Player Matchup

Hun Batz
Hun Batz
ErnestoDa12
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,699 Elo+
Solo
Janus
Janus
Exequiel2021
Janus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 102L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Madruginhaa
Danzaburou
Level 18
God Stats
4W - 3L
1,629 SR
Queue Stats
27W - 18L
1,550 Elo+
Solo
Chang'e
Chang'e
Polaris7277
Chang'e
Level 28
God Stats
12W - 16L
1,470 SR
Queue Stats
328W - 383L
1,350 Elo+
Solo
Guan Yu
Guan Yu
Scorpion_extermi
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,520 SR
1,496 Elo+

VS

Team Averages
Level 23
1,528 SR
1,442 Elo+
Gilgamesh
Gilgamesh
CheT0Glam
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Luksmax
Cupid
Level 21
God Stats
5W - 5L
1,579 SR
Queue Stats
61W - 57L
1,338 Elo+
Party 1
Cthulhu
Cthulhu
SA197SZ
Cthulhu
Level 18
God Stats
81W - 70L
1,533 SR
Queue Stats
165W - 190L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Tomanucunome
Kukulkan
Level 26
God Stats
9W - 2L
1,680 SR
Queue Stats
19W - 8L
1,597 Elo+
Solo
Nemesis
Nemesis
wiiguuu
Nemesis
Level 24
God Stats
4W - 1L
1,348 SR
Queue Stats
53W - 63L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ErnestoDa12
Hun Batz
9
0 / 1 / 0
4,597
657
852
4,289
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,029
576
1,403
3,231
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Madruginhaa
Danzaburou
6
1 / 2 / 0
3,900
557
2,905
5,174
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Chang'e
Polaris7277
Chang'e
5
0 / 3 / 0
3,778
540
1,703
4,501
1,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 3 / 0
3,118
445
592
3,049
1,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CheT0Glam
Gilgamesh
9
1 / 0 / 0
5,167
738
1,610
4,791
2,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Luksmax
Cupid
7
4 / 0 / 4
4,784
683
4,374
2,895
630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SA197SZ
Cthulhu
7
3 / 1 / 5
4,800
686
3,193
4,634
2,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Tomanucunome
Kukulkan
8
1 / 0 / 0
4,705
672
2,175
2,507
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
wiiguuu
Nemesis
7
1 / 0 / 2
4,540
649
913
3,671
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
10
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CheT0Glam
Gilgamesh
1
0
0
1
L
Hun Batz
ErnestoDa12
Hun Batz
0
1
0
0
L
0
1
0
0
W
Cupid
Luksmax
Cupid
4
0
4
6
L
Danzaburou
Madruginhaa
Danzaburou
1
2
0
0.5
L
Chang'e
Polaris7277
Chang'e
0
3
0
0
W
Cthulhu
SA197SZ
Cthulhu
3
1
5
5.5
L
0
3
0
0
W
Kukulkan
Tomanucunome
Kukulkan
1
0
0
1
W
Nemesis
wiiguuu
Nemesis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,455
Damage
12,265
20,244
Taken
18,498
6,032
Mitigated
6,327
6,362
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CheT0Glam
Gilgamesh
1,610
369
0
2,104
4,791
2,100
242
0
4,791
0
29,050
L
Hun Batz
ErnestoDa12
Hun Batz
852
302
0
1,216
4,289
1,209
0
0
4,289
0
24,515
L
1,403
0
0
1,008
3,231
863
0
1,815
1,186
16,259
0
W
Cupid
Luksmax
Cupid
4,374
2,675
92
644
2,895
630
400
568
2,302
0
17,721
L
Danzaburou
Madruginhaa
Danzaburou
2,905
947
0
1,723
5,174
1,318
130
1,634
3,540
0
17,495
L
Chang'e
Polaris7277
Chang'e
1,703
307
950
1,305
4,501
1,413
0
1,290
3,211
8,475
0
W
Cthulhu
SA197SZ
Cthulhu
3,193
433
375
625
4,634
2,042
0
1,052
3,562
11,938
0
L
592
191
0
160
3,049
1,229
0
359
2,650
0
3,175
W
Kukulkan
Tomanucunome
Kukulkan
2,175
112
0
550
2,507
741
427
1,048
1,300
20,740
0
W
Nemesis
wiiguuu
Nemesis
913
356
0
1,866
3,671
814
0
300
3,367
0
16,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,422
Gold Earned
23,996
150
Minions Killed
211
0
Camps Cleared
0
656,111
Distance Traveled
749,814
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,167
738
67
10
0
151,959
1
L
Hun Batz
4,597
657
68
10
0
161,004
1
L
Janus
4,029
576
28
4
0
116,189
2
W
Cupid
4,784
683
40
6
0
138,700
0
L
Danzaburou
3,900
557
26
4
0
114,769
1
L
Chang'e
3,778
540
18
3
0
151,739
3
W
Cthulhu
4,800
686
17
2
0
150,098
1
L
Guan Yu
3,118
445
10
1
0
112,410
1
W
Kukulkan
4,705
672
47
7
0
142,055
2
W
Nemesis
4,540
649
40
6
0
167,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role