Player Matchup

Kukulkan
Kukulkan
Afther88
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,436 Elo+
Solo
Pele
Pele
GaziHalcebeg
Pele
Level 27
God Stats
5W - 5L
1,197 SR
Queue Stats
63W - 59L
1,530 Elo+
Solo
Neith
Neith
SmolPops
Neith
Level 14
God Stats
2W - 6L
1,310 SR
Queue Stats
3W - 8L
1,327 Elo+
Solo
Achilles
Achilles
alansilvaa10
Achilles
Level 28
God Stats
31W - 21L
1,859 SR
Queue Stats
70W - 65L
1,566 Elo+
Solo
Poseidon
Poseidon
theglavans
Poseidon
Level 27
God Stats
1W - 1L
1,566 SR
Queue Stats
3W - 7L
1,383 Elo+
Solo
Team Averages
Level 22
1,486 SR
1,448 Elo+

VS

Team Averages
Level 23
1,562 SR
1,458 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
M0omken-55
The Morrigan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
MrManuelRuiz
Gilgamesh
Level 27
God Stats
20W - 21L
1,525 SR
Queue Stats
237W - 258L
1,379 Elo+
Solo
Fenrir
Fenrir
ZajVir
Fenrir
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 15L
1,377 Elo+
Solo
Anubis
Anubis
manu_2_01
Anubis
Level 28
God Stats
5W - 1L
1,783 SR
Queue Stats
46W - 46L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Afther88
Kukulkan
16
1 / 7 / 7
10,274
395
6,899
12,943
5,000
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 3
13,670
526
14,379
23,759
19,800
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
SmolPops
Neith
17
2 / 5 / 3
11,174
430
9,809
18,105
6,823
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
alansilvaa10
Achilles
18
5 / 3 / 6
11,940
459
14,038
22,905
23,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
theglavans
Poseidon
16
1 / 10 / 12
10,807
416
4,821
16,519
5,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
3 / 4 / 9
12,892
496
21,790
19,579
9,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
M0omken-55
The Morrigan
20
9 / 5 / 9
15,119
582
29,398
12,698
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MrManuelRuiz
Gilgamesh
20
5 / 4 / 4
12,908
496
10,461
18,398
13,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
ZajVir
Fenrir
20
12 / 7 / 5
13,624
524
10,651
22,305
10,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
manu_2_01
Anubis
2
0 / 0 / 0
6,995
269
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
19
Kills
29
29
Deaths
20
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
4
9
1.88
L
Kukulkan
Afther88
Kukulkan
1
7
7
0.64
L
10
4
3
2.88
W
The Morrigan
M0omken-55
The Morrigan
9
5
9
2.7
W
Gilgamesh
MrManuelRuiz
Gilgamesh
5
4
4
1.75
L
Neith
SmolPops
Neith
2
5
3
0.7
W
Fenrir
ZajVir
Fenrir
12
7
5
2.07
L
Achilles
alansilvaa10
Achilles
5
3
6
2.67
W
Anubis
manu_2_01
Anubis
0
0
0
0
L
Poseidon
theglavans
Poseidon
1
10
12
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,946
Damage
72,300
94,231
Taken
72,980
60,244
Mitigated
39,087
28,247
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
21,790
11,275
534
4,335
19,579
9,260
835
4,019
15,435
0
84,156
L
Kukulkan
Afther88
Kukulkan
6,899
957
1,348
1,415
12,943
5,000
560
2,178
10,745
43,276
0
L
14,379
1,784
0
10,372
23,759
19,800
681
3,745
19,868
0
118,125
W
The Morrigan
M0omken-55
The Morrigan
29,398
4,299
0
2,255
12,698
6,198
618
2,717
9,577
119,494
16,189
W
Gilgamesh
MrManuelRuiz
Gilgamesh
10,461
2,134
0
3,267
18,398
13,386
1,332
2,211
15,737
0
61,348
L
Neith
SmolPops
Neith
9,809
3,103
510
5,758
18,105
6,823
1,656
3,399
14,562
0
69,027
W
Fenrir
ZajVir
Fenrir
10,651
3,013
0
5,811
22,305
10,243
100
2,773
19,457
0
62,418
L
Achilles
alansilvaa10
Achilles
14,038
4,347
0
7,051
22,905
23,450
522
5,151
17,620
0
75,139
W
Anubis
manu_2_01
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
theglavans
Poseidon
4,821
559
0
1,793
16,519
5,171
439
5,593
10,644
57,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,865
Gold Earned
61,538
570
Minions Killed
532
0
Camps Cleared
0
2,292,452
Distance Traveled
1,651,952
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,892
496
150
6
0
383,622
5
L
Kukulkan
10,274
395
84
3
0
428,295
5
L
Pele
13,670
526
167
6
0
535,302
7
W
The Morrigan
15,119
582
198
8
0
414,118
4
W
Gilgamesh
12,908
496
102
4
0
409,379
7
L
Neith
11,174
430
110
4
0
394,922
3
W
Fenrir
13,624
524
82
3
0
444,833
2
L
Achilles
11,940
459
114
4
0
464,829
6
W
Anubis
6,995
269
0
0
0
0
0
L
Poseidon
10,807
416
95
4
0
469,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role