Player Matchup

Chang'e
Chang'e
Kiloch1
Chang'e
Level 61
God Stats
14W - 7L
1,560 SR
Queue Stats
186W - 173L
1,502 Elo+
Solo
Achilles
Achilles
Trirvata
Achilles
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 78L
1,575 Elo+
Party 2
Izanami
Izanami
YaREmM
Izanami
Level 81
God Stats
9W - 12L
1,455 SR
Queue Stats
206W - 207L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
kdiabo
Gilgamesh
Level 136
God Stats
5W - 4L
1,334 SR
Queue Stats
36W - 24L
1,271 Elo+
Solo
Nu Wa
Nu Wa
xJazzus
Nu Wa
Level 126
God Stats
7W - 8L
1,590 SR
Queue Stats
151W - 134L
1,560 Elo+
Party 2
Team Averages
Level 99
1,488 SR
1,471 Elo+

VS

Team Averages
Level 125
1,555 SR
1,488 Elo+
Ao Kuang
Ao Kuang
Daniel1324
Ao Kuang
Level 88
God Stats
5W - 7L
1,608 SR
Queue Stats
161W - 165L
1,543 Elo+
Solo
Rama
Rama
Racistniteesh
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Starling91
Eset
Level 150
God Stats
10W - 4L
1,634 SR
Queue Stats
488W - 472L
1,451 Elo+
Party 1
Ymir
Ymir
death225
Ymir
Level 117
God Stats
6W - 7L
1,534 SR
Queue Stats
249W - 249L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
lKreatoNl
Cu Chulainn
Level 125
God Stats
4W - 7L
1,500 SR
Queue Stats
327W - 315L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kiloch1
Chang'e
17
5 / 1 / 14
11,652
555
7,821
13,959
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
Trirvata
Achilles
17
0 / 6 / 6
10,841
516
5,102
16,647
10,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
YaREmM
Izanami
20
10 / 2 / 6
14,114
672
18,878
13,453
5,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
kdiabo
Gilgamesh
19
15 / 3 / 8
12,973
618
16,230
21,289
11,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
xJazzus
Nu Wa
17
5 / 4 / 13
11,509
548
13,994
12,382
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daniel1324
Ao Kuang
16
5 / 9 / 4
11,066
527
9,562
20,190
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 6 / 2
11,503
548
6,252
16,953
5,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 4
9,920
472
11,454
12,891
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
14
0 / 6 / 4
9,353
445
5,482
17,392
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
lKreatoNl
Cu Chulainn
18
7 / 5 / 4
11,628
554
12,837
17,626
15,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
35
Kills
15
16
Deaths
35
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Daniel1324
Ao Kuang
5
9
4
0.78
W
Chang'e
Kiloch1
Chang'e
5
1
14
12
L
2
6
2
0.5
L
1
9
4
0.33
W
Achilles
Trirvata
Achilles
0
6
6
0.5
W
Izanami
YaREmM
Izanami
10
2
6
6.5
L
Ymir
0
6
4
0.33
W
Gilgamesh
kdiabo
Gilgamesh
15
3
8
6.33
L
Cu Chulainn
lKreatoNl
Cu Chulainn
7
5
4
1.8
W
Nu Wa
xJazzus
Nu Wa
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,025
Damage
45,587
77,730
Taken
85,052
43,358
Mitigated
46,321
29,947
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Daniel1324
Ao Kuang
9,562
2,106
0
5,386
20,190
6,755
0
5,564
14,626
69,353
0
W
Chang'e
Kiloch1
Chang'e
7,821
488
4,650
8,235
13,959
10,627
395
6,270
7,689
31,377
0
L
6,252
5,292
0
7,029
16,953
5,669
450
2,064
14,889
0
80,937
L
11,454
958
815
943
12,891
4,319
171
4,024
8,867
66,857
0
W
Achilles
Trirvata
Achilles
5,102
1,217
0
3,138
16,647
10,890
530
5,107
11,540
0
60,138
W
Izanami
YaREmM
Izanami
18,878
13,631
0
5,403
13,453
5,508
5,262
3,536
9,917
0
128,298
L
Ymir
5,482
969
0
1,917
17,392
14,238
70
6,436
10,956
35,894
0
W
Gilgamesh
kdiabo
Gilgamesh
16,230
5,561
0
6,350
21,289
11,686
114
8,326
12,963
0
87,008
L
Cu Chulainn
lKreatoNl
Cu Chulainn
12,837
2,217
0
4,960
17,626
15,340
687
3,727
13,899
124
70,389
W
Nu Wa
xJazzus
Nu Wa
13,994
2,991
0
2,171
12,382
4,647
683
6,755
5,627
68,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,089
Gold Earned
53,470
577
Minions Killed
524
0
Camps Cleared
0
1,905,403
Distance Traveled
1,834,493
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,066
527
91
4
0
389,630
4
W
Chang'e
11,652
555
48
2
0
418,447
6
L
Rama
11,503
548
145
7
0
326,292
6
L
Eset
9,920
472
109
5
0
349,968
4
W
Achilles
10,841
516
114
5
0
358,342
6
W
Izanami
14,114
672
207
10
0
336,686
8
L
Ymir
9,353
445
54
3
0
377,714
5
W
Gilgamesh
12,973
618
100
5
0
422,607
8
L
Cu Chulainn
11,628
554
125
6
0
390,889
8
W
Nu Wa
11,509
548
108
5
0
369,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role