Player Matchup

Jormungandr
Jormungandr
Evogenic
Jormungandr
Level 29
God Stats
75W - 119L
1,517 SR
Queue Stats
111W - 187L
1,287 Elo+
Party 2
Sun Wukong
Sun Wukong
MajorEllastic
Sun Wukong
Level 28
God Stats
1W - 9L
1,091 SR
Queue Stats
105W - 166L
1,352 Elo+
Party 2
Ah Puch
Ah Puch
MotherGoose1
Ah Puch
Level 27
God Stats
10W - 30L
1,342 SR
Queue Stats
83W - 134L
1,283 Elo+
Party 2
Da Ji
Da Ji
Naviwonka
Da Ji
Level 23
God Stats
5W - 6L
1,489 SR
Queue Stats
172W - 212L
1,421 Elo+
Solo
Skadi
Skadi
reeckleess
Skadi
Level 14
God Stats
6W - 4L
1,367 SR
Queue Stats
23W - 23L
1,245 Elo+
Solo
Team Averages
Level 24
1,361 SR
1,317 Elo+

VS

Team Averages
Level 29
1,517 SR
1,421 Elo+
Izanami
Izanami
Deathcore974
Izanami
Level 29
God Stats
3W - 2L
1,690 SR
Queue Stats
146W - 136L
1,539 Elo+
Solo
Nike
Nike
JAKA7
Nike
Level 22
God Stats
4W - 3L
1,517 SR
Queue Stats
26W - 28L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
JakkaSama
Gilgamesh
Level 27
God Stats
26W - 44L
1,424 SR
Queue Stats
36W - 66L
1,347 Elo+
Party 1
Thoth
Thoth
OSIRIS001
Thoth
Level 26
God Stats
14W - 9L
1,454 SR
Queue Stats
28W - 46L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
Tazxz12
Baron Samedi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Evogenic
Jormungandr
10
1 / 5 / 1
6,239
416
4,191
14,255
8,032
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MajorEllastic
Sun Wukong
12
2 / 1 / 2
7,227
482
4,473
10,859
4,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
MotherGoose1
Ah Puch
12
3 / 4 / 1
7,497
500
9,805
10,677
3,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
Naviwonka
Da Ji
12
4 / 3 / 2
7,342
489
4,783
10,975
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Skadi
11
0 / 5 / 1
6,538
436
5,175
9,182
3,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deathcore974
Izanami
14
6 / 1 / 7
8,957
597
12,123
11,163
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
JAKA7
Nike
12
0 / 3 / 2
7,336
489
5,829
9,974
10,814
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
JakkaSama
Gilgamesh
12
5 / 3 / 3
7,889
526
10,763
9,250
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
OSIRIS001
Thoth
12
2 / 3 / 4
7,542
503
6,025
5,674
1,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Tazxz12
Baron Samedi
13
5 / 0 / 6
8,769
585
6,222
8,471
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
18
18
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Deathcore974
Izanami
6
1
7
9.5
L
Jormungandr
Evogenic
Jormungandr
1
5
1
0.3
W
Nike
JAKA7
Nike
0
3
2
0.33
W
Gilgamesh
JakkaSama
Gilgamesh
5
3
3
2.17
L
Sun Wukong
MajorEllastic
Sun Wukong
2
1
2
3
L
Ah Puch
MotherGoose1
Ah Puch
3
4
1
0.88
L
Da Ji
Naviwonka
Da Ji
4
3
2
1.67
W
Thoth
OSIRIS001
Thoth
2
3
4
1.33
W
Baron Samedi
Tazxz12
Baron Samedi
5
0
6
8
L
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
40,962
55,948
Taken
44,532
23,846
Mitigated
29,630
15,105
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Deathcore974
Izanami
12,123
9,067
0
3,621
11,163
3,918
3,032
3,631
7,532
0
63,350
L
Jormungandr
Evogenic
Jormungandr
4,191
1,167
300
2,274
14,255
8,032
0
3,655
10,600
20,267
0
W
Nike
JAKA7
Nike
5,829
967
0
1,456
9,974
10,814
250
0
9,974
5,015
38,184
W
Gilgamesh
JakkaSama
Gilgamesh
10,763
3,130
0
2,606
9,250
4,402
0
3,522
5,728
0
33,232
L
Sun Wukong
MajorEllastic
Sun Wukong
4,473
1,615
0
2,527
10,859
4,919
840
1,237
9,622
0
32,306
L
Ah Puch
MotherGoose1
Ah Puch
9,805
621
0
3,884
10,677
3,520
542
4,426
6,251
34,876
0
L
Da Ji
Naviwonka
Da Ji
4,783
908
0
4,539
10,975
3,982
0
2,305
8,670
0
36,326
W
Thoth
OSIRIS001
Thoth
6,025
213
0
619
5,674
1,883
484
4,024
1,650
27,669
0
W
Baron Samedi
Tazxz12
Baron Samedi
6,222
1,048
593
3,243
8,471
8,613
710
2,819
5,652
25,971
0
L
Skadi
5,175
1,772
0
1,581
9,182
3,393
402
1,436
7,746
0
45,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
40,493
306
Minions Killed
344
0
Camps Cleared
0
1,311,939
Distance Traveled
1,329,188
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,957
597
121
8
0
255,352
2
L
Jormungandr
6,239
416
35
2
0
253,388
0
W
Nike
7,336
489
78
5
0
281,184
1
W
Gilgamesh
7,889
526
54
4
0
283,430
2
L
Sun Wukong
7,227
482
66
4
0
279,315
1
L
Ah Puch
7,497
500
60
4
0
247,807
0
L
Da Ji
7,342
489
73
5
0
292,362
2
W
Thoth
7,542
503
56
4
0
271,617
2
W
Baron Samedi
8,769
585
35
2
0
237,605
6
L
Skadi
6,538
436
72
5
0
239,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role