Player Matchup

Tsukuyomi
Tsukuyomi
LittleFluffWolf
Tsukuyomi
Level 16
God Stats
2W - 2L
1,482 SR
Queue Stats
67W - 48L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Manogrez
Guan Yu
Level 23
God Stats
6W - 4L
1,803 SR
Queue Stats
219W - 198L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Mattoudu88
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
MendorianUK
Ymir
Level 4
God Stats
2W - 2L
1,649 SR
Queue Stats
8W - 6L
1,725 Elo+
Solo
Nox
Nox
Moonjuise
Nox
Level 23
God Stats
6W - 8L
1,704 SR
Queue Stats
236W - 199L
1,552 Elo+
Party 1
Team Averages
Level 15
1,628 SR
1,563 Elo+

VS

Team Averages
Level 9
1,531 SR
1,491 Elo+
Nemesis
Nemesis
CPTSpaulding91
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,449 Elo+
Solo
Guan Yu
Guan Yu
WindyRain
Guan Yu
Level 20
God Stats
5W - 1L
1,656 SR
Queue Stats
36W - 14L
1,678 Elo+
Solo
Neith
Neith
jakob0925
Neith
Level 7
God Stats
21W - 26L
1,806 SR
Queue Stats
28W - 34L
1,446 Elo+
Solo
Yemoja
Yemoja
porous-baker
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,747 Elo+
Solo
Zeus
Zeus
xXSrFranHDXx
Zeus
Level 4
God Stats
1W - 2L
1,194 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LittleFluffWolf
Tsukuyomi
20
6 / 6 / 13
14,145
1,010
24,774
16,928
5,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Manogrez
Guan Yu
20
5 / 5 / 13
13,669
976
13,246
21,810
26,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Mattoudu88
Cthulhu
18
4 / 9 / 9
12,754
911
7,475
17,308
14,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
0 / 11 / 12
12,024
859
11,456
31,494
32,234
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 7 / 9
14,059
1,004
21,416
17,025
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 18
13,736
981
19,405
21,640
8,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
WindyRain
Guan Yu
20
12 / 3 / 18
15,161
1,083
15,877
15,809
24,519
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
jakob0925
Neith
20
4 / 1 / 19
12,500
893
12,035
11,319
6,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
20
4 / 2 / 28
15,259
1,090
18,117
14,794
17,384
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
12 / 10 / 16
15,323
1,095
31,216
22,767
9,279
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
137
23
Kills
38
38
Deaths
23
56
Assists
99
Player
Kills
Deaths
Assists
KDA
W
6
7
18
2.14
L
Tsukuyomi
LittleFluffWolf
Tsukuyomi
6
6
13
2.08
L
Guan Yu
Manogrez
Guan Yu
5
5
13
2.3
L
Cthulhu
Mattoudu88
Cthulhu
4
9
9
0.94
L
0
11
12
0.55
L
8
7
9
1.79
W
Guan Yu
WindyRain
Guan Yu
12
3
18
7
W
Neith
jakob0925
Neith
4
1
19
13.5
W
Yemoja
4
2
28
9
W
12
10
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,367
Damage
96,650
104,565
Taken
86,329
84,890
Mitigated
65,373
7,530
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,405
9,456
0
1,934
21,640
8,059
0
6,406
15,062
0
29,861
L
Tsukuyomi
LittleFluffWolf
Tsukuyomi
24,774
7,310
0
369
16,928
5,682
0
5,992
10,936
0
53,103
L
Guan Yu
Manogrez
Guan Yu
13,246
2,612
3,083
2,780
21,810
26,383
0
8,729
12,954
0
30,465
L
Cthulhu
Mattoudu88
Cthulhu
7,475
1,187
429
0
17,308
14,169
0
7,251
9,912
23,787
0
L
11,456
2,680
0
0
31,494
32,234
0
19,038
12,456
32,868
0
L
21,416
1,233
0
869
17,025
6,422
0
8,323
8,702
43,155
0
W
Guan Yu
WindyRain
Guan Yu
15,877
2,638
3,380
3,967
15,809
24,519
0
4,985
10,538
0
38,736
W
Neith
jakob0925
Neith
12,035
5,684
0
1,432
11,319
6,132
0
4,641
6,574
0
29,033
W
Yemoja
18,117
3,188
3,663
1,396
14,794
17,384
0
8,695
6,005
60,105
0
W
31,216
11,940
0
2,850
22,767
9,279
0
14,678
7,803
49,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,651
Gold Earned
71,979
226
Minions Killed
239
4
Camps Cleared
7
1,106,289
Distance Traveled
1,002,071
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,736
981
19
1
4
223,189
0
L
Tsukuyomi
14,145
1,010
53
4
1
266,613
0
L
Guan Yu
13,669
976
38
3
0
279,273
0
L
Cthulhu
12,754
911
34
2
2
141,406
0
L
Ymir
12,024
859
50
4
1
191,003
1
L
Nox
14,059
1,004
51
4
0
227,994
0
W
Guan Yu
15,161
1,083
62
4
1
210,802
0
W
Neith
12,500
893
42
3
1
211,732
0
W
Yemoja
15,259
1,090
77
6
1
209,134
1
W
Zeus
15,323
1,095
39
3
0
147,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role