
159,666
Taken
160,971
109,276
Mitigated
127,926
32,284
Healing
80,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Emeneer
Chang'e
9,507
1,579
991
5,224
28,140
13,599
70
18,330
9,136
47,409
0
L
Nemesis
Filshy
Nemesis
21,180
8,215
0
6,713
35,837
16,288
0
18,167
17,452
0
93,647
L
19,943
3,705
1,032
2,187
37,114
41,940
690
19,155
17,893
64,054
0
L
Jing Wei
Osity_Syn
Jing Wei
36,095
22,137
585
11,165
26,675
10,973
2,891
14,821
11,782
0
162,498
W
Anhur
20,084
13,108
0
5,873
32,819
14,569
2,915
4,214
28,605
0
130,295
W
Sylvanus
TiixPen
Sylvanus
12,089
2,761
5,595
5,149
25,592
37,823
2,283
8,859
16,733
53,224
0
L
10,008
4,895
841
3,546
31,900
26,476
188
14,950
16,834
9,277
52,755
W
Ao Kuang
babysteve03
Ao Kuang
23,662
6,551
0
15,146
31,370
15,278
2,326
6,207
25,163
139,882
0
W
Fenrir
juanvm26
Fenrir
25,970
8,806
0
14,522
32,281
38,890
7,024
5,756
26,525
0
158,199
W
Chang'e
jwjwbhs
Chang'e
50,818
3,008
12,100
22,319
38,909
21,366
3,609
9,450
29,459
215,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,517
Gold Earned
92,604
664
Minions Killed
840
0
Camps Cleared
0
2,953,368
Distance Traveled
3,304,839
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,073
335
83
2
0
540,870
2
L
Nemesis
14,430
401
140
4
0
672,247
0
L
Ymir
14,437
401
78
2
0
557,068
0
L
Jing Wei
16,770
466
261
7
0
584,944
4
W
Anhur
18,052
501
175
5
0
623,132
0
W
Sylvanus
15,650
435
66
2
0
539,220
3
L
Horus
13,807
384
102
3
0
598,239
4
W
Ao Kuang
18,028
501
139
4
0
738,897
0
W
Fenrir
19,517
542
204
6
0
714,181
5
W
Chang'e
21,357
593
256
7
0
689,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role