Player Matchup

Thoth
Thoth
Heaader_2
Thoth
Level 115
God Stats
1W - 1L
1,223 SR
Queue Stats
184W - 185L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
captain-mellow2
Sun Wukong
Level 48
God Stats
2W - 1L
1,428 SR
Queue Stats
95W - 129L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
dexter200026
Gilgamesh
Level 63
God Stats
9W - 4L
1,618 SR
Queue Stats
121W - 140L
1,352 Elo+
Party 1
Mercury
Mercury
ianu24
Mercury
Level 160
God Stats
12W - 7L
1,719 SR
Queue Stats
759W - 693L
1,495 Elo+
Solo
Vulcan
Vulcan
thegabmal
Vulcan
Level 82
God Stats
4W - 5L
1,494 SR
Queue Stats
97W - 99L
1,366 Elo+
Party 1
Team Averages
Level 94
1,497 SR
1,402 Elo+

VS

Team Averages
Level 64
1,448 SR
1,418 Elo+
Arachne
Arachne
Danyatencio07
Arachne
Level 39
God Stats
12W - 10L
1,490 SR
Queue Stats
33W - 35L
1,417 Elo+
Solo
Cabrakan
Cabrakan
ElTopoEd
Cabrakan
Level 80
God Stats
6W - 6L
1,473 SR
Queue Stats
148W - 180L
1,426 Elo+
Solo
Cernunnos
Cernunnos
Pillooow_ILoow
Cernunnos
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 271L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
TinedMalled134
Sun Wukong
Level 89
God Stats
2W - 4L
1,549 SR
Queue Stats
345W - 366L
1,476 Elo+
Solo
Janus
Janus
xXErickBatallasX
Janus
Level 65
God Stats
0W - 3L
1,228 SR
Queue Stats
11W - 20L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Heaader_2
Thoth
15
2 / 3 / 11
9,425
449
12,730
10,891
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
captain-mellow2
Sun Wukong
16
5 / 4 / 8
9,583
456
6,848
13,458
11,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
dexter200026
Gilgamesh
16
0 / 3 / 6
9,620
458
9,148
13,340
7,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
ianu24
Mercury
20
6 / 1 / 3
12,214
582
10,366
12,302
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
thegabmal
Vulcan
18
5 / 3 / 5
10,962
522
17,552
9,473
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
1 / 4 / 5
9,410
448
6,756
20,426
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ElTopoEd
Cabrakan
11
2 / 5 / 1
8,313
396
3,963
16,056
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Pillooow_ILoow
Cernunnos
15
1 / 4 / 2
8,893
423
5,052
12,147
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TinedMalled134
Sun Wukong
17
7 / 1 / 1
10,784
514
12,927
19,514
15,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 4 / 3
10,603
505
6,526
14,762
5,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
18
Kills
13
14
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
4
5
0.88
L
Cabrakan
ElTopoEd
Cabrakan
2
5
1
0.5
W
Thoth
Heaader_2
Thoth
2
3
11
2.5
L
Cernunnos
Pillooow_ILoow
Cernunnos
1
4
2
0.5
L
Sun Wukong
TinedMalled134
Sun Wukong
7
1
1
7.5
W
Sun Wukong
captain-mellow2
Sun Wukong
5
4
8
2.25
W
Gilgamesh
dexter200026
Gilgamesh
0
3
6
1
W
Mercury
ianu24
Mercury
6
1
3
7.5
W
Vulcan
thegabmal
Vulcan
5
3
5
2.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,644
Damage
35,224
59,464
Taken
82,905
33,741
Mitigated
48,063
8,028
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,756
5,192
0
7,418
20,426
7,938
875
5,823
14,481
0
69,392
L
Cabrakan
ElTopoEd
Cabrakan
3,963
744
0
1,791
16,056
15,004
58
6,069
9,871
17,256
0
W
Thoth
Heaader_2
Thoth
12,730
318
150
2,031
10,891
3,575
704
1,526
9,365
53,276
0
L
Cernunnos
Pillooow_ILoow
Cernunnos
5,052
1,352
0
1,171
12,147
4,761
0
6,430
5,709
0
59,549
L
Sun Wukong
TinedMalled134
Sun Wukong
12,927
1,765
0
4,431
19,514
15,216
0
4,288
15,118
0
58,538
W
Sun Wukong
captain-mellow2
Sun Wukong
6,848
938
0
828
13,458
11,409
523
2,947
10,511
0
40,852
W
Gilgamesh
dexter200026
Gilgamesh
9,148
2,742
0
2,683
13,340
7,547
0
760
12,580
0
56,480
W
Mercury
ianu24
Mercury
10,366
5,538
0
1,856
12,302
7,033
706
554
11,748
0
121,965
W
Vulcan
thegabmal
Vulcan
17,552
5,364
0
480
9,473
4,177
0
4,702
4,771
76,130
0
L
6,526
458
0
4,565
14,762
5,144
451
7,054
7,444
73,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,804
Gold Earned
48,003
583
Minions Killed
488
0
Camps Cleared
0
2,122,745
Distance Traveled
1,940,768
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,410
448
115
5
0
415,647
1
L
Cabrakan
8,313
396
27
1
0
378,883
12
W
Thoth
9,425
449
101
5
0
377,089
5
L
Cernunnos
8,893
423
92
4
0
359,256
0
L
Sun Wukong
10,784
514
106
5
0
411,818
2
W
Sun Wukong
9,583
456
56
3
0
374,931
0
W
Gilgamesh
9,620
458
97
5
0
436,406
1
W
Mercury
12,214
582
192
9
0
504,020
4
W
Vulcan
10,962
522
137
7
0
430,299
1
L
Janus
10,603
505
148
7
0
375,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role