Player Matchup

Awilix
Awilix
LetssGooooo
Awilix
Level 16
God Stats
27W - 12L
1,670 SR
Queue Stats
78W - 41L
1,676 Elo+
Solo
Athena
Athena
RxMGoD
Athena
Level 28
God Stats
4W - 2L
1,651 SR
Queue Stats
70W - 51L
1,635 Elo+
Solo
Neith
Neith
ritxi7
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,657 Elo+
Solo
Bellona
Bellona
古乙丁叁雨
Bellona
Level 22
God Stats
3W - 1L
1,313 SR
Queue Stats
31W - 36L
1,485 Elo+
Solo
Poseidon
Poseidon
金枪大官人
Poseidon
Level 29
God Stats
19W - 14L
1,630 SR
Queue Stats
112W - 92L
1,558 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,602 Elo+

VS

Team Averages
Level 14
1,618 SR
1,689 Elo+
Thoth
Thoth
Laloutresucrée
Thoth
Level 29
God Stats
2W - 6L
1,147 SR
Queue Stats
107W - 132L
1,524 Elo+
Solo
Skadi
Skadi
NordicValkyrie
Skadi
Level 4
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Merlin
Merlin
alexvfc12
Merlin
Level 4
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
iamgaynoob
Gilgamesh
Level 7
God Stats
2W - 4L
1,988 SR
Queue Stats
9W - 8L
1,899 Elo+
Solo
Olorun
Olorun
missingatom164
Olorun
Level 28
God Stats
1W - 3L
1,537 SR
Queue Stats
87W - 63L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
13 / 2 / 6
10,124
723
9,923
8,823
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
RxMGoD
Athena
11
3 / 1 / 13
7,399
529
5,077
9,403
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
ritxi7
Neith
13
11 / 3 / 3
8,129
581
8,066
7,164
2,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 8
7,259
519
4,840
8,967
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
11
2 / 5 / 8
7,053
504
7,142
7,780
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,133
510
3,601
8,443
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 4
6,304
450
6,012
6,541
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
alexvfc12
Merlin
8
1 / 10 / 3
5,783
413
3,337
8,189
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
iamgaynoob
Gilgamesh
11
5 / 4 / 5
7,425
530
7,648
11,287
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 5 / 3
7,038
503
6,157
8,869
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
30
Kills
14
15
Deaths
30
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Awilix
13
2
6
8
L
1
5
4
0.6
W
Athena
RxMGoD
Athena
3
1
13
9.5
L
Merlin
alexvfc12
Merlin
1
10
3
0.25
L
Gilgamesh
iamgaynoob
Gilgamesh
5
4
5
1.88
L
3
5
3
0.9
W
Neith
ritxi7
Neith
11
3
3
4.17
W
1
4
8
1.25
W
Poseidon
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,048
Damage
26,755
42,137
Taken
43,329
18,652
Mitigated
17,851
6,548
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,601
196
0
478
8,443
2,765
318
3,199
5,244
25,741
0
W
Awilix
9,923
5,145
0
250
8,823
4,197
0
1,678
7,111
0
76,454
L
6,012
3,256
0
0
6,541
2,511
0
1,880
4,661
0
22,880
W
Athena
RxMGoD
Athena
5,077
1,857
0
2,097
9,403
5,036
456
2,868
6,209
19,018
0
L
Merlin
alexvfc12
Merlin
3,337
376
0
0
8,189
2,079
0
1,826
6,363
13,760
0
L
Gilgamesh
iamgaynoob
Gilgamesh
7,648
2,133
0
1,991
11,287
7,387
558
3,961
7,326
0
28,080
L
6,157
2,552
0
2,965
8,869
3,109
630
1,392
7,477
36,893
0
W
Neith
ritxi7
Neith
8,066
3,201
0
1,487
7,164
2,562
1,565
1,294
5,604
0
40,167
W
4,840
945
0
2,005
8,967
4,561
664
3,659
5,244
55
28,868
W
Poseidon
7,142
611
0
709
7,780
2,296
608
2,604
4,874
35,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
33,683
350
Minions Killed
258
0
Camps Cleared
0
1,370,687
Distance Traveled
1,209,366
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,133
510
62
4
0
237,639
2
W
Awilix
10,124
723
123
9
0
306,735
2
L
Skadi
6,304
450
41
3
0
242,077
1
W
Athena
7,399
529
34
2
0
289,100
3
L
Merlin
5,783
413
21
2
0
215,838
1
L
Gilgamesh
7,425
530
62
4
0
273,280
0
L
Olorun
7,038
503
72
5
0
240,532
1
W
Neith
8,129
581
71
5
0
217,933
0
W
Bellona
7,259
519
72
5
0
279,879
2
W
Poseidon
7,053
504
50
4
0
277,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role