Player Matchup

Bellona
Bellona
Hondhunter2
Bellona
Level 25
God Stats
6W - 5L
1,647 SR
Queue Stats
85W - 86L
1,373 Elo+
Solo
Yemoja
Yemoja
Lavendell
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,500 Elo+
Solo
Izanami
Izanami
Megastart10
Izanami
Level 7
God Stats
3W - 3L
1,468 SR
Queue Stats
5W - 11L
1,323 Elo+
Solo
Fenrir
Fenrir
WaSk-ZeNnox
Fenrir
Level 29
God Stats
64W - 75L
1,462 SR
Queue Stats
67W - 78L
1,326 Elo+
Solo
Cthulhu
Cthulhu
swift78
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,357 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,376 Elo+

VS

Team Averages
Level 22
1,452 SR
1,327 Elo+
Izanami
Izanami
BryanSC04
Izanami
Level 18
God Stats
1W - 1L
1,282 SR
Queue Stats
19W - 36L
1,296 Elo+
Solo
Jormungandr
Jormungandr
Kxbrah
Jormungandr
Level 28
God Stats
13W - 15L
1,381 SR
Queue Stats
90W - 95L
1,310 Elo+
Solo
Hades
Hades
Svengal7
Hades
Level 28
God Stats
6W - 4L
1,603 SR
Queue Stats
19W - 21L
1,337 Elo+
Solo
Nemesis
Nemesis
boozo33
Nemesis
Level 18
God Stats
16W - 9L
1,526 SR
Queue Stats
56W - 40L
1,348 Elo+
Solo
Neith
Neith
zwergsabse
Neith
Level 16
God Stats
6W - 8L
1,467 SR
Queue Stats
6W - 10L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hondhunter2
Bellona
19
2 / 2 / 1
12,310
473
10,259
22,646
17,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Lavendell
Yemoja
13
0 / 7 / 0
8,141
313
2,816
17,757
9,255
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Megastart10
Izanami
16
0 / 7 / 0
9,942
382
11,780
20,517
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
12
1 / 1 / 0
8,614
331
2,753
15,324
5,490
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
swift78
Cthulhu
16
0 / 3 / 0
10,179
392
12,367
17,768
14,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BryanSC04
Izanami
20
4 / 0 / 7
13,342
513
10,541
11,795
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Kxbrah
Jormungandr
18
5 / 0 / 6
12,078
465
16,850
19,162
23,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
Svengal7
Hades
20
4 / 1 / 5
12,992
500
14,871
10,327
5,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
boozo33
Nemesis
20
7 / 3 / 3
13,537
521
17,609
23,693
11,826
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
16
0 / 1 / 2
10,527
405
5,994
8,341
3,774
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
20
20
Deaths
5
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
BryanSC04
Izanami
4
0
7
7.5
L
Bellona
Hondhunter2
Bellona
2
2
1
1.25
W
Jormungandr
Kxbrah
Jormungandr
5
0
6
8
L
Yemoja
Lavendell
Yemoja
0
7
0
0
L
Izanami
Megastart10
Izanami
0
7
0
0
W
Hades
Svengal7
Hades
4
1
5
6.5
L
Fenrir
1
1
0
1
W
Nemesis
boozo33
Nemesis
7
3
3
2.83
L
Cthulhu
swift78
Cthulhu
0
3
0
0
W
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,975
Damage
65,865
94,012
Taken
73,318
52,772
Mitigated
50,150
16,890
Healing
31,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BryanSC04
Izanami
10,541
6,102
0
5,555
11,795
5,927
4,798
2,138
9,657
0
95,700
L
Bellona
Hondhunter2
Bellona
10,259
2,534
0
5,515
22,646
17,715
603
9,752
12,529
13,358
63,394
W
Jormungandr
Kxbrah
Jormungandr
16,850
2,694
207
5,065
19,162
23,074
395
3,239
15,923
70,129
0
L
Yemoja
Lavendell
Yemoja
2,816
1,142
1,486
66
17,757
9,255
0
7,750
9,832
15,814
0
L
Izanami
Megastart10
Izanami
11,780
8,024
0
3,590
20,517
6,031
729
4,232
15,955
0
74,996
W
Hades
Svengal7
Hades
14,871
726
119
5,697
10,327
5,549
258
2,614
7,713
71,195
0
L
Fenrir
2,753
224
0
3,840
15,324
5,490
154
2,562
12,712
0
34,819
W
Nemesis
boozo33
Nemesis
17,609
9,050
0
11,727
23,693
11,826
2,296
5,802
17,891
0
119,939
L
Cthulhu
swift78
Cthulhu
12,367
474
124
2,269
17,768
14,281
107
6,655
10,863
64,705
0
W
Neith
5,994
2,080
0
3,078
8,341
3,774
3,553
3,899
4,442
0
49,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,186
Gold Earned
62,476
442
Minions Killed
665
0
Camps Cleared
0
2,122,556
Distance Traveled
2,273,774
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,342
513
183
7
0
479,922
0
L
Bellona
12,310
473
153
6
0
472,564
3
W
Jormungandr
12,078
465
87
3
0
465,568
2
L
Yemoja
8,141
313
26
1
0
423,889
1
L
Izanami
9,942
382
124
5
0
425,394
2
W
Hades
12,992
500
131
5
0
489,430
0
L
Fenrir
8,614
331
43
2
0
365,290
1
W
Nemesis
13,537
521
174
7
0
470,999
0
L
Cthulhu
10,179
392
96
4
0
435,419
2
W
Neith
10,527
405
90
3
0
367,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role