Player Matchup

Nox
Nox
Alfa_Noosh
Nox
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
228W - 240L
1,606 Elo+
Solo
Chaac
Chaac
Imperial
Chaac
Level 159
God Stats
2W - 1L
1,268 SR
Queue Stats
123W - 84L
1,605 Elo+
Solo
Ganesha
Ganesha
SiiNK
Ganesha
Level 80
God Stats
6W - 2L
1,518 SR
Queue Stats
520W - 505L
1,591 Elo+
Solo
Fafnir
Fafnir
Vespertide
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Whiteness86
Rama
Level 154
God Stats
9W - 6L
1,663 SR
Queue Stats
456W - 436L
1,527 Elo+
Solo
Team Averages
Level 142
1,490 SR
1,566 Elo+

VS

Team Averages
Level 128
1,410 SR
1,604 Elo+
Anhur
Anhur
Crashmk1
Anhur
Level 109
God Stats
0W - 3L
1,224 SR
Queue Stats
146W - 115L
1,665 Elo+
Party 1
Fenrir
Fenrir
HakariSato
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 89L
1,655 Elo+
Party 1
Sobek
Sobek
MythicalHell
Sobek
Level 149
God Stats
1W - 2L
1,398 SR
Queue Stats
53W - 52L
1,610 Elo+
Solo
Freya
Freya
egirlemoney
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
feeg1
Kumbhakarna
Level 106
God Stats
1W - 3L
1,429 SR
Queue Stats
116W - 122L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 16
10,727
894
11,952
7,335
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Imperial
Chaac
17
5 / 4 / 17
10,249
854
15,670
15,879
20,179
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
SiiNK
Ganesha
15
0 / 4 / 22
9,651
804
5,979
14,594
16,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
Vespertide
Fafnir
17
4 / 4 / 15
10,116
843
10,079
14,905
17,309
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
12 / 5 / 8
11,004
917
17,800
11,251
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crashmk1
Anhur
16
8 / 6 / 8
9,794
816
13,414
13,427
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
HakariSato
Fenrir
14
3 / 5 / 6
8,300
692
5,245
14,293
9,979
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 5 / 10
9,274
773
7,560
16,888
17,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 5 / 6
9,842
820
12,563
11,700
5,480
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
feeg1
Kumbhakarna
15
0 / 4 / 12
8,464
705
4,664
13,780
13,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
61
25
Kills
19
19
Deaths
25
78
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
Anhur
Crashmk1
Anhur
8
6
8
2
L
Fenrir
HakariSato
Fenrir
3
5
6
1.2
W
Chaac
Imperial
Chaac
5
4
17
3.38
L
4
5
10
1.8
W
Ganesha
SiiNK
Ganesha
0
4
22
2.75
W
Fafnir
Vespertide
Fafnir
4
4
15
2.88
W
12
5
8
3.2
L
4
5
6
1.4
L
Kumbhakarna
feeg1
Kumbhakarna
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,480
Damage
43,446
63,964
Taken
70,088
63,075
Mitigated
52,796
23,042
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,952
1,260
801
707
7,335
3,698
960
3,030
4,249
37,078
0
L
Anhur
Crashmk1
Anhur
13,414
7,022
1,046
2,337
13,427
6,541
0
6,550
6,776
0
22,720
L
Fenrir
HakariSato
Fenrir
5,245
1,501
444
678
14,293
9,979
353
5,751
8,467
0
7,845
W
Chaac
Imperial
Chaac
15,670
2,487
767
6,558
15,879
20,179
1,064
5,160
10,481
0
24,481
L
7,560
728
424
2,008
16,888
17,560
0
5,839
10,874
12,708
0
W
Ganesha
SiiNK
Ganesha
5,979
426
1,019
2,686
14,594
16,273
26
5,128
9,224
8,470
0
W
Fafnir
Vespertide
Fafnir
10,079
3,489
2,367
4,081
14,905
17,309
646
6,083
8,500
13,778
0
W
17,800
14,660
1,872
2,184
11,251
5,616
2,583
4,414
6,723
0
32,335
L
12,563
3,208
764
3,107
11,700
5,480
0
5,551
6,024
28,443
0
L
Kumbhakarna
feeg1
Kumbhakarna
4,664
479
901
3,314
13,780
13,236
320
4,319
9,311
10,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,747
Gold Earned
45,674
106
Minions Killed
86
0
Camps Cleared
0
1,019,386
Distance Traveled
1,011,352
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,727
894
52
4
0
201,944
1
L
Anhur
9,794
816
22
2
0
180,590
0
L
Fenrir
8,300
692
8
1
0
207,571
0
W
Chaac
10,249
854
8
1
0
215,322
0
L
Sobek
9,274
773
8
1
0
187,094
1
W
Ganesha
9,651
804
0
0
0
205,538
3
W
Fafnir
10,116
843
12
1
0
214,137
0
W
Rama
11,004
917
34
3
0
182,445
1
L
Freya
9,842
820
43
4
0
199,014
5
L
Kumbhakarna
8,464
705
5
0
0
237,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role